Component Name | Revision | Description | Update | Download |
WindowsZone | 2 | The core components of WindowsZone. | 3:14 PM 6/19/2010 Added option for objects' sprites to not flip when using debug mode if the object itself shouldn't flip. | WindowsZone.zip |
Advance Booster | 2 | The speed booster from Sonic Advance. | 3:14 PM 6/19/2010 Updated to comply with WindowsZone update 3:14 PM 6/19/2010. | objects/AdvanceBooster.zip |
GHZ Rock | 2 | A rock from Green Hill Zone. | 3:14 PM 6/19/2010 Updated to comply with WindowsZone update 3:14 PM 6/19/2010. Object no longer displays a flipped sprite in debug. | objects/GHZrock.zip |
GHZ Platform | 4 | A platform from Green Hill Zone. | 3:14 PM 6/19/2010 Updated to comply with WindowsZone update 3:14 PM 6/19/2010. Object no longer displays a flipped sprite in debug. | objects/GHZplat.zip |
Lamppost | 2 | A Lamppost that saves your respawn point when you touch it. | 3:14 PM 6/19/2010 Updated to comply with WindowsZone update 3:14 PM 6/19/2010. Object no longer displays a flipped sprite in debug. | objects/Lamppost.zip |
Spring | 3 | Springs in two strengths and various directions. | 3:14 PM 6/19/2010 Updated to comply with WindowsZone update 3:14 PM 6/19/2010. Object no longer displays a flipped sprite in debug. | objects/Spring.zip |
Crabmeat | 1 | Crabmeat | 11:39 AM 8/12/2010
| objects/Crabmeat.zip |
MTZ Nut | 2 | A nut from Metropolis Zone. | 3:14 PM 6/19/2010 Updated to comply with WindowsZone update 3:14 PM 6/19/2010. Object no longer displays a flipped sprite in debug. | objects/MTZnut.zip |
Big Ring | 2 | A Big Ring that teleports you to another Big Ring when you touch it. | 3:14 PM 6/19/2010 Updated to comply with WindowsZone update 3:14 PM 6/19/2010. Object no longer displays a flipped sprite in debug. | objects/BigRing.zip |
Bumper | 2 | A bumper from Spring Yard Zone. | 3:14 PM 6/19/2010 Updated to comply with WindowsZone update 3:14 PM 6/19/2010. Object no longer displays a flipped sprite in debug. | objects/Bumper.zip |
Dragon (Kid Chameleon) | 2 | The dragon enemy from Kid Chameleon. Walks along the ground, randomly stopping to breathe fire. | 3:14 PM 6/19/2010 Fixed some bugs with the flame not moving/not being deleted when the dragon falls offscreen. Updated to comply with WindowsZone update 3:14 PM 6/19/2010. | objects/KCDragon.zip |
Recycle Bin | 1 | A recycle bin, which holds objects that fall into it until you attack it. | 11:59 AM 9/3/2010
| objects/Recycle.zip |
Amy Rose | 1 | The playable character Amy. |
| Amy.zip |