[0]

[00450370]
Name=Ring
Model=object/obj_ring.nja.sa1mdl
Texture=OBJ_REGULAR
XRot=0
YRot=0
ZRot=0
XScl=1
YScl=1
ZScl=1
GndDst=7

[006268D0]
Name=Minigame Mogura
Model=adv01_eggcarrierc/mogobj/tataki1_dai1mt.nja.sa1mdl
Texture=MOGURATATAKI
XScl=1
YScl=1
ZScl=1

[004D47E0]
codefile=objdefs/Common/Cube.cs
codetype=SADXObjectDefinitions.Common.Cube

[007A4C30]
codefile=objdefs/Common/Spring.cs
codetype=SADXObjectDefinitions.Common.Spring

[007A4E50]
codefile=objdefs/Common/Spring.cs
codetype=SADXObjectDefinitions.Common.SpringB

[007A4450]
codefile=objdefs/Common/DashPanel.cs
codetype=SADXObjectDefinitions.Common.DashPanel

[007A4260]
codefile=objdefs/Common/SwingSpikeBall.cs
codetype=SADXObjectDefinitions.Common.SwingSpikeBall

[007A3E50]
codefile=objdefs/Common/FallSpikeBall.cs
codetype=SADXObjectDefinitions.Common.FallSpikeBall

[007A30E0]
codefile=objdefs/Common/Spikes.cs
codetype=SADXObjectDefinitions.Common.Spikes

[004A3420]
Name=Emerald Shard
Model=object/obj_emekakera.nja.sa1mdl
Texture=OBJ_REGULAR
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,4BA6D4,OBJ_REGULAR,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0046B170]
Name=Capsule
Model=object/kaihoubox_body.nja.sa1mdl
Texture=OBJ_REGULAR
XRot=0
YRot=0
ZRot=0
XScl=1
YScl=1
ZScl=1

[004CBA80]
codefile=objdefs/Common/Switch.cs
codetype=SADXObjectDefinitions.Common.Switch

[007A2B60]
codefile=objdefs/Common/Weed.cs
codetype=SADXObjectDefinitions.Common.Weed

[007A26F0]
codefile=objdefs/Common/DashHoop.cs
codetype=SADXObjectDefinitions.Common.DashHoop

[007A21C0]
Name=Balloon
Model=object/baloon_esc_baloon.nja.sa1mdl
Texture=OBJ_REGULAR
Draw=Model,exe,4BE194,OBJ_REGULAR,XPos,YPos,ZPos,0,0,ZRot,XScl,YScl,ZScl

[004D6F10]
codefile=objdefs/Common/ItemBox.cs
codetype=SADXObjectDefinitions.Common.ItemBox

; REQUIRES CODE
[004CA530]
Name=Rocket Platform
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
Misc1=End X
Misc2=End Y
Misc3=End Z
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,4BFEF4,OBJ_REGULAR,XPos,YPos,ZPos,0,0,0,1,1,1|Model,exe,4C3794,OBJ_REGULAR,XPos,YPos+6,ZPos,0,0,0,1,1,1|Line,XPos,YPos,ZPos,XScl,YScl,ZScl,FFFFFF00

; REQUIRES CODE
[004CA660]
Name=Rocket Platform Closed
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,4BFEF4,OBJ_REGULAR,XPos,YPos,ZPos,0,0,0,1,1,1|Line,XPos,YPos,ZPos,XScl,YScl,ZScl,FFFFFF00
Misc1=End X
Misc2=End Y
Misc3=End Z

; REQUIRES CODE
[004CA7D0]
Name=Rocket Platform Vertical
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
Misc2=End Y
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,4BFEF4,OBJ_REGULAR,XPos,YPos,ZPos,0,0,0,1,1,1|Model,exe,4C3794,OBJ_REGULAR,XPos,YPos+6,ZPos,0,0,0x4000,1,1,1|Line,XPos,YPos,ZPos,XScl,YScl,ZScl,FFFFFF00

; REQUIRES CODE
[004CA900]
Name=Rocket Platform Vertical Closed
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
Misc2=End Y
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,4BFEF4,OBJ_REGULAR,XPos,YPos,ZPos,0,0,0,1,1,1|Line,XPos,YPos,ZPos,XScl,YScl,ZScl,FFFFFF00

[004B8DC0]
codefile=objdefs/Common/JumpPanel.cs
codetype=SADXObjectDefinitions.Common.JumpPanel

[0044F540]
Name=Checkpoint
Model=object/savepoint_bmerge9.nja.sa1mdl
Texture=OBJ_REGULAR
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,4C908C,OBJ_REGULAR,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004D4850]
codefile=objdefs/Common/Wall.cs
codetype=SADXObjectDefinitions.Common.Wall

[0079B2F0]
codefile=objdefs/Common/RingGroup.cs
codetype=SADXObjectDefinitions.Common.RingGroup

[004D4700]
codefile=objdefs/Common/Sphere.cs
codetype=SADXObjectDefinitions.Common.Sphere

[004D4770]
codefile=objdefs/Common/Cylinder.cs
codetype=SADXObjectDefinitions.Common.Cylinder

[004D4B70]
codefile=objdefs/Common/Ottoto.cs
codetype=SADXObjectDefinitions.Common.Ottoto

[007A1AA0]
Name=Tikal Hint
Misc3=Message
Draw=Sprite,hint,XPos,YPos,ZPos

[007A8E50]
Name=Bubble

[007A8A60]
Name=Bubbles
Misc1=Range
Misc2=Frequency
Misc3=Max

[004CBDE0]
codefile=objdefs/Common/O DYNAMITE.cs
codetype=SADXObjectDefinitions.Common.Dynamite

; REQUIRES CODE
[007A0330]
Name=Boa-Boa
Model=enemy/snake/models/snake_head.nja.sa1mdl
Texture=E_SNAKE
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,54EFD4,E_SNAKE,XPos,YPos,ZPos,0,0,0,1,1,1|Model,exe,54FB38,E_SNAKE,XPos+5,YPos,ZPos,0,0,0,1,1,1|Model,exe,550690,E_SNAKE,XPos+11,YPos,ZPos,0,0,0,1,1,1|Model,exe,550690,E_SNAKE,XPos+22,YPos,ZPos,0,0,0,1,1,1|Model,exe,550690,E_SNAKE,XPos+33,YPos,ZPos,0,0,0,1,1,1|Model,exe,550690,E_SNAKE,XPos+44,YPos,ZPos,0,0,0,1,1,1|Model,exe,550690,E_SNAKE,XPos+55,YPos,ZPos,0,0,0,1,1,1|Model,exe,550690,E_SNAKE,XPos+66,YPos,ZPos,0,0,0,1,1,1|Model,exe,54FB38,E_SNAKE,XPos+81.5,YPos,ZPos,0,0,0,1,1,1|Model,exe,550940,E_SNAKE,XPos+89.3000002,YPos,ZPos,0,0,0,1,1,1

[004A85C0]
Name=Leon
Model=enemy/leon/models/reon2_kihon_reon2.nja.sa1mdl
Texture=E_LEON
Misc2=Search Range
Misc3=Move Range
Info=Z Rot = Emerald
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,5538EC,E_LEON,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004AD140]
Name=Kiki
Model=enemy/saru/models/saru_robo_chn2.nja.sa1mdl
Texture=E_SARU
XRot=0
ZRot=0
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,565510,E_SARU,XPos,YPos,ZPos,0,YRot,0,1,1,1
Info=Rot X - Position (?)\nRot Z - 00 Strong, FF Weak\nBomb/Spikeball: Bomb if positive, spike ball if negative
Misc1=No Colision if positive
Misc2=Bomb/Spikeball
Misc3=Radius

[007A1380]
Name=Rhinotank
Model=enemy/rhino/models/rhino.nja.sa1mdl
Texture=E_SAI
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34CBC74,E_SAI,XPos,YPos,ZPos,0,YRot,0,1,1,1

[007AA960]
Name=Sweep
Model=enemy/amenbo/models/ene_s_amb_root.nja.sa1mdl
Texture=E_AMENBO
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,34D0CF0,E_AMENBO,XPos,YPos,ZPos,0,0,0,1,1,1

[007A9C60]
Name=O HINT
Model=object/hintbox_body.nja.sa1mdl
Texture=OBJ_REGULAR
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34F4F04,OBJ_REGULAR,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0079F860]
Name=Bouncy spring
Model=object/bane_yoko_body.nja.sa1mdl
Texture=OBJ_REGULAR
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,4C688C,OBJ_REGULAR,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004DF3B0]
codefile=objdefs/Common/O KAOSE.cs
codetype=SADXObjectDefinitions.Common.Emerald_Goal

[007AC4F0]
Name=O LINE RING V

[007ABE90]
Name=O LINE RING

[004D4E10]
Name=NO WATER

; Emerald Coast objdefs

[00500F50]
codefile=objdefs/Emerald Coast/O YASI.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Yasi0

[00500FF0]
codefile=objdefs/Emerald Coast/O YASI.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Yasi1

[00501090]
codefile=objdefs/Emerald Coast/O YASI.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Yasi2

[00500EC0]
codefile=objdefs/Emerald Coast/O YASI.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Yasi3

[004FB710]
codefile=objdefs/Emerald Coast/O BFLOOT.cs
codetype=SADXObjectDefinitions.EmeraldCoast.BFloot

[004FB730]
codefile=objdefs/Emerald Coast/O BUNGA.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Bunga

[00500B90]
codefile=objdefs/Emerald Coast/O BGIRO.cs
codetype=SADXObjectDefinitions.EmeraldCoast.IronGate

[00500770]
codefile=objdefs/Emerald Coast/O IWA.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Iwa

[005001E0]
codefile=objdefs/Emerald Coast/O JUMP.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Ramp

[004FB770]
codefile=objdefs/Emerald Coast/O IWAPO.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Iwapo

[004FB750]
codefile=objdefs/Emerald Coast/O ROCK.cs
codetype=SADXObjectDefinitions.EmeraldCoast.MossRock

[004FFDC0]
codefile=objdefs/Emerald Coast/Fence.cs
codetype=SADXObjectDefinitions.EmeraldCoast.FenA

[004FFE00]
codefile=objdefs/Emerald Coast/Fence.cs
codetype=SADXObjectDefinitions.EmeraldCoast.FenB

[004FFE40]
codefile=objdefs/Emerald Coast/Fence.cs
codetype=SADXObjectDefinitions.EmeraldCoast.FenC

[004FFE80]
codefile=objdefs/Emerald Coast/Fence.cs
codetype=SADXObjectDefinitions.EmeraldCoast.FenD

[004FFD80]
codefile=objdefs/Emerald Coast/Coral.cs
codetype=SADXObjectDefinitions.EmeraldCoast.CorA

[004FFDA0]
codefile=objdefs/Emerald Coast/Coral.cs
codetype=SADXObjectDefinitions.EmeraldCoast.CorB

[004FFD00]
codefile=objdefs/Emerald Coast/O GRASA.cs
codetype=SADXObjectDefinitions.EmeraldCoast.GrasA

[004FFD20]
codefile=objdefs/Emerald Coast/O GRASA.cs
codetype=SADXObjectDefinitions.EmeraldCoast.GrasB

[004FFD40]
codefile=objdefs/Emerald Coast/O GRASA.cs
codetype=SADXObjectDefinitions.EmeraldCoast.GrasC

[004FFD60]
codefile=objdefs/Emerald Coast/O GRASA.cs
codetype=SADXObjectDefinitions.EmeraldCoast.GrasD

[004FACD0]
codefile=objdefs/Emerald Coast/Dolphin.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Dolphin

[004FB790]
codefile=objdefs/Emerald Coast/O SEKITYU.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Pole

