key=8C500000
compressed=true
game=SA2
[LandTable]
type=landtable
address=4D508
filename=BossGolem/objLandTableBossGolem.sa2lvl
[Death Zones]
type=deathzone
address=4D2D8
filename=BossGolem/Death Zones/DeathZones.ini
[Egg Golem Motion Table]
type=motiontable
address=485AC
nodecount=21
length=64
filename=BossGolem/MotionTable
[Object List]
type=objlist
address=18
filename=BossGolem/Object List.ini
[EggGolem]
type=chunkmodel
address=5A76C
filename=BossGolem/EggGolem.sa2mdl
[SpeedTypeAnimations]
type=animindexlist
address=119DB8
filename=BossGolem/Character Animations/
