
[0]

[RING   ]
Name=Ring
Model=object/obj_ring.nja.sa1mdl
Texture=OBJ_REGULAR
GndDst=7
RotType=None
SclType=

[SPRING ]
codefile=objdefs/Common/Spring.cs
codetype=SADXObjectDefinitions.Common.Spring
Name=Spring

[SPRINGB]
codefile=objdefs/Common/Spring.cs
codetype=SADXObjectDefinitions.Common.SpringB
Name=Rotatable Spring

[O AXPNL]
codefile=objdefs/Common/DashPanel.cs
codetype=SADXObjectDefinitions.Common.DashPanel
Name=Dash Panel

[O IRONB]
codefile=objdefs/Common/SwingSpikeBall.cs
codetype=SADXObjectDefinitions.Common.SwingSpikeBall
Name=Swinging Spike Ball

[O FeBJG]
codefile=objdefs/Common/FallSpikeBall.cs
codetype=SADXObjectDefinitions.Common.FallSpikeBall
Name=Falling Spike Ball

[O TOGE]
codefile=objdefs/Common/Spikes.cs
codetype=SADXObjectDefinitions.Common.Spikes
Name=Spikes

[O EME P]
Name=Emerald Shard
Model=object/obj_emekakera.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=None
SclType=None

[O RELEASE]
Name=Capsule
Model=object/kaihoubox_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[O SWITCH]
codefile=objdefs/Common/Switch.cs
codetype=SADXObjectDefinitions.Common.Switch
Name=Switch

[CMN KUSA]
codefile=objdefs/Common/Weed.cs
codetype=SADXObjectDefinitions.Common.Weed
Name=Weed

[CMN_DRING]
codefile=objdefs/Common/DashHoop.cs
codetype=SADXObjectDefinitions.Common.DashHoop
Name=Dash Hoop

[O BALOON]
Name=Balloon
Model=object/baloon_esc_baloon.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=

[O ITEMBOX]
codefile=objdefs/Common/ItemBox.cs
codetype=SADXObjectDefinitions.Common.ItemBox
Name=Item Box

[Rocket H]
Name=Rocket Platform
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[Rocket HS]
Name=Rocket Platform Closed
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[Rocket V]
Name=Rocket Platform Vertical
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[Rocket VS]
Name=Rocket Platform Vertical Closed
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[O JPanel]
codefile=objdefs/Common/JumpPanel.cs
codetype=SADXObjectDefinitions.Common.JumpPanel
Name=Jump Panel

[O Save Point]
Name=Checkpoint
Model=object/savepoint_bmerge9.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=ZXY
SclType=None

[WALL   ]
codefile=objdefs/Common/Wall.cs
codetype=SADXObjectDefinitions.Common.Wall
Name=Collision Wall

[BUBBLE1]
Name=Bubbles
Model=
Texture=
RotType=
SclType=

[DYNAMITE]
codefile=objdefs/Common/O DYNAMITE.cs
codetype=SADXObjectDefinitions.Common.Dynamite
Name=Dynamite

[C SCENECHANGER]
Name=C SCENECHANGER

[O ITEMBOXAIR]
codefile=objdefs/Common/ItemBox.cs
codetype=SADXObjectDefinitions.Common.FloatingItemBox
Name=Item Box (Air)

[EROB COLLI]
Name=Zero
Model=enemy/eggrob/models/eggrob_a.nja.sa1mdl
Texture=EGGROB

[O TIKAL]
Name=Tikal Hint
Model=
Texture=
RotType=XYZ
SclType=None

[O HINTBOX]
Name=O HINT
Model=object/hintbox_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=
SclType=

[C SWITCH]
Name=C SWITCH
Model=
Texture=

[C SPHERE]
codefile=objdefs/Common/Sphere.cs
codetype=SADXObjectDefinitions.Common.Sphere
Name=Collision Sphere

[C CYLINDER]
codefile=objdefs/Common/Cylinder.cs
codetype=SADXObjectDefinitions.Common.Cylinder
Name=Collision Cylinder