[004FFC30]
codefile=objdefs/Emerald Coast/Seagull.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Kamome

[004FFB60]
codefile=objdefs/Emerald Coast/Seagull.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Kamomel

[004FB7E0]
codefile=objdefs/Emerald Coast/O KOMOMO.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Komomo

[004FF5F0]
codefile=objdefs/Emerald Coast/O PARASOL.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Parasol

[004FF060]
codefile=objdefs/Emerald Coast/O PIER.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Pier

[004FE8C0]
codefile=objdefs/Emerald Coast/O GOMBAN.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Gomban

[004F7E90]
Name=O ASIATO

; REQUIRES CODE
[004FD9D0]
codefile=objdefs/Emerald Coast/O BKUSA.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Plants

[004FD770]
codefile=objdefs/Emerald Coast/O MKUSA.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Mkusa

[004FDA90]
codefile=objdefs/Emerald Coast/O K2.cs
codetype=SADXObjectDefinitions.EmeraldCoast.K2

[004FD160]
codefile=objdefs/Emerald Coast/O SAKANA8K.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Fish2D

[004FC550]
codefile=objdefs/Emerald Coast/O BIGROCK.cs
codetype=SADXObjectDefinitions.EmeraldCoast.BigRock

[004FBE40]
codefile=objdefs/Emerald Coast/Whale.cs
codetype=SADXObjectDefinitions.EmeraldCoast.AOSummon

[004FBCE0]
codefile=objdefs/Emerald Coast/Whale.cs
codetype=SADXObjectDefinitions.EmeraldCoast.AOKill

[004FBBE0]
codefile=objdefs/Emerald Coast/Whale.cs
codetype=SADXObjectDefinitions.EmeraldCoast.POSummon

[004FBA70]
codefile=objdefs/Emerald Coast/O TAKI.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Waterfall

[004FB800]
codefile=objdefs/Emerald Coast/O ROCK2.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Rock2

[004FB5F0]
codefile=objdefs/Emerald Coast/O ARCHROCK.cs
codetype=SADXObjectDefinitions.EmeraldCoast.ArchRock

[004FB160]
codefile=objdefs/Emerald Coast/O BED.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Bed

[004FB050]
codefile=objdefs/Emerald Coast/O KASA.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Kasa

[004FAE30]
codefile=objdefs/Emerald Coast/Dolphin.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Dolsw

[005977F0]
Name=Bass

[007A7AD0]
codefile=objdefs/Common/Froggy.cs
codetype=SADXObjectDefinitions.Common.Froggy

[00597660]
Name=Fish

[004FA3B0]
codefile=objdefs/Emerald Coast/O BEWIND.cs
codetype=SADXObjectDefinitions.EmeraldCoast.OBEWind

[004FA320]
codefile=objdefs/Common/Froggy.cs
codetype=SADXObjectDefinitions.Common.OFrog

[004F9FB0]
codefile=objdefs/Emerald Coast/O BZ.cs
codetype=SADXObjectDefinitions.EmeraldCoast.Plane

[004C07D0]
codefile=objdefs/Common/ItemBox.cs
codetype=SADXObjectDefinitions.Common.FloatingItemBox

[004D4BE0]
codefile=objdefs/Emerald Coast/BigWJump.cs
codetype=SADXObjectDefinitions.EmeraldCoast.BigWJump

;Windy Valley Objects

[004E7F50]
codefile=objdefs/Windy Valley/E E-103.cs
codetype=SADXObjectDefinitions.WindyValley.E103

[004E6770]
codefile=objdefs/Windy Valley/O TORBRI.cs
codetype=SADXObjectDefinitions.WindyValley.OTorbri

[004DE2F0]
Name=Wind Effect
Misc1=Scale X
Misc2=Scale Y
Misc3=Scale Z
Draw=Cube,XPos,YPos,ZPos,XRot,YRot,ZRot,XScl,YScl,ZScl

; REQUIRES CODE
[004E5920]
codefile=objdefs/Windy Valley/O_VCROK.cs
codetype=SADXObjectDefinitions.WindyValley.VC_Rock

[004E1B50]
codefile=objdefs/Windy Valley/O_CUBE.cs
codetype=SADXObjectDefinitions.WindyValley.CubeS

[004E1B90]
codefile=objdefs/Windy Valley/O_CUBE.cs
codetype=SADXObjectDefinitions.WindyValley.CubeM

[004E1BD0]
codefile=objdefs/Windy Valley/O_CUBE.cs
codetype=SADXObjectDefinitions.WindyValley.CubeL

[004E1C10]
codefile=objdefs/Windy Valley/O_UKISIM.cs
codetype=SADXObjectDefinitions.WindyValley.Ukisim

[004DFF30]
codefile=objdefs/Windy Valley/O POPO.cs
codetype=SADXObjectDefinitions.WindyValley.DandelionW

[004E5510]
Name=B LEAF
Model=stg02_windy/common/models/wvobj_ha_green.nja.sa1mdl
Texture=OBJ_WINDY
XScl=2
YScl=2
ZScl=2
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,815B2C,OBJ_WINDY,XPos,YPos,ZPos,0,0,0,2,2,2

[004E3C50]
Name=WC WIND

[004E4C10]
codefile=objdefs/Common/PUWind.cs
codetype=SADXObjectDefinitions.Common.PUWind

[004E0760]
codefile=objdefs/Windy Valley/O TURIBR.cs
codetype=SADXObjectDefinitions.WindyValley.Turibr1

[004E33D0]
codefile=objdefs/Windy Valley/O YURE.cs
codetype=SADXObjectDefinitions.WindyValley.Yure

[004E1C50]
codefile=objdefs/Windy Valley/O BIGFLA.cs
codetype=SADXObjectDefinitions.WindyValley.BigFla

[004E0310]
codefile=objdefs/Windy Valley/O POPO.cs
codetype=SADXObjectDefinitions.WindyValley.DandelionY

[004E3200]
codefile=objdefs/Windy Valley/O POLINE.cs
codetype=SADXObjectDefinitions.WindyValley.Trampoline

[004E2C40]
codefile=objdefs/Windy Valley/O SAKU.cs
codetype=SADXObjectDefinitions.WindyValley.SakuA

[004E2C80]
codefile=objdefs/Windy Valley/O SAKU.cs
codetype=SADXObjectDefinitions.WindyValley.SakuB

[004E2BC0]
codefile=objdefs/Windy Valley/O TREEM.cs
codetype=SADXObjectDefinitions.WindyValley.Tree

[004E1460]
codefile=objdefs/Windy Valley/O SAKUC.cs
codetype=SADXObjectDefinitions.WindyValley.SakuC

[004E13E0]
codefile=objdefs/Windy Valley/O HASIE.cs
codetype=SADXObjectDefinitions.WindyValley.Hasie

[004E2AB0]
codefile=objdefs/Windy Valley/O BROOBJ.cs
codetype=SADXObjectDefinitions.WindyValley.Broobj

[004E0F40]
codefile=objdefs/Windy Valley/O TURIBR.cs
codetype=SADXObjectDefinitions.WindyValley.Turibr

[004E0F80]
codefile=objdefs/Windy Valley/O TURIBR.cs
codetype=SADXObjectDefinitions.WindyValley.Turibr2

[004E2880]
codefile=objdefs/Windy Valley/O BROCU.cs
codetype=SADXObjectDefinitions.WindyValley.Brocu

[004E2040]
codefile=objdefs/Windy Valley/O ISHI.cs
codetype=SADXObjectDefinitions.WindyValley.IshiA

[004E2080]
codefile=objdefs/Windy Valley/O ISHI.cs
codetype=SADXObjectDefinitions.WindyValley.IshiB

[004DFEF0]
codefile=objdefs/Windy Valley/O HANA.cs
codetype=SADXObjectDefinitions.WindyValley.HanaA

[004DFF10]
codefile=objdefs/Windy Valley/O HANA.cs
codetype=SADXObjectDefinitions.WindyValley.HanaB

[004E1FA0]
codefile=objdefs/Windy Valley/O GATE.cs
codetype=SADXObjectDefinitions.WindyValley.Gate

[004E1D80]
codefile=objdefs/Windy Valley/O GRASS.cs
codetype=SADXObjectDefinitions.WindyValley.Grass

[004E1CB0]
codefile=objdefs/Windy Valley/O TATE.cs
codetype=SADXObjectDefinitions.WindyValley.TateS

[004E1C70]
codefile=objdefs/Windy Valley/O TATE.cs
codetype=SADXObjectDefinitions.WindyValley.TateL

[004E14A0]
codefile=objdefs/Windy Valley/O HANE.cs
codetype=SADXObjectDefinitions.WindyValley.HaneA

[004E14E0]
codefile=objdefs/Windy Valley/O HANE.cs
codetype=SADXObjectDefinitions.WindyValley.HaneB

[004E0FC0]
Name=O E102BR

[004E19D0]
codefile=objdefs/Windy Valley/O KAZAMI.cs
codetype=SADXObjectDefinitions.WindyValley.Kazami

[004E16C0]
Name=O BALL

[004E1520]
codefile=objdefs/Windy Valley/O HANE.cs
codetype=SADXObjectDefinitions.WindyValley.OBigFlo

[004E0A40]
codefile=objdefs/Windy Valley/O STRBRID.cs
codetype=SADXObjectDefinitions.WindyValley.StoneBridge

[004E0690]
codefile=objdefs/Windy Valley/O WASI.cs
codetype=SADXObjectDefinitions.WindyValley.Wasi

[004DE8E0]
codefile=objdefs/Windy Valley/O TOROUT.cs
codetype=SADXObjectDefinitions.WindyValley.Tornado

[004DF7D0]
Name=O SETIFF

; REQUIRES CODE
; Twinkle Park Objdefs

[0079A9E0]
Name=Cart
Model=shareobj/common/models/sarucart_sarucart.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34BAAA4,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

; REQUIRES CODE
[007B2E00]
Name=Buyon
Model=enemy/buyon/models/model_s_pyo_waist.nja.sa1mdl
Texture=E_BUYON
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34E50C4,E_BUYON,XPos,YPos,ZPos,0,YRot,0,1,1,1|Model,exe,34E3B2C,E_BUYON,XPos,YPos+4.5,ZPos,0,YRot,0,1,1,1|Model,exe,34E3584,E_BUYON,XPos,YPos+31,ZPos,0,YRot,0,1,1,1

; REQUIRES CODE
[007B0A70]
Name=Zero
Model=enemy/eggrob/models/eggrob_a.nja.sa1mdl
Texture=EGGROB
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,591268,EGGROB,XPos,YPos,ZPos,0,0,0,1,1,1|Cube,XPos,YPos,ZPos,0,YRot,0,XScl,YScl,ZScl

