key=C900000
datafile=B_CHAOS2.rel
bigendian=True
reverse=True

[Object List]
type=objlist
address=7BF0C
filename=boss_chaos2/objList.ini

[0001DC58]
type=basicmodel
address=1DC58
filename=boss_chaos2/models/chaos2.nja.sa1mdl
animations=.\\c2_wait0.nam.saanim,.\\c2_walk0.nam.saanim,.\\c2_guard0.nam.saanim,.\\c2_guard1.nam.saanim,.\\c2_h_punch0.nam.saanim,.\\c2_h_punch1.nam.saanim,.\\c2_h_punch2.nam.saanim,.\\c2_jump0.nam.saanim,.\\c2_jump1.nam.saanim,.\\c2_l_punch.nam.saanim,.\\c2_p_suki.nam.saanim,.\\c2_r_punch.nam.saanim

[0001E314]
type=basicmodel
address=1E314
filename=boss_chaos2/models/chaos2ball_s.nja.sa1mdl

[00023B90]
type=basicmodel
address=23B90
filename=boss_chaos2/models/chaos2ball_b.nja.sa1mdl

[0002A110]
type=basicmodel
address=2A110
filename=boss_chaos2/models/chaos2head.nja.sa1mdl

[0002E140]
type=basicmodel
address=2E140
filename=boss_chaos2/models/chaos2arm2.nja.sa1mdl

[00036158]
type=basicmodel
address=36158
filename=boss_chaos2/models/chaos2merge.nja.sa1mdl

[00038D90]
type=animation
address=38D90
filename=boss_chaos2/models/c2_wait0.nam.saanim
numparts=92

[0003C364]
type=animation
address=3C364
filename=boss_chaos2/models/c2_walk0.nam.saanim
numparts=92

[000401F8]
type=animation
address=401F8
filename=boss_chaos2/models/c2_guard0.nam.saanim
numparts=92

[00043B1C]
type=animation
address=43B1C
filename=boss_chaos2/models/c2_guard1.nam.saanim
numparts=92

[000455F0]
type=animation
address=455F0
filename=boss_chaos2/models/c2_h_punch0.nam.saanim
numparts=92

[0004A834]
type=animation
address=4A834
filename=boss_chaos2/models/c2_h_punch1.nam.saanim
numparts=92

[0004DFE8]
type=animation
address=4DFE8
filename=boss_chaos2/models/c2_h_punch2.nam.saanim
numparts=92

[00052A5C]
type=animation
address=52A5C
filename=boss_chaos2/models/c2_jump0.nam.saanim
numparts=92

[00058530]
type=animation
address=58530
filename=boss_chaos2/models/c2_jump1.nam.saanim
numparts=92

[0005D924]
type=animation
address=5D924
filename=boss_chaos2/models/c2_l_punch.nam.saanim
numparts=92

[00061558]
type=animation
address=61558
filename=boss_chaos2/models/c2_p_suki.nam.saanim
numparts=92

[00066A5C]
type=animation
address=66A5C
filename=boss_chaos2/models/c2_r_punch.nam.saanim
numparts=92

[000688D0]
type=basicmodel
address=688D0
filename=boss_chaos2/models/c2_bball.nja.sa1mdl
animations=.\\c2_bball.nam.saanim

[000689A0]
type=animation
address=689A0
filename=boss_chaos2/models/c2_tsutsu.nam.saanim
numparts=1

[00068E9C]
type=basicmodel
address=68E9C
filename=boss_chaos2/models/c2_light.nja.sa1mdl

[0006A38C]
type=basicmodel
address=6A38C
filename=boss_chaos2/models/c2_tsutsu.nja.sa1mdl
animations=.\\c2_tsutsu.nam.saanim

[0006A5DC]
type=animation
address=6A5DC
filename=boss_chaos2/models/c2_bball.nam.saanim
numparts=1

[0007511C]
type=landtable
address=7511C
filename=boss_chaos2/landtable1600.c.sa1lvl
format=SA1

[00077040]
type=basicmodel
address=77040
filename=boss_chaos2/common/objmodels/caos2obj_tenbou_chandelier.nja.sa1mdl

[000772E4]
type=basicmodel
address=772E4
filename=boss_chaos2/common/objmodels/chaos2obj_yuka_ref.nja.sa1mdl

[0007BD30]
type=basicmodel
address=7BD30
filename=boss_chaos2/common/objmodels/caos2obj_tenboutable.nja.sa1mdl

[0007BE34]
type=basicmodel
address=7BE34
filename=boss_chaos2/common/objmodels/caos2obj_tenhana.nja.sa1mdl