[C CUBE]
codefile=objdefs/Common/Cube.cs
codetype=SADXObjectDefinitions.Common.Cube
Name=Collision Cube

[OTTOTTO]
codefile=objdefs/Common/Ottoto.cs
codetype=SADXObjectDefinitions.Common.Ottoto
Name=Ottotto

[E SARU]
Name=Kiki
Model=enemy/saru/models/saru_robo_chn2.nja.sa1mdl
Texture=E_SARU

[E ROBO]
Name=Egg Keeper

[E LEON]
Name=Leon
Model=enemy/leon/models/reon2_kihon_reon2.nja.sa1mdl
Texture=E_LEON

[O ENTOTSU]
Name=O ENTOTSU
Model=
Texture=

[O LIGHT1]
Name=O LIGHT1

[O LIGHT2]
Name=O LIGHT2

[O LIGHT3]
Name=O LIGHT3

[O CONTAINER]
Name=O CONTAINER

[O KAITENKEY]
Name=O KAITENKEY

[O KAITENMETER]
Name=O KAITENMETER

[O BIRIBIRI]
Name=O BIRIBIRI

[O GATE1]
Name=O GATE1

[O ELEVATOR]
Name=O ELEVATOR

[O BRIDGE]
Name=O BRIDGE

[O SASAE1A]
Name=O SASAE1A

[O SASAE1B]
Name=O SASAE1B

[O SASAE1C]
Name=O SASAE1C

[O SASAE1D]
Name=O SASAE1D

[O HAGURUMA1]
Name=O HAGURUMA1

[O HAGURUMA2]
Name=O HAGURUMA2

[O HAGURUMA3]
Name=O HAGURUMA3

[O HAGURUMA4]
Name=O HAGURUMA4

[O HAGURUMA5]
Name=O HAGURUMA5

[O HAGURUMA6]
Name=O HAGURUMA6

[O GATE2]
Name=O GATE2

[O TUKIKOU]
Name=O TUKIKOU

[O PROPELLER]
Name=O PROPELLER

[O KAIDAN]
Name=O KAIDAN

[O DRUMCAN]
Name=O DRUMCAN

[O KAZARI1]
Name=O KAZARI1

[O KAZARI2]
Name=O KAZARI2

[O SYOUMEI]
Name=O SYOUMEI

[O COMPUTER]
Name=O COMPUTER

[O KAITENDAI]
Name=O KAITENDAI

[O TOILE_DOOR]
Name=O TOILE_DOOR

[O DARUMA]
Name=O DARUMA

[O HAKO]
Name=O HAKO

[O UKIJIMA]
Name=O UKIJIMA

[O HASIGO]
Name=O HASIGO

[O GATESIDE]
Name=O GATESIDE

[O BLUELIGHT]
Name=O BLUELIGHT

[O LIGHT4]
Name=O LIGHT4

[O HIKARI]
Name=O HIKARI

[O FENS]
Name=O FENS

[O KANSO]
Name=O KANSO

[O WCMARK1]
Name=O WCMARK1

[O KAITENASHIBA]
Name=O KAITENASHIBA

[GATE13]
Name=GATE13

[O GATE SW]
Name=O GATE SW

[O KOWARESUISOU]
Name=O KOWARESUISOU

[O SUIMEN]
Name=O SUIMEN

[O HIYOKOYUKA]
Name=O HIYOKOYUKA

[S BASS ]
Name=Bass
RotType=XYZ
SclType=None

[S KAERU]
codefile=objdefs/Common/Froggy.cs
codetype=SADXObjectDefinitions.Common.Froggy
Name=Froggy

[S GENE ]
Name=Fish
RotType=XYZ
SclType=None

[O KURAGE]
Name=O KURAGE

[O BREAK KABE]
Name=O BREAK KABE

[O BREAK GLASS]
Name=O BREAK GLASS

[NO WATER]
Name=NO WATER

[BIGWJUMP]
codefile=objdefs/Emerald Coast/BigWJump.cs
codetype=SADXObjectDefinitions.EmeraldCoast.BigWJump

[O BUBBLE]
Name=Bubble
RotType=XYZ
SclType=None