[007B0EC0]
Name=Rail
Model=shareobj/common/models/tpobj_rail.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34C2CF4,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079D450]
Name=Cart Dash Pad
Model=shareobj/common/models/tpobj7_dpaneru.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34BE5F4,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079D9D0]
Name=Cart Launch Ramp
Model=shareobj/common/models/tpobj_jumpdai.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34C07CC,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079C430]
Name=O ARCH 1
Model=shareobj/common/models/tpobj_arch01.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34BEECC,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079C750]
Name=O ARCH 2
Model=shareobj/common/models/tpobj_arch02a.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34BFA74,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079CB20]
Name=O LIGHT 1
Model=shareobj/common/models/tpobj_slight1.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34C3A9C,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079CBB0]
Name=O LIGHT 2
Model=shareobj/common/models/tpobj_slight2.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34C49E4,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079D180]
Name=O METEORITE 1
Model=shareobj/common/models/tpobj_meteo01_2.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34C0D7C,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079D1A0]
Name=O METEORITE 2
Model=shareobj/common/models/tpobj_meteo02_1.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34C1284,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079D1C0]
Name=O METEORITE 3
Model=shareobj/common/models/tpobj_meteo03.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34C16A4,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[006247C0]
Name=O MONITOR
Model=stg03_twinkle/common/models/park01_monitor.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23C05FC,OBJ_SHAREOBJ,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0079DBC0]
Name=O PANEL
Model=shareobj/common/models/tpobj_paneru.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34C214C,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079D120]
Name=O PLANET 1
Model=shareobj/common/models/tp_obj_planet01.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34BD354,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079D140]
Name=O PLANET 2
Model=shareobj/common/models/tp_obj_planet02.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34BDA74,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079D160]
Name=O PLANET 3
Model=shareobj/common/models/tp_obj_planet03.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34BE2B4,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079CDF0]
Name=O POLE
Model=shareobj/common/models/tpobj_pole.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34C28A8,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079C210]
Name=O ROCKET
Model=shareobj/common/models/rocket_oya.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34B7240,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0079BC80]
Name=O SATELLITE
Model=shareobj/common/models/eisei_eiseioya.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34AE6B4,OBJ_SHAREOBJ,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0079B8B0]
Name=O SHIP
Model=shareobj/common/models/park01_spefune_a.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,34B119C,OBJ_SHAREOBJ,XPos,YPos,ZPos,XRot,YRot,0,1,1,1

[00624380]
Name=O SHUTTER
Model=stg03_twinkle/common/models/tpobj_shutter.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23C17CC,OBJ_SHAREOBJ,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00623BB0]
Name=O BALL
Model=stg03_twinkle/common/models/park02_bowl.nja.sa1mdl
Texture=OBJ_SHAREOBJ
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23ACCAC,OBJ_SHAREOBJ,XPos,YPos+6,ZPos,0,YRot,0,1,1,1

[00624020]
Name=Exploding Barrel
Model=stg03_twinkle/common/models/boom_boomtaru.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=3
YScl=3
ZScl=3
Draw=Model,exe,239D364,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,3,3,3
Misc1=Fuse length

[0061F8D0]
Name=O BOW WINDOW
Model=stg03_twinkle/common/models/mado_outmado.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23A67B4,OBJ_TWINKLE,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00623450]
Name=O BOWLING
Model=stg03_twinkle/common/models/pinall_pin.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B3DB8,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061FE00]
Name=O CANDLE 1
Model=stg03_twinkle/common/models/park03_c_stand.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B1374,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061FF50]
Name=O CANDLE 2
Model=stg03_twinkle/common/models/park03_c_stands.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B1FB4,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[006223C0]
Name=O CATAPULT
Model=stg03_twinkle/common/models/bowling_bowlingdai.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23A0454,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061DC90]
Name=O COASTER
Model=stg03_twinkle/common/models/courseter_courster.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23A247C,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061E5F0]
Name=O DOOR
Model=stg03_twinkle/common/models/park03_lr_door.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B2DE4,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061E7C0]
Name=O DOOR B
Model=stg03_twinkle/common/models/park03_lr_doorb.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B307C,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061EAC0]
Name=O DOUBLE DOOR
Model=stg03_twinkle/common/models/park02_k_door.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23AF5EC,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061F7D0]
Name=O FENCE 1
Model=stg03_twinkle/common/models/fence_parksaku.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23A3358,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[0061F7F0]
Name=O FENCE 2
Model=stg03_twinkle/common/models/fence02_sakub.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23A35E4,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[006201A0]
Name=O FLAG 1
Model=stg03_twinkle/common/models/hata01_hata.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23A4AD0,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00620230]
Name=O FLAG 2
Model=stg03_twinkle/common/models/hata02_hata02.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23A5024,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00620540]
Name=O FLAG W LAMP
Model=stg03_twinkle/common/models/lighthata_lump.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23A62E4,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00621850]
Name=O FLOAT
Model=stg03_twinkle/common/models/tpobj_w_asiba.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23BCD7C,OBJ_TWINKLE,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00621BD0]
Name=O FLYER
Model=stg03_twinkle/common/models/flyasiba_asiba.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23A3F5C,OBJ_TWINKLE,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00621DB0]
Name=O FOOTHOLD
Model=stg03_twinkle/common/models/tpobj_demado.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B5884,OBJ_TWINKLE,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00621670]
Name=O GO ROUND
Model=stg03_twinkle/common/models/uma_uma.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23BEA34,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061F8F0]
Name=O GIRDER
Model=stg03_twinkle/common/models/geta_cubar.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23A4118,OBJ_TWINKLE,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0061FA00]
Name=O LAMP
Model=stg03_twinkle/common/models/tp_obj_hunger.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B49AC,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

; REQUIRES CODE
[00620AF0]
Name=Swinging Pirate Ship
Model=stg03_twinkle/common/models/newship_oya.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23AC44C,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1|Model,exe,23AC44C,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot+0x8000,0,1,1,1

; REQUIRES CODE
[006207F0]
Name=Trapdoor
Model=stg03_twinkle/common/models/park03_futa_a.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B23E4,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1|Model,exe,23B23E4,OBJ_TWINKLE,XPos,YPos-0x8000,ZPos,0,YRot,0,ZScl>0,ZScl>0,ZScl>0
Misc3=Display in mirror

[0061F810]
Name=O PLANT 1
Model=stg03_twinkle/common/models/tpobj_kadann00.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B6170,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[0061F830]
Name=O PLANT 2
Model=stg03_twinkle/common/models/tpobj_kadann01.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B6A58,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[0061F850]
Name=O PLANT 3
Model=stg03_twinkle/common/models/tpobj_kadann02.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B80C4,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[0061F870]
Name=O PLANT 4
Model=stg03_twinkle/common/models/tpobj_kadann03.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B972C,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[0061F890]
Name=O PLANT 5
Model=stg03_twinkle/common/models/tpobj_kadann04.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23BAC54,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[0061F8B0]
Name=O PLANT 6
Model=stg03_twinkle/common/models/tpobj_kadann05.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23BC1C4,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[0061F4A0]
Name=O TP RING
Model=object/obj_ring.nja.sa1mdl
Texture=OBJ_REGULAR
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,4B4834,OBJ_REGULAR,XPos,YPos,ZPos,0,0,0,1,1,1
Info=I have no idea what makes this any different from a normal ring.

[0061F030]
Name=O ROOF
Model=stg03_twinkle/common/models/yane_turnyane.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23BF9DC,OBJ_TWINKLE,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061EEE0]
Name=O DOOR MIRROR
Model=stg03_twinkle/common/models/park03_lr_doorb.nja.sa1mdl
Texture=OBJ_TWINKLE
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,23B307C,OBJ_TWINKLE,XPos+XScl,YPos+YScl,ZPos+ZScl,0,YRot,0,1,1,1

; REQUIRES CODE?
[007A9140]
Name=Tikal Hint "This way!"
Draw=Sprite,hint,XPos,YPos+5,ZPos

[0061C740]
Name=O EV
Model=stg04_highway/common/models/ele_ele_hasi.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,227315C,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061BDC0]
Name=O FOUNT

; REQUIRES CODE
[0061B500]
Name=O CRANE
Model=stg04_highway/common/models/crane_cage.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2271A20,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1|Model,exe,227225C,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061AE80]
Name=O GLASS
Model=stg04_highway/common/models/glass_cube_1.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,227A1CC,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061ACA0]
Name=O GLASS2

[00614E40]
Name=HIGH RAFT A
Model=stg04_highway/common/models/asi1_asi_a.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,227B354,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00614E60]
Name=HIGH RAFT C
Model=stg04_highway/common/models/asi_asi_3.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,227B63C,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0061A330]
Name=O TANKA
Model=stg04_highway/common/models/st_tank_b_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2277010,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00619960]
Name=O SIGNB
Model=stg04_highway/common/models/no_unite/signboard_board.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2264354,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00619340]
Name=O TurnAsi
Model=stg04_highway/common/models/turnasi_oya.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,227DC14,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00618AB0]
Name=O SLIGHT
Model=stg04_highway/common/models/slight_base.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,227E53C,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[006188E0]
Name=O ARCADE01
Model=stg04_highway/common/models/are_are01.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,227EBDC,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[006188F0]
Name=O ARCADE02

[00618900]
Name=O ARCADE03
Model=stg04_highway/common/models/are_are03.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,227F14C,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[006186D0]
Name=O JAMER

[00617C70]
Name=O STP4S
Model=stg04_highway/common/models/soni_dai_soni_dai.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,227497C,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00617F00]
Name=O STP4T

[00618030]
Name=O FLYST
Model=stg04_highway/common/models/flydai3_flydai_2.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2274194,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00617AE0]
Name=O Post1

[00617B10]
Name=O Post4

[006178F0]
Name=O Nbox1
Model=stg04_highway/common/models/obj_nbox1.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,227FD9C,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00617940]
Name=O Nbox2
Model=stg04_highway/common/models/obj_nbox3.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2281284,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00617990]
Name=O Nbox3
Model=stg04_highway/common/models/obj_nbox2.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2280754,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[006179E0]
Name=O Nbox4
Model=stg04_highway/common/models/obj_nbox4.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2281DB4,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[006177C0]
Name=O Bench
Model=stg04_highway/common/models/obj_bench_bench.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2282650,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00617780]
Name=O FENCE

[00617680]
Name=O NEON1
Model=stg04_highway/common/models/no_unite/neon1_neon_a.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
XRot=0
ZRot=0
Draw=Model,exe,2282CF4,OBJ_HIGHWAY2,XPos,YPos,ZPos,0,YRot,0,1,1,1

[006176C0]
Name=O NEON2
Model=stg04_highway/common/models/no_unite/neon2_neon_b.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
XRot=0
ZRot=0
Draw=Model,exe,2283024,OBJ_HIGHWAY2,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00617700]
Name=O NEON3
Model=stg04_highway/common/models/no_unite/neon3_neon_c.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
XRot=0
ZRot=0
Draw=Model,exe,2283434,OBJ_HIGHWAY2,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00617740]
Name=O NEON4
Model=stg04_highway/common/models/no_unite/neon4_neon_d.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
XRot=0
ZRot=0
Draw=Model,exe,22838F4,OBJ_HIGHWAY2,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00617420]
Name=O POSTER0
Model=stg04_highway/common/models/ss_poster2.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2283AD4,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00617440]
Name=O POSTER1
Model=stg04_highway/common/models/ss_pstr_03.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2283E94,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00617460]
Name=O POSTER2
Model=stg04_highway/common/models/ss_poster4.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2283CB4,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[006173D0]
Name=O SIGN1
Model=stg04_highway/common/models/ss_sign1.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,22845F8,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00617290]
Name=O KANBANA
Model=stg04_highway/common/models/knbn_01_kanban01.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,22849D4,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00617330]
Name=O KANBANB
Model=stg04_highway/common/models/knbn_02_kanban02.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2284E34,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00617160]
Name=O BAKETU

[00616C90]
Name=O HYDBASS
Model=stg04_highway/common/models/ss_hyd.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2285EEC,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00615810]
Name=O GREEN
Model=stg04_highway/common/models/green_g_belt.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2286688,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00615830]
Name=O GREENA

[00615880]
Name=O GREENB

[006158D0]
Name=O GREEND

[00616450]
Name=O LAMP
Model=stg04_highway/common/models/st_lamp_lamppost_1.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,22880E0,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00616770]
Name=O CLIGHT
Model=stg04_highway/common/models/st_clamp.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,228843C,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[006163D0]
Name=O LAMP01
Model=stg04_highway/common/models/lmp_lmpb.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2288C64,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00616410]
Name=O LAMP02
Model=stg04_highway/common/models/lmpc_lmpc.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,22894C4,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00616210]
Name=O PinPin
Model=stg04_highway/common/models/pin_pin.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,228D704,OBJ_HIGHWAY,XPos,YPos,ZPos,0,0,0,1,1,1

