key=8C500000
compressed=true
game=SA2
[LandTable]
type=landtable
address=4AB3C
filename=BossGuardRobo/BossHotShot/objLandTableBossGuard0.sa2lvl
[HotShot]
type=chunkmodel
address=5891C
filename=BossGuardRobo/BossHotShot/HotShot.sa2mdl
animations=Animations/HS1.saanim,Animations/HS2.saanim,Animations/HS3.saanim,Animations/HS4.saanim,Animations/HS5.saanim,Animations/HS6.saanim,Animations/HS7.saanim,Animations/HS8.saanim,Animations/HS9.saanim,Animations/HS10.saanim,Animations/HS11.saanim
[HotShotAnimation]
type=animation
address=59F90
filename=BossGuardRobo/BossHotShot/Animations/HS1.saanim
numparts=22
[HotShotAnimation2]
type=animation
address=5B3AC
filename=BossGuardRobo/BossHotShot/Animations/HS2.saanim
numparts=22
[HotShotAnimation3]
type=animation
address=5C158
filename=BossGuardRobo/BossHotShot/Animations/HS3.saanim
numparts=22
[HotShotAnimation4]
type=animation
address=5C724
filename=BossGuardRobo/BossHotShot/Animations/HS4.saanim
numparts=22
[HotShotAnimation5]
type=animation
address=5D030
filename=BossGuardRobo/BossHotShot/Animations/HS5.saanim
numparts=22
[HotShotAnimation6]
type=animation
address=5DB9C
filename=BossGuardRobo/BossHotShot/Animations/HS6.saanim
numparts=22
[HotShotAnimation7]
type=animation
address=5EC48
filename=BossGuardRobo/BossHotShot/Animations/HS7.saanim
numparts=22
[HotShotAnimation8]
type=animation
address=5EEF4
filename=BossGuardRobo/BossHotShot/Animations/HS8.saanim
numparts=22
[HotShotAnimation9]
type=animation
address=60D40
filename=BossGuardRobo/BossHotShot/Animations/HS9.saanim
numparts=22
[HotShotAnimation10]
type=animation
address=626CC
filename=BossGuardRobo/BossHotShot/Animations/HS10.saanim
numparts=22
[HotShotAnimation11]
type=animation
address=63D18
filename=BossGuardRobo/BossHotShot/Animations/HS11.saanim
numparts=22
[Object List]
type=objlist
address=18
filename=BossGuardRobo/BossHotShot/Object List.ini