[00616150]
Name=O Escalator1

[006161B0]
Name=O Escalator2
Model=stg04_highway/common/models/esc2_escalator2_2.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2290DCC,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00615EB0]
Name=O Antena
Model=stg04_highway/common/models/hwobj_hpante.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,22919C0,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00615C60]
Name=O Cone1
Model=stg04_highway/common/models/cone_cone1.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2291FF8,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00615CB0]
Name=O Cone2
Model=stg04_highway/common/models/cone_cone2.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,22925E4,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00615990]
Name=O Curb

[00615940]
Name=O Fence02

[00615920]
Name=O GREENE

[00615780]
Name=O SIBA01
Model=stg04_highway/common/models/obj_siba1.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,229392C,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[006157D0]
Name=O SIBA02

[00615740]
Name=O Tokei
Model=stg04_highway/common/models/stobj_tokei.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,229665C,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[006155A0]
Name=O Lmpa
Model=stg04_highway/common/models/hw_obj_lmpa.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,229725C,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00615410]
Name=O GG
Model=stg04_highway/common/models/gate_gate00.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2294E94,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00615450]
Name=O FF

[006153C0]
Name=O StPlant01

[00615310]
Name=O StPlant02
Model=stg04_highway/common/models/stobj_fplant02.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,229A06C,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00613E30]
Name=O HeliA
Model=stg04_highway/common/models/heli_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,228C058,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00613E80]
Name=O HeliB
Model=stg04_highway/common/models/heli_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,228C058,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00615200]
Name=O HW BELL
Model=stg04_highway/common/models/bell_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2297888,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00614ED0]
Name=O HELIP L

[00614E80]
Name=Spinner (O TUNAGI)
Model=stg04_highway/common/models/ss_tunagidai.nja.sa1mdl
Texture=SUPI_SUPI
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,22981DC,SUPI_SUPI,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00614D80]
Name=O RING2

[004B0DF0]
codefile=objdefs/Common/SpinnerA.cs
codetype=SADXObjectDefinitions.Common.SpinnerA

[004B0F40]
codefile=objdefs/Common/SpinnerB.cs
codetype=SADXObjectDefinitions.Common.SpinnerB

[004B1090]
codefile=objdefs/Common/SpinnerC.cs
codetype=SADXObjectDefinitions.Common.SpinnerC

[004B3210]
Name=Cop Speeder
Model=enemy/police/models/nisepat_nisepat.nja.sa1mdl
Texture=NISEPAT
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,57388C,NISEPAT,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004AF190]
Name=Unidus A
Model=enemy/uni/models/uni_a_unibody.nja.sa1mdl
Texture=UNI_A_UNIBODY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,56DBF0,UNI_A_UNIBODY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004AF500]
Name=Unidus B
Model=enemy/uni/models/uni_a_unibody.nja.sa1mdl
Texture=UNI_A_UNIBODY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,56DBF0,UNI_A_UNIBODY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00614B00]
Name=O GFENCE
Model=stg04_highway/common/models/fence00_fen01.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,22941A4,OBJ_HIGHWAY,XPos,YPos,ZPos,0,(YRot+0x4000),0,1,1,1

[00614B30]
Name=O GCURB

[00614B60]
Name=O GFENCE02
Model=stg04_highway/common/models/fence02_fen02.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,22931BC,OBJ_HIGHWAY,XPos,YPos,ZPos,0,(YRot+0x4000),0,1,1,1

[00614B90]
Name=O GPINPIN
Model=stg04_highway/common/models/pin_pin.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,228D704,OBJ_HIGHWAY,XPos,YPos,ZPos,0,0,0,1,1,1

[00614BC0]
Name=O GFF
Model=stg04_highway/common/models/ya_fence_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2274BB4,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,(YRot+0x4000),ZRot,1,1,1

[00614BF0]
Name=O GRAFTA

[00614C20]
Name=O GRAFTC

[00614C50]
Name=O GGRENA

[00614C80]
Name=O GGRENB
Model=stg04_highway/common/models/st_green_basin_b.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2287284,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00614CB0]
Name=O GGREND
Model=stg04_highway/common/models/st_green_basin_d.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,2287798,OBJ_HIGHWAY,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00614CE0]
Name=O GCLIGHT
Model=stg04_highway/common/models/st_clamp.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,228843C,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00614380]
Name=MISSILE
Model=stg04_highway/common/models/missile_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,22A0008,OBJ_HIGHWAY,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0060EE00]
Name=o_honoo

[0060EA70]
Name=o_komokosu

[00602670]
Name=o_yougan

[0060E8B0]
Name=o_untei1

[0060E8F0]
Name=o_untei2

[0060E930]
Name=o_untei3

[0060E980]
Name=o_untei6

[0060DD50]
Name=O HAKA

[0060DD80]
Name=O CHAIR

[0060E410]
Name=O BONEHEAD

[0060E4D0]
Name=O BONESTICK

[0060E150]
Name=O MASIBA

[0060D810]
Name=O GRAVE

[0060CB20]
Name=O LIGHT

[0060D570]
Name=O PIPEI

[0060D5F0]
Name=O PIPEL

[0060D5B0]
Name=O PIPEBOX

[0060D4F0]
Name=O VENT

[0060D260]
Name=O HANMA

[00605DF0]
Name=O SAKU

[00605E40]
Name=O SAKU2

[00605E90]
Name=O ROUYA

[0060CAF0]
Name=O LIGHTB

[0060C820]
Name=OGL

[00601EB0]
Name=Ex Rock

[0060C640]
Name=O Erupt

[0060B390]
Name=O GEAR

[0060B1E0]
Name=O RELAY P

[0060B080]
Name=O SIGNBOARD

[0060AFC0]
Name=O PROPELLER

[0060A9F0]
Name=O BREAKSTEP

[00609F00]
Name=O BREAKSTEP2

[00609360]
Name=Mtn SpiderA

[00609560]
Name=Mtn SpiderB

[00607BA0]
Name=O TREE1

[006089B0]
Name=O Futa

[00608730]
Name=MagmaCnt

[006085B0]
Name=Syuujin b

[00608630]
Name=Syuujin r

[006086B0]
Name=Syuujin g

[00608380]
Name=O MT KUSA

[006080D0]
Name=O TURI1

[006080F0]
Name=O TURI2

[00608110]
Name=O TURI3

[00608130]
Name=O TURI4

[00607F60]
Name=O ASIBA1

[00607CB0]
Name=O TREE2

[006077D0]
Name=O Bat

[00605EE0]
Name=MT_SOTO

[00605F00]
Name=MT_TBOX
Model=stg05_mountain/common/models/mt_mtasiba.nja.sa1mdl
Texture=OBJ_MOUNTAIN
XScl=2
YScl=2
ZScl=2

[00606F20]
Name=O HAGO

[00603F80]
Name=O ZAKO

[00603FF0]
Name=O ZAKO_B

[00606B20]
Name=O DEKA

[00606820]
Name=O LAMP1

[00606840]
Name=O LAMP2

[006063B0]
Name=O HATAKI

[00602960]
Name=O MYOUGAN

[00605F50]
Name=MT_TSAKU

[00605C50]
Name=O BLOW

[00605D40]
Name=O BLOW2

[004AF860]
Name=E UNI C

[006028B0]
Name=O YE102

[00605B40]
Name=E E_104
Model=stg05_mountain/e104models/e104_kihon1_e104_kihon1.nja.sa1mdl
Texture=MOUNTAIN_E104
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,20A19E0,MOUNTAIN_E104,XPos,YPos,ZPos,0,0,0,1,1,1

[006042A0]
Name=O BPOLE

[005FD840]
Name=CANNON_B

[005FCCC0]
Name=CANNON_S

[005FC620]
Name=CANNON_H

[005FB980]
Name=TALAP_0

[005F0740]
Name=EDGE_0

[005F0750]
Name=BRANCH_L

[005F0760]
Name=BRANCH_S

[005FB210]
Name=CONNECT_0

[005F0AB0]
Name=TOP_0

[005FAA70]
Name=TALAP_1

[005FA7F0]
Name=CYL_0

[005FA570]
Name=EDGE_1

[005F9C90]
Name=CYL_1

[005F9A10]
Name=CYL_2

[005F0770]
Name=POLE_S

[005F0780]
Name=POLE_L

[005F09B0]
Name=CYL_S

[005F0790]
Name=BASE_L

[005F0FB0]
Name=HANG_A

[0051F680]
Name=HANG_B

[005F0040]
Name=HANG_C

[005F07A0]
Name=REST_6

[005F07B0]
Name=REST_45

[005F08B0]
Name=REST_9

[005F0B30]
Name=RADDER

[005F07C0]
Name=BLOCK_0

[005F07D0]
Name=BLOCK_1

[005F07E0]
Name=BLOCK_2

[005F07F0]
Name=BLOCK_3

[005F0800]
Name=BLOCK_4

[005F0810]
Name=BLOCK_5

[005F0820]
Name=COVER

[005F0830]
Name=SCREW

[005F0840]
Name=LAUNCHER

[005F0850]
Name=BLOCK_6

[005F0860]
Name=BLOCK_7

[005F9760]
Name=CANNON_S1

[005F8E50]
Name=CANNON_S2

[005F8530]
Name=CANNON_M

[005F0A40]
Name=TANK_H

[005F08A0]
Name=TOWER_I

[005F0CC0]
Name=DUCT_0

[005F08C0]
Name=COLD FAN

[005EFD90]
Name=FENCE_L

[005EFDE0]
Name=FENCE_M

[005EFE30]
Name=FENCE_S

[005F0870]
Name=RAIL_L

[005F0880]
Name=RAIL_S

[005F0890]
Name=LANTERN

[005F0900]
Name=CTRLTOWER

[005F1080]
Name=FLAP01

[005F10B0]
Name=FLAP02

[005F0910]
Name=SCOPE

[005F0E60]
Name=UNTEI

[005F0920]
Name=EDGE

[005F0930]
Name=LA

[005F0940]
Name=LB

[005F0950]
Name=LC

[005F0960]
Name=STOP

[005F08D0]
Name=CARRIER

[005F08E0]
Name=CARRIER2

[005F08F0]
Name=CARRIER3

[005F0970]
Name=S_WING

[005F0980]
Name=S_MAP

[005F0990]
Name=S_OBJ

[005F09A0]
Name=S_ENG

[005EFB00]
Name=HANGPOLE

[005EF9D0]
Name=NEXT ACT

[004AA620]
Name=E ACLIFT

[005F7530]
Name=O CON

[005F76A0]
Name=O D CON

[005F7150]
Name=O CHAMBR

[005F6130]
Name=O RANE A

[005F6190]
Name=O RANE B

[005F61F0]
Name=O RANE C

[005F6250]
Name=O RANE D

[005F62B0]
Name=O RANE E

[005F6310]
Name=O RANE F

[005F6370]
Name=O ANA A

[005F63D0]
Name=O ANA B

[005F5C70]
Name=O SKY EV

[005F2070]
Name=O LEVER

[005F4830]
Name=O ROBO A

[005F4D70]
Name=O ROBO B

[005F5330]
Name=O BUKET

[005F5530]
Name=O BOX

[005F56E0]
Name=O UEKI

[005F43C0]
Name=O ESCALATOR

[005F4180]
Name=O MEKA

[005F4240]
Name=O TUTU

[005F40A0]
Name=CANNON_H2

[005F00E0]
Name=TRAIL

[005F3280]
Name=SND_ENG

[005F1060]
Name=T_COLLI

[005F3200]
Name=O_CRANE

[005F26C0]
Name=O_VENT

[005F27A0]
Name=O_DECAL

[005EF2B0]
Name=W_WALL

[005F02B0]
Name=HOMING

[005F2860]
Name=O_SIGNAL

[005EC340]
Name=O RRAF

[005EB8B0]
Name=Ashiba01

[005EB900]
Name=Ashiba02

[005EB950]
Name=Ashiba03

[005EB9A0]
Name=Ashikabe01

[005EB9F0]
Name=Ashikabe02

[005EB790]
Name=HebiZou

[005EB7A0]
Name=HebiZouL

[005EB7C0]
Name=HebiZouR

[005EB0E0]
Name=Hasira1

[005EB100]
Name=Hasira2

[005EB120]
Name=Sekicyuu

[005EB140]
Name=Terasu

[005EAEF0]
Name=HebiGate

[005EAD70]
Name=Toge

[005EAD30]
Name=Gate

[005EAB30]
Name=TogedaiUD

[005EAB90]
Name=TogedaiD

[005EA680]
Name=KusaA

[005EA6A0]
Name=KusaB

[005EA6C0]
Name=KusaC

[005EA700]
Name=GakeKusa

[005EA6E0]
Name=Shitakusa

[005E9FE0]
Name=BurningBow

[005E9D10]
Name=LostJumpdai

[005E9AB0]
Name=TurnCube

[005E9840]
Name=HakoAF

[005E8DB0]
Name=O TSWITCH

[005E9430]
Name=O TPANEL

[005E8960]
Name=O RLIGHT

[005E2850]
Name=O RMIRROR

[005E7490]
Name=O R DBOX

[005E7210]
Name=O RNDBOX

[005E8900]
Name=O TAP

[005E86C0]
Name=O Suimen

[005E82F0]
Name=O FIRE

[005E2B80]
Name=O_MRSNA

[005E8020]
Name=O SW DOOR

[005E7940]
Name=O SW DOOR X

[005E7590]
Name=O Dou1

[005E75B0]
Name=O Dou2

[005E6F60]
Name=UkiUki

[005E25A0]
Name=O FOG_SW

[005E3240]
Name=O FOG_LI

[005E3310]
Name=O BIGMR

[005E32A0]
Name=O HOGHASIRA

[005E6B80]
Name=AokiSwitch

[005E6550]
Name=O TAKI

[005E62D0]
Name=O BROOBJ

[007B0DA0]
Name=O CLROBJ

[004BF600]
Name=O LevelItem

[004F5CD0]
Name=O Dd

[004F57F0]
Name=Icicle 1, unbreakable
Model=stg08_icecap/common/models/snow_sn_h_hc01a.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A4BE98,OBJ_ICECAP,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004F5830]
Name=Icicle 1, breakable
Model=stg08_icecap/common/models/snow_sn_h_hc01a.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A4BE98,OBJ_ICECAP,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004F5870]
Name=Icicle 2, unbreakable
Model=stg08_icecap/common/models/snow_sn_h_hc01b.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A4E6EC,OBJ_ICECAP,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004F58B0]
Name=Icicle 2, breakable
Model=stg08_icecap/common/models/snow_sn_h_hc01b.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A4E6EC,OBJ_ICECAP,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004F58F0]
Name=Icicle 3, unbreakable
Model=stg08_icecap/common/models/snow_sn_h_hc01c.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A51200,OBJ_ICECAP,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004F5930]
Name=Icicle 3, breakable
Model=stg08_icecap/common/models/snow_sn_h_hc01c.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A51200,OBJ_ICECAP,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004F4DE0]
Name=O ICEJMP

[004F4D80]
Name=O ICICLE

[004F4B70]
Name=O_Hako
Model=stg08_icecap/common/models/obj_hako.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A5E44C,OBJ_ICECAP,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004F4AB0]
Name=O_Ele
Model=stg08_icecap/common/models/obj_ele.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A5ED84,OBJ_ICECAP,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004F4AE0]
Name=O_Fiw4m

[004F4B10]
Name=O_Fiw5m

[004F4B40]
Name=O_Fiw6m
Model=stg08_icecap/common/models/snow_fiw_6m.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A60478,OBJ_ICECAP,XPos,YPos,ZPos,0,YRot,0,1,1,1

[004F49F0]
Name=O_Saku01
Model=stg08_icecap/common/models/saku_all1_saku01.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A60F54,OBJ_ICECAP,XPos,YPos,ZPos,0,YRot,0,1,1,1

[004F4A20]
Name=O_Saku01b
Model=stg08_icecap/common/models/saku_all1_saku01_b.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A61BBC,OBJ_ICECAP,XPos,YPos,ZPos,0,YRot,0,1,1,1

[004F4A50]
Name=O_Saku02
Model=stg08_icecap/common/models/saku_all1_saku02.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A6261C,OBJ_ICECAP,XPos,YPos,ZPos,0,YRot,0,1,1,1

[004F4A80]
Name=O_Saku02b

[004F4900]
Name=O_Hashra1B

[004F4950]
Name=O_Hashra_C

[004F4990]
Name=O_Hashra10C

[004F4370]
Name=O_HouseA

[004F4390]
Name=O_HouseB

[004F43B0]
Name=O_HouseC

[004F43D0]
Name=O_HouseD

[004F42D0]
Name=Ki01
Model=stg08_icecap/common/models/ki_all1_tree01.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A67514,OBJ_ICECAP,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004F4240]
Name=Kareki01

[004F4270]
Name=Kareki02

[004F42A0]
Name=Kareki03

[004F4210]
Name=BigIta

[004F41E0]
Name=Maruta
Model=stg08_icecap/common/models/maruta_all1_maruta01.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A6ADE4,OBJ_ICECAP,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004F40F0]
Name=O MOKU A

[004F4120]
Name=O MOKU B

[004F4150]
Name=O MOKU C

[004F4180]
Name=O DRY A

[004F41B0]
Name=O DRY B

[004F3FF0]
Name=O SNOW DOA

[004F3A00]
Name=TURIBASI 1

[004F3850]
Name=O ICEBAR1

[004F26E0]
Name=O ICEBAR2

[004F1750]
Name=O MizukusaA

[004F1770]
Name=O MizukusaB

[004F15C0]
Name=O ITA01

[004F14E0]
Name=O ITA02

[004F13F0]
Name=O FUUSYA1

[004F11F0]
Name=O MIZUIWAA
Model=stg08_icecap/common/models/obj_mizuiwa_a.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A6DC80,OBJ_ICECAP,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[004F1210]
Name=O MIZUIWAB

[004F1230]
Name=O MIZUIWAC

; REQUIRES CODE
[004F0EC0]
Name=Big Icicle
Model=stg08_icecap/common/models/bigturara_under_a.nja.sa1mdl
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,A6FECC,OBJ_ICECAP,XPos,YPos,ZPos,0,0,0,1,1,1|Model,exe,A6F290,OBJ_ICECAP,XPos,YPos,ZPos,0,0,0,1,1,1

[004EF880]
Name=O SuiTaore

[004EF8C0]
Name=O SuisyouB

[004EF8F0]
Name=O SuisyouBM

[004EF920]
Name=O SuisyouR

[004EF4E0]
Name=O BALLOON1

[004EF510]
Name=O BALLOON2

[004EF540]
Name=O BALLOON3

[004EF570]
Name=O BALLOON4

[004EF360]
Name=O FUTAL

[004EF320]
Name=O FUTAM

[004EF340]
Name=O FUTAM2

[004EE800]
Name=O BicIwa
Model=stg08_icecap/common/models/obj_iwa.nja.sa1mdl
Texture=OBJ_ICECAP
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,A826C0,OBJ_ICECAP,XPos,YPos,ZPos,0,0,0,1,1,1

[004EDBB0]
Name=O BigHone

[004EDA90]
Name=O SnowBoard

[004ED4A0]
Name=O SnowNewA

[004ED4B0]
Name=O SnowMountA

[004ED4C0]
Name=O SnowMountB

[004ED4D0]
Name=O SnowMountC

[004ED4E0]
Name=O SnowMountD

[004ED4F0]
Name=O SnowRockA

[004ED500]
Name=O SnowRockB

[004ED510]
Name=O SnowRockC

[004ED520]
Name=O SnowRockD

[004ED530]
Name=O SnowStoneA

[004ED540]
Name=O SnowStoneB

[004ED550]
Name=O SnowStoneC

[004ED560]
Name=O SnowStoneD

[004ED570]
Name=O SnowStoneE

[004ED580]
Name=O SnowStoneF

[004ED250]
Name= Bridge/Fence Post
Model=stg08_icecap/common/models/snow_sn_h_hasi01a.nja.sa1mdl
Texture=OBJ_ICECAP
Debugame=O HasiHasi
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,A88670,OBJ_ICECAP,XPos,YPos,ZPos,0,YRot,0,1,1,1

[004EBEB0]
Name=ACT23JOIN

[004EBDF0]
Name=ACT12JOIN

[004EC090]
Name=O Kuguri

[004C8FB0]
Name=E SMAN

[004EA3B0]
Name=COLD

[004ECFA0]
Name=O KAOSE

[004ECE30]
Name=YuraYura

[005DD0A0]
Name=O KAOSE

[005DCEC0]
Name=CC3

[005DCCE0]
Name=StartShot

[005DCB40]
Name=FlipperL

[005DCBE0]
Name=FlipperLx

[005DCB90]
Name=FlipperR

[005DCC00]
Name=FlipperRx

[005DC000]
Name=Bumper1

[005DC040]
Name=Bumper2

[005DBBF0]
Name=SlingL

[005DBC60]
Name=SlingR

[005DB6A0]
Name=StoperC

[005DB700]
Name=StoperL

[005DB790]
Name=StoperR

[005DB150]
Name=Roll

[005DA8A0]
Name=JdaiL

[005DA8B0]
Name=JdaiR

[005DA1C0]
Name=Dtarget

[005DA1E0]
Name=Dtarget2

[005D98A0]
Name=RollUpR

[005D98F0]
Name=RollUpL

[005D9940]
Name=RollDownL

[005D9450]
Name=Tuuka

[005D9520]
Name=RightLane

[005D8920]
Name=AkaAoMido

[005D8560]
Name=Neon

[005D85A0]
Name=Neonkabe

[005D82C0]
Name=KuroKabe

[005D8170]
Name=ShoogaiL

[005D8180]
Name=ShoogaiR

[005D7E20]
Name=HoudaiL

[005D7E40]
Name=HoudaiR

[005D79F0]
Name=Ideacap

[005D78E0]
Name=Idea

[005D7760]
Name=Card

[005D7510]
Name=CardDisp

[005D6AC0]
Name=Path

[005D6350]
Name=Saico

[005D61A0]
Name=BigStar

[005D6040]
Name=Loop

[005D5E20]
Name=KazariYaji

[005D5D00]
Name=Tanemono

[005D5AE0]
Name=PianTama

[005D5B30]
Name=PianPach

[005D5B70]
Name=PianWalk

[005D5BB0]
Name=PianFish

[005D5BF0]
Name=PianSlee

[005D56E0]
Name=CardUV

[005D5430]
Name=StarNeon

[005D5460]
Name=YajiNeon

[005D54C0]
Name=Densyoku

[005D5240]
Name=Emergency

[005D5060]
Name=SitaAlEgg

[005D5090]
Name=UeAlEgg

[005D4EF0]
Name=BanjuDoor

[005D4D40]
Name=O TUTUA

[005D4D70]
Name=O TUTUB

[005D4DC0]
Name=O TUTUC

[005D4200]
Name=O 6SLOT

[005D3E00]
Name=O CRYSTAL

[005D3C80]
Name=O HAGURUMA

[005D3A20]
Name=O DMGSPHERE

[005D3990]
Name=O KKDOOR

[005D33B0]
Name=O SRDOOR

[005D2DF0]
Name=O MANF

[005D2890]
Name=O HYOUJIKI

[005D22D0]
Name=O LION

[005D1450]
Name=O TELEPOT

[005C4970]
Name=O FLOWERA

[005C4990]
Name=O FLOWERB

[005D0BA0]
Name=O KAZA

[005D0C00]
Name=O KAZB

[005D0C20]
Name=O KAZC

[005D0C40]
Name=O KAZD

[005D0C60]
Name=O KAZE

[005D0C80]
Name=O KAZF

[005D0CA0]
Name=O KAZG

[005D0480]
Name=O HAND

[005C4880]
Name=O KIN

[005CF6C0]
Name=O KINKA

[005CF450]
Name=O SHWR

[005CEF20]
Name=O SONZ

[005C4210]
Name=O KSONICZO

[005C3750]
Name=O HAHEN1

[005C3770]
Name=O HAHEN2

[005C3790]
Name=O HAHEN3

[005C37B0]
Name=O HAHEN4

[005C37D0]
Name=O HAHEN5

[005C37F0]
Name=O HAHEN6

[005CED50]
Name=O FL

[005C49F0]
Name=O SAKU

[005C4A10]
Name=O TARU

[005C4A30]
Name=O HAKO

[005C4A50]
Name=O GBOX

[005C4A70]
Name=O GOMIB

[005C4A90]
Name=O GOMIR

[005C4AB0]
Name=O RLT

[005C4AD0]
Name=O YUKH

[005C4AF0]
Name=O RLTI

[005C4B10]
Name=O KBB

[005C4B30]
Name=O KBR

[005C4B50]
Name=O KB1

[005C4B80]
Name=O KB2

[005C4BB0]
Name=O KB3

[005C4BE0]
Name=O KB4

[005CEB30]
Name=O KBC

[005CE910]
Name=O KBS

[005CE740]
Name=O SLB

[005CE760]
Name=O SLG

[005CE780]
Name=O SLR

[005CE7A0]
Name=O SLY

[005C48F0]
Name=O FKA

[005C4910]
Name=O FKB

[005C4C10]
Name=O TDENKI

[005CE570]
Name=O SARM

[005CE240]
Name=O TSDOOR

[005CDBE0]
Name=O MB

[005CDA50]
Name=O SHAT1

[005CDA60]
Name=O SHAT2

[005C4C30]
Name=O SDFUTIR

[005C4C60]
Name=O SDFUTIB

[005C4C90]
Name=O MAP2F

[005C4CB0]
Name=O CFO

[005C4CD0]
Name=O MIZUA

[005C4CF0]
Name=O MIZUB

[005C4D10]
Name=O SYA

[005C4D30]
Name=O SYB

[005CD2F0]
Name=O TENSC

[005CD2D0]
Name=O TENSS

[005C4D50]
Name=O SHWRL

[005C4D70]
Name=O SHWHD

[005C4D90]
Name=O NEOKAB

[005CCF40]
Name=O M1FNEO

[005CCD90]
Name=O CARDKAN

[005CCAE0]
Name=O SLOTKAN

[005CC5F0]
Name=O HASGO

[005CBFE0]
Name=O FANFAN

[005CB440]
Name=O FOOK

[005CB160]
Name=O TIKEIANIM

[005CACD0]
Name=O NEON K

[005CAA20]
Name=O KDANL

[005CAA50]
Name=O KDANM

[005C4930]
Name=O SLOTISU

[005CA850]
Name=O CRECT2

[005CA680]
Name=O CCYL2

[005CA700]
Name=O CCAP

[005C4950]
Name=O DENTO

[005C48B0]
Name=O LIGHTA

[005C48D0]
Name=O LIGHTB

[005CA180]
Name=O 6SLOT2

[005C9D60]
Name=O LHTR

[005C9B40]
Name=O LHTG

[005C9940]
Name=O WSR

[005C96B0]
Name=O WSR2

[005C8A10]
Name=O HAE

[005C59A0]
Name=O MUDOUT

[005C88D0]
Name=O LETSGO

[005C8560]
Name=O KAIZA

[005C79B0]
Name=O KAIZB

[005C6EC0]
Name=O KAIZC

[005C63D0]
Name=O KAIZS

[005C5960]
Name=O MUD

[005C56F0]
Name=O HOSIN

[005C5270]
Name=O SUITEKI

[005C49B0]
Name=O FLOWERAL

[005C49D0]
Name=O FLOWERBL

[005C4520]
Name=O KINWALL

[005C3880]
Name=O SONZCOL

[004A6700]
Name=E HIYOKO

[005C0260]
Name=O UP_ARM

[005BF9A0]
Name=O SIDE_ARM

[005BEFA0]
Name=O UP_ARM_FIX

[005BED90]
Name=O SIDE_ARM_FIX

[005BEBA0]
Name=O CONTAINER

[005BE9B0]
Name=O SETSTEP

[005BE880]
Name=O MOVA_THORN

[005BE660]
Name=O DSCHG_LAMP

[005BD880]
Name=O CONV_BELT

[005BD310]
Name=O CONV_STOP

[005BD110]
Name=O SPIN_TUBEB

[005BCDB0]
Name=O SPIN_TUBEM

[005BCA80]
Name=O SPIN_TUBES

[005BC760]
Name=O HAMMER

[005BC4F0]
Name=O ROTDOOR

[005BC200]
Name=O PURS_CAMERA

[005BC0A0]
Name=0 LIGHT CAMERA

[005BBDC0]
Name=0 BLUE LIGHT

[005BBA40]
Name=O GATE_A

[005BB5D0]
Name=O GATE_B

[005BB160]
Name=O GATE_C

[005BACF0]
Name=O GATE_D

[005BA900]
Name=O GATE_E

[005BA490]
Name=O GATE_F

[005BA020]
Name=O GATE_G

[005B9C40]
Name=O DOUBLE_GATE

[005B9730]
Name=O ROBO WALL

[005B8F60]
Name=O ROBO SHUTTER

[005B23B0]
Name=O DRUM

[005B85C0]
Name=O ARM WALL

[005B03B0]
Name=E GACHA

[005B3C40]
Name=O GACHA

[005AFE10]
Name=COLLI GACHA

[005B7EB0]
Name=O Suikomi

[005B7D70]
Name=O Hakidashi

[005B7BF0]
Name=O Ukishima

[005B78A0]
Name=O Big Light

[005B7600]
Name=O Fun

[005B66E0]
Name=O Target

[005AE450]
Name=O Texture

[005B7210]
Name=O Elevator1

[005B6C20]
Name=O Hall Gate

[005B6590]
Name=O UP TARGET1

[005B5E70]
Name=0 UP TARGET2

[005B5530]
Name=O Pin Lamp

[005B5550]
Name=O Side Lamp

[005B5260]
Name=O Stand Light

[005B5100]
Name=O Egg Kanban

[005B4D00]
Name=O HASIGO

[005B4B30]
Name=O Elevator2

[005B4840]
Name=O TATEKAN

[005B45D0]
Name=O AMY DRUM

[005B0910]
Name=O COLOR DOOR

[005B07A0]
Name=C FAKE AMY

[005B43D0]
Name=C APP ZERO

[005B4480]
Name=C KILL ZERO

[005B41F0]
Name=O SHUTTER

[005B40A0]
Name=C HANE

[005B3E30]
Name=O GSHOOTER

[005B0730]
Name=O COLOR DOOR2

[005B3620]
Name=O FSAKU

[007B0C80]
Name=C SCENECHANGER

[005B27B0]
Name=O Light1

[005B2680]
Name=O Light2

[005B24F0]
Name=C RELEASE

[004D7170]
Name=O ITEMBOX

[005A3520]
Name=C SWITCH

[005A33D0]
Name=O ENTOTSU

[005A3210]
Name=O LIGHT1

[005A3030]
Name=O LIGHT2

[005A2F10]
Name=O LIGHT3

[005A2DC0]
Name=O CONTAINER

[005A2950]
Name=O KAITENKEY

[005A2490]
Name=O KAITENMETER

[005A2250]
Name=O BIRIBIRI

[005A2120]
Name=O GATE1

[005A1D70]
Name=O ELEVATOR

[005A16B0]
Name=O BRIDGE

[005A0C50]
Name=O SASAE1A

[005A0B10]
Name=O SASAE1B

[005A09D0]
Name=O SASAE1C

[005A0890]
Name=O SASAE1D

[005A0720]
Name=O HAGURUMA1

[005A0540]
Name=O HAGURUMA2

[005A0230]
Name=O HAGURUMA3

[0059FF30]
Name=O HAGURUMA4

[0059FD50]
Name=O HAGURUMA5

[0059FA40]
Name=O HAGURUMA6

[0059CA60]
Name=O GATE2

[0059F770]
Name=O TUKIKOU

[0059F620]
Name=O PROPELLER

[0059F470]
Name=O KAIDAN

[0059EFE0]
Name=O DRUMCAN

[0059EEA0]
Name=O KAZARI1

[0059ED50]
Name=O KAZARI2

[0059EBF0]
Name=O SYOUMEI

[0059EB00]
Name=O COMPUTER

[0059E940]
Name=O KAITENDAI

[0059E660]
Name=O TOILE_DOOR

[0059E430]
Name=O DARUMA

[0059E170]
Name=O HAKO

[0059DFA0]
Name=O UKIJIMA

[0059D970]
Name=O HASIGO

[0059D840]
Name=O GATESIDE

[0059D760]
Name=O BLUELIGHT

[0059D5C0]
Name=O LIGHT4

[0059D460]
Name=O HIKARI

[0059D350]
Name=O FENS

[0059D1F0]
Name=O KANSO

[0059D0D0]
Name=O WCMARK1

[0059CFB0]
Name=O WCMARK1

[0059CDF0]
Name=O KAITENASHIBA

[0059CA90]
Name=GATE13

[005A5960]
Name=O GATE SW

[005A9A90]
Name=O KOWARESUISOU

[005A9100]
Name=O SUIMEN

[005A8E60]
Name=O HIYOKOYUKA

[0059B9F0]
Name=O KURAGE

[005A87D0]
Name=O BREAK KABE

[005A7B30]
Name=O BREAK GLASS

[005A70C0]
Name=O BANJI

[005A6EB0]
Name=O SUB TV

[005A6BB0]
Name=O ROBO TV

[005A6800]
Name=O Crash TV

[005A5B70]
Name=O Box Ana

[0059AAF0]
Name=O BOX SWITCH

[005A55A0]
Name=O CRANE

[0059C620]
Name=O CARGO

[0059C3D0]
Name=O CARGOTOP

[0059C0B0]
Name=O CARGOCONTAINER

[0059BDA0]
Name=O ENEMYCONTAINER

[0059BB40]
Name=O CONNECTION

[005A4D70]
Name=O CARGOSTART

[005A4990]
Name=E E105
Model=stg12_hotshelter/e105models/e105_105_a.nja.sa1mdl
Texture=E105
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,13D2204,E105,XPos,YPos,ZPos,0,0,0,1,1,1

[00549A90]
Name=O GRAS0

[00549AC0]
Name=O GRAS1

[00549AF0]
Name=O GRAS2

[00549B20]
Name=O GRAS3

[00549A30]
Name=O HELI0

[00549770]
Name=O PATO0

[00548E70]
Name=O_POLE

[00548D30]
Name=O BCLOCK

[0054E420]
Name=Table and chairs
Model=boss_chaos2/common/objmodels/caos2obj_tenboutable.nja.sa1mdl
Texture=CHAOS2_OBJECT
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,D835B4,CHAOS2_OBJECT,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0054E2E0]
Name=Chandelier
Model=boss_chaos2/common/objmodels/caos2obj_tenbou_chandelier.nja.sa1mdl
Texture=CHAOS2_OBJECT
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,D7E86C,CHAOS2_OBJECT,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0055A940]
Name=Smoke

; REQUIRES CODE
[00565AC0]
Name=Another type of dash pad
Model=object/kasoku_panel.nja.sa1mdl
Texture=OBJ_BEACH
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,4B8B34,OBJ_REGULAR,XPos,YPos,ZPos,XRot,YRot-0x8000,ZRot,1,1,1
Misc1=Acceleration+10
Misc2=Disable Time+60

[005640A0]
Name=Red Car
Model=boss_chaos7/object/models/last1a_k_car_a.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,102F08C,OBJ_CHAOS7,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[005640C0]
Name=Yellow Car
Model=boss_chaos7/object/models/last1a_k_car_b.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,10319AC,OBJ_CHAOS7,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[005640E0]
Name=Blue Car
Model=boss_chaos7/object/models/last1a_k_car_c.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,10342F4,OBJ_CHAOS7,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[00564980]
Name=Traffic Cone
Model=boss_chaos7/object/models/last1a_k_cone.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,1047060,OBJ_CHAOS7,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[005649C0]
Name=Tire
Model=boss_chaos7/object/models/last1a_k_tire.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,1051D70,OBJ_CHAOS7,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[005659E0]
Name=Gray Building
Model=boss_chaos7/object/models/last1a_y_brokea_o.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,1061504,OBJ_CHAOS7,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00565A00]
Name=Brown Building
Model=boss_chaos7/object/models/last1a_y_brokeb_o.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,1065B8C,OBJ_CHAOS7,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00565A20]
Name=Red Building
Model=boss_chaos7/object/models/last1a_y_brokec_o.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,1069EF0,OBJ_CHAOS7,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00565280]
Name=Chaos Arm?
Model=boss_chaos7/object/models/last1a_y_syokusyu.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,106CCF0,OBJ_CHAOS7,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00564C40]
Name=O ROAD 0
Model=boss_chaos7/object/models/last1a_highway_b.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,102C740,OBJ_CHAOS7,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00564C60]
Name=O ROAD 1
Model=boss_chaos7/object/models/last1a_m_way1a.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,1055C0C,OBJ_CHAOS7,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00564C80]
Name=O ROAD 2
Model=boss_chaos7/object/models/last1a_m_way2a.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,1058A58,OBJ_CHAOS7,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00564CA0]
Name=O ROAD 3
Model=boss_chaos7/object/models/last1a_m_way3a.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,105B4AC,OBJ_CHAOS7,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00564CC0]
Name=O ROAD 4
Model=boss_chaos7/object/models/last1a_m_way4a.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,105D000,OBJ_CHAOS7,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[005649A0]
Name=Traffic light
Model=boss_chaos7/object/models/last1a_k_signal.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,10514DC,OBJ_CHAOS7,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

; REQUIRES CODE
[00564800]
Name=Waterfall
Model=boss_chaos7/object/models/lastobj_taki.nja.sa1mdl
Texture=OBJ_CHAOS7
Draw=Model,exe,106D744,OBJ_CHAOS7,XPos,YPos,ZPos,0,YRot,0,ZScl+1,YScl+1,ZScl+1
Info=X Rot=Flow speed\nZ Rot=Splash interval
Misc1=Splash radius
Misc2=Y Scale-1
Misc3=XZ Scale-1

[00564100]
Name=O WAll A
Model=boss_chaos7/object/models/last1a_k_kabe1a.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,1047898,OBJ_CHAOS7,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[00564120]
Name=O WAll B
Model=boss_chaos7/object/models/last1a_k_kabe2a.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,104A28C,OBJ_CHAOS7,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[00564140]
Name=O WAll C
Model=boss_chaos7/object/models/last1a_k_kabe3a.nja.sa1mdl
Texture=OBJ_CHAOS7
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,104DEF0,OBJ_CHAOS7,XPos,YPos,ZPos,0,YRot,ZRot,1,1,1

[00577470]
Name=O KAZARI

; REQUIRES CODE
[00640850]
Name=SCENE CHANGE
Model=nondisp/hakoirimusume.nja.sa1mdl
Texture=
Draw=Model,exe,5127FC,,XPos,YPos,ZPos,0,YRot,0,XScl+1,YScl+1,ZScl+1
Info=Z Rot=0xLLEA\nLL=Level ID\nE=Entrance\nA=Act

[00640430]
Name=O TRAIN
Model=adv00_stationsquare/object/no_unite/train_base.nja.sa1mdl
Texture=SS_TRAIN
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,26E8674,SS_TRAIN,XPos,YPos,ZPos,0,YRot,0,1,1,1

; REQUIRES CODE?
[0063FCA0]
Name=O POLE
Model=adv00_stationsquare/object/sssikake_pole.nja.sa1mdl
Texture=
Draw=Model,exe,26AE5CC,,XPos,YPos,ZPos,0,0,0,1,1,1

; REQUIRES CODE?
[0063FBC0]
Name=O KARTDOOR
Model=adv00_stationsquare/object/sssikake_kartdoor.nja.sa1mdl
Texture=S
Draw=Model,exe,26AF4D4,,XPos,YPos,ZPos,0,YRot,0,1,1,1

[0063F7D0]
Name=O SHOP1DOOR

[0063F330]
Name=O SHOP2DOOR

[0063EE40]
Name=O TWINDOOR

[0063EA40]
Name=O URADOOR

[0063E760]
Name=O TWADOOR

[0063E4A0]
Name=O TWBDOOR

[0063E0D0]
Name=O ELEVATOR

[0063DB70]
Name=O ELEBOX IN

[0063DB90]
Name=O ELEBOX OUT

[0063D5B0]
Name=O EGGSTAND

[0063D230]
Name=O KOMONOBIN

[0063D280]
Name=O KOMONOEXIT

[0063D2D0]
Name=O KOMONOISUA

[0063D320]
Name=O KOMONOISUB

[0063D190]
Name=O KOMONOKEIKOTO

[0063D1C0]
Name=O KOMONORMLT

[0063D040]
Name=O BCLOCK

[0063C980]
Name=O S2SAKU

[0063C820]
Name=O S1DNTO

[0063C700]
Name=O S1SOLT

[0063C5C0]
Name=O S1KNBN

[0063C470]
Name=O SIGNAL

[0063C370]
Name=O CARD

[0063BE20]
Name=O S1 CHAIR

[0063BD70]
Name=O S2 KASEKI

[0063BD00]
Name=O S2 RADIO

[0063BC80]
Name=O S2 ROBOT

[0063BBF0]
Name=O S2 FRAME

[0063BB50]
Name=O ELEKANBAN

[0063BA20]
Name=O TWTESURI

[0063B940]
Name=O TWKANBAN

[0063B840]
Name=O KARTKANBAN

[0063B610]
Name=O BOAT

[0063B350]
Name=O S2 AOROBOT

[0063B2C0]
Name=O S2 BOXFUTA

[0063B230]
Name=O S2 BOXMI

[0063B160]
Name=O STDOOR

[0063AB30]
Name=O SYOUKAKI

[0063AA10]
Name=O GAITOU

[0063A7E0]
Name=O POOLCHAIR

[0063A700]
Name=O PARASOL

[0063A530]
Name=O HWBSHUTTER

[0063A100]
Name=O M SAKU

[00639920]
Name=O ROTYU

[006396E0]
Name=O WAKUSEI

[00639380]
Name=O HOTEL ELE

[006392F0]
Name=O TENBOU ELE

[006393F0]
Name=O HIGH ELE

[00631480]
Name=O ROUKA

[00638BF0]
Name=O BARRICADDE

[00630FB0]
Name=O HOTEL FRONT

[00631030]
Name=O HOTEL BACK

[006310B0]
Name=O HOTEL POOL

[00638990]
Name=O STATION BACK

[006387E0]
Name=O CASINO DOOR

[00638350]
Name=O CASINO BUTTON

[00637FE0]
Name=O KEYICE

[00637C90]
Name=O KARTPASS

[00637580]
Name=O OFFICE BARRICADE

[006370C0]
Name=O OFFICE DOOR

[00636B30]
Name=O CONTAINER

[00636940]
Name=O KEYBLOCK

[00634980]
Name=O PEOPLE

[006365C0]
Name=O POWERBOX

[006364C0]
Name=O REALEGG

[006364F0]
Name=O FAKEEGG

[006360E0]
Name=O CHAOCARD

[00635EE0]
Name=O HIDDENDOOR

[00635B90]
Name=O LIGHTCHANGER

[00635900]
Name=O KARTCHANGER

[00630780]
Name=O MANNEQUIN

[004B4940]
Name=O EMBLEM

[00525060]
Name=SCENE CHANGE

[00524E10]
Name=O HBOX

[005248D0]
Name=O S LIGHT

[00524370]
Name=O EC DOOR

[00524130]
Name=O EC DOORS

[00523E60]
Name=O TAIHOU

[00523340]
Name=O SIDELIFT

[00522C00]
Name=O TORNADO2

[00522A20]
Name=O A GATE

[005228A0]
Name=O LIGHTNING

[00521B30]
Name=O EGGLIFT

[00521360]
Name=O STATION

[00520CC0]
Name=O MONORAIL

[00520230]
Name=O EGGSEAT

[0051FF90]
Name=O EGGCAP

[0051FEE0]
Name=O GUNSIGHT

[0051F6D0]
Name=O DOSEI

[0051F560]
Name=O WASHER

[0051EF40]
Name=O SLOT

[0051EB50]
Name=O LIVINGLIGHT

[0051E910]
Name=O ELEVATOR

[0051E670]
Name=O MOVESEAT

[0051E430]
Name=O EGGMANBED

[0051E320]
Name=O POOL DOOR

[0051E180]
Name=O PROPELLER

[0051DFA0]
Name=O SKYDECK

[0051DC30]
Name=O POOLWATER

[0051DAB0]
Name=O PALMBASE

[0051D930]
Name=O BCHAIR

[0051D840]
Name=O PARASOL

[0051D760]
Name=O PALM

[0051D400]
name=O PIER

[0051D030]
Name=O BOOK1

[0051D050]
Name=O BOOK2

[0051D070]
Name=O BOOK3

[0051CD20]
Name=O MAST

[0051CC30]
Name=O IKADA

[0051C9A0]
Name=O BOAT

[0052D710]
Name=SCENE CHANGE

[0052D4F0]
Name=O OSOUJI

[0052CB20]
Name=O TARAI

[0052B5D0]
Name=O EGGDOOR

[0052B340]
Name=O BATTEN

[0052B230]
Name=O W ROBO

[0052ACA0]
Name=O HALLDUCT

[0052AA70]
Name=O BRIDGE

[0052A620]
Name=O STATION

[0052A2C0]
Name=O ROTARY

[00529EC0]
Name=MONORAIL

[00529290]
Name=O EGGLIFT

[00528E20]
Name=O HAMMERSW

[005289F0]
Name=Minigame Mogura
Model=adv01_eggcarrierc/mogobj/tataki1_dai1mt.nja.sa1mdl
XScl=1
YScl=1
ZScl=1
Draw=Model,adv01c,12FCA4,MOGURATATAKI,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00526D60]
Name=O JDOOR

[00526F30]
Name=O JSWITCH

[00525D50]
Name=O RESERVOIR

[00526B20]
Name=O BLIFT

[00526840]
Name=O CONTAINER

[00526740]
Name=O BOOSTER

[00526660]
Name=O EGGWARP

[00526060]
Name=O KUROTAMA

[005413E0]
Name=O ITEM STAND

[00540EE0]
Name=O DIG PLACE1

[00540B30]
Name=O DIG PLACE2

[005354E0]
Name=O KILL SWITCH

[00540730]
Name=O MONKEY CAGE

[0053F4D0]
Name=O ISLAND DOOR

[0053EE90]
Name=O EGGMAN DOOR

[0053EC30]
Name=O SAND SWITCH

[0053E990]
Name=O MOUNTAIN DOOR

[0053E440]
Name=O ICECAP DOOR

[0053DE80]
Name=O TOROKKO

[0053D700]
Name=O TOROKKO DOOR

[0053D1B0]
Name=O CHAOS EMERALD

[0053CF60]
Name=O MASTER EMERALD

[00532400]
Name=O HANDY KEY

[0053CA60]
Name=O LOCK

[0053C3E0]
Name=O HIDDEN GATE

[0053BB90]
Name=O BLOCK ENTRY

[0053B330]
Name=O KNUCKLES STUTUE

[0053B0E0]
Name=O LADDER

[0053AFB0]
Name=O BUTTERFLY

[0053A6B0]
Name=O TRAIN

[00539BB0]
Name=O IKADA

[00537CE0]
Name=O CHG WINDY

[00537FB0]
Name=O CHG CAVE

[00536ED0]
Name=O CHG CAVE2

[005394F0]
Name=O SCENECHG

[005385A0]
Name=O FINALEGG

[007AC7B0]
Name=O SAMPLE S

[007AC810]
Name=O SAMPLE M

[007AC870]
Name=O SAMPLE L

[007AC8D0]
Name=O SAMPLE SW

[00539070]
Name=O BIG BED

[00532760]
Name=O SAND ENTRY

[00538FD0]
Name=O EGG STAND

[00538980]
Name=O PALM

[005388C0]
Name=O TREE

[005386C0]
Name=O SE

[00538610]
Name=O FINALWAY

[00538260]
Name=O GRASS

[00538340]
Name=O BIG GRASS

[00537800]
Name=O W LEAF1

[005373B0]
Name=O W LEAF2

[005375F0]
Name=O W BOARD

[00536CB0]
Name=O LONG LADDER

[005364D0]
Name=O PEOPLE

[00536BC0]
Name=O TORNADO2

[00545C30]
Name=O PALM
Model=adv03_past/common/models/mra_n_sindenyasib.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,125250,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00545AF0]
Name=O TREE
Model=adv03_past/common/models/mra_n_treeab.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,121174,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00545A20]
Name=O SNAKE
Model=adv03_past/common/models/mra_n_hebi.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,11BDCC,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1

[005458D0]
Name=O FALL TREE
Model=adv03_past/common/models/mra_n_taorekib.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,11E098,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1

; REQUIRES CODE
[005457F0]
Name=O WELL
Model=adv03_past/common/models/mrj_n_ido.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,127EE8,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1|Model,adv03,139628,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1

; REQUIRES CODE
[00545670]
Name=C SCENECHG
Model=nondisp/cylinder01.nja.sa1mdl
Texture=
Draw=Model,exe,50D544,,XPos,YPos,ZPos,0,0,0,XScl/10,YScl/10,XScl/10

[005455D0]
Name=O KNUTREE
Model=adv03_past/common/models/mrk_k_objtreeb.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,131114,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00545460]
Name=O PYSTAIRS
Model=adv03_past/common/models/mrk_nc_k_gmkaidan.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,12EF94,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1

[00545490]
Name=O BIGSTAIRS
Model=adv03_past/common/models/mrk_nc_k_gmdaikaidan.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,130144,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1

[005452A0]
Name=O KNUDOOR
Model=adv03_past/common/models/mrj_n_ntobirahuchi.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,132914,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1

; REQUIRES CODE
[005450A0]
Name=O SHIDA
Model=adv03_past/common/models/mrj_n_sidaa.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,129C6C,OBJ_PAST,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1|Model,adv03,139734,OBJ_PAST,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

; REQUIRES CODE
[00545170]
Name=O SOTETSU
Model=adv03_past/common/models/mrj_n_sotetubody.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,12D0BC,OBJ_PAST,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1|Model,adv03,139734,OBJ_PAST,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[00544CD0]
Name=O SMOKE

; REQUIRES CODE?
[00544890]
Name=O SOUND
Model=nondisp/sphere01.nja.sa1mdl
Texture=
Draw=Model,exe,50D134,,XPos,YPos,ZPos,0,0,0,1,1,1
Info=X Rot=Tone[Max:7]
Misc2=Volume

[00544810]
Name=O KNULAMP
Model=adv03_past/common/models/k_krheilight.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,13951C,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1

[005446B0]
Name=O M EMERALD
Model=adv03_past/common/models/mrobj_mast.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,133658,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1

; REQUIRES CODE
[005445D0]
Name=O C EMERALD
Model=adv03_past/common/models/mrobj_red.nja.sa1mdl
Texture=OBJ_PAST
XScl=1
YScl=1
ZScl=1
Draw=Model,adv03,Choose:(XRot>0)*(XRot<7)*XRot:134398:1350D8:135E18:136B58:137898:1385D8:139318,OBJ_PAST,XPos,YPos,ZPos,0,YRot,0,1,1,1
Info=Rot X = Color

[005444F0]
Name=O FIRE

[005442B0]
Name=O BURNING

[00544080]
Name=O FIRESMOKE

[00543AF0]
Name=O PEOPLE

; REQUIRES CODE
[004DC530]
Name=DIAL
Model=mini_cart/common/models/mojiban3_mojibana.nja.sa1mdl
Texture=OBJ_MINI_CART
Draw=Model,exe,5CB23C,OBJ_MINI_CART,XPos+0.5,YPos,ZPos+0.5,XRot,YRot,ZRot,1.049999952316284,1.049999952316284,1.049999952316284

; REQUIRES CODE
[004DC510]
Name=START ROBOT
Model=mini_cart/common/models/motion_min_robo.nja.sa1mdl
Texture=OBJ_MINI_CART
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,5CD32C,OBJ_MINI_CART,XPos,YPos,ZPos,0,0,0,1,1,1

; REQUIRES CODE
[004DC250]
Name=GOAL ROBOT
Model=mini_cart/common/models/motion_min_robo.nja.sa1mdl
Texture=OBJ_MINI_CART
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,5CD32C,OBJ_MINI_CART,XPos,YPos,ZPos,0,0,0,1,1,1

[004DBD80]
Name=SIGNBOARD1

[004DBDA0]
Name=SIGNBOARD2

[004DBDC0]
Name=SIGNBOARD3

[004DBDE0]
Name=SIGNBOARD4

[004DBE00]
Name=SIGNBOARD5

[004DBC10]
Name=GOAL ZONE

[004DBC30]
Name=PREVIOUS ZONE

[004DBC50]
Name=NEXT ZONE

[0062E360]
Name=ZAKO1
Model=shooting/common/models/stair_saru_aira.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,254457C,SHOOTING0,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0062DFE0]
Name=TV1
Model=shooting/common/models/edv_f_tv.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,2586ED8,SHOOTING0,XPos,YPos,ZPos,0,0,0,1,1,1

[0062E000]
Name=ISU1
Model=shooting/common/models/edv_f_chair.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,258A374,SHOOTING0,XPos,YPos,ZPos,0,0,0,1,1,1

[0062E020]
Name=ISU2
Model=shooting/common/models/edv_f_chairg.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,2589C8C,SHOOTING0,XPos,YPos,ZPos,0,0,0,1,1,1

[0062E040]
Name=TANSU
Model=shooting/common/models/edv_f_chest.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,25893C4,SHOOTING0,XPos,YPos,ZPos,0,0,0,1,1,1

[0062E060]
Name=KABIN
Model=shooting/common/models/edv_f_kabin.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,2588E4C,SHOOTING0,XPos,YPos,ZPos,0,0,0,1,1,1

[0062E080]
Name=KAIGA
Model=shooting/common/models/edv_f_kaiga.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,2588930,SHOOTING0,XPos,YPos,ZPos,0,0,0,1,1,1

[0062E0A0]
Name=TV2
Model=shooting/common/models/edv_f_widetv.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,25864B0,SHOOTING0,XPos,YPos,ZPos,0,0,0,1,1,1

[0062E0C0]
Name=REIZOU
Model=shooting/common/models/edv_f_reizou.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,258839C,SHOOTING0,XPos,YPos,ZPos,0,0,0,1,1,1

[0062E0E0]
Name=SOFA
Model=shooting/common/models/edv_f_sofa.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,2587D1C,SHOOTING0,XPos,YPos,ZPos,0,0,0,1,1,1

[0062E100]
Name=TANA
Model=shooting/common/models/edv_f_tana.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,2587604,SHOOTING0,XPos,YPos,ZPos,0,0,0,1,1,1

[0062E120]
Name=YAKAN
Model=shooting/common/models/edv_f_yakan.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,2585FF8,SHOOTING0,XPos,YPos,ZPos,0,0,0,1,1,1

[0062DDC0]
Name=KIRAI
Model=shooting/common/models/stene_s_kibody.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,2541B2C,SHOOTING0,XPos,YPos,ZPos,0,0,0,1,1,1

[0062DBE0]
Name=HODAI
Model=shooting/common/models/edv_f_futa.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,258A894,SHOOTING0,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0062D680]
Name=RENZAKO
Model=shooting/common/models/stene_s_renzako.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,253D95C,SHOOTING0,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0062D490]
Name=ARM
Model=shooting/common/models/edv_f_arm.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,258B938,SHOOTING0,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

[0062D300]
Name=ROCKET
Model=shooting/common/models/tr_f_rocket.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,253A1BC,SHOOTING0,XPos,YPos,ZPos,XRot,YRot,ZRot,1,1,1

; REQUIRES CODE
[0062D140]
Name=BOSS
Model=shooting/act1/models/stbos_s_waist.nja.sa1mdl
Texture=SHOOTING0
XScl=1
YScl=1
ZScl=1
Draw=Model,exe,24CF810,SHOOTING1,XPos,YPos,ZPos-13.90658,0x1C71,0,0,1,1,1|Model,exe,24C469C,SHOOTING1,XPos,YPos,ZPos,0xFFFFFC56,0xE53,0,1,1,1|Model,exe,24C1E88,SHOOTING1,XPos,YPos,ZPos,0xFFFFE471,0,0,1,1,1|Model,exe,24C6CAC,SHOOTING1,XPos,YPos,ZPos,0xFFFFEA68,0xFFFFF1AD,0,1,1,1

[006293B0]
Name=TARGET

[00598E30]
Name=BIG CACTUS A

[00598E50]
Name=BIG CACTUS B

[00598E70]
Name=BIG CACTUS C

[00598940]
Name=SMALL CACTUS A

[00598960]
Name=SMALL CACTUS B

[00598260]
Name=ROCK

[00598280]
Name=ROCKY HEAD

[00598430]
Name=PILLAR S

[00598450]
Name=PILLAR M

[00598470]
Name=PILLAR L

[00598240]
Name=SNAKE STATUE

[00598220]
Name=SAND JUMP

[00598200]
Name=SAND GATE

[00598040]
Name=O SFROG
Model=figure/big/models/big_kaeru.nja.sa1mdl
XScl=1
YScl=1
ZScl=1
XRot=0
YRot=0
ZRot=0
Draw=Model,exe,51F6D4,BIG_KAERU,XPos,YPos,ZPos,0,0,0,1,1,1

[0071D230]
Name=ENTRY BUTTON

[0071CE60]
Name=ZONE

[0071CD50]
Name=PALM

[0071CBC0]
Name=COCONUT

[0071CA70]
Name=FLAG

[0071C9D0]
Name=WHITE FLOWER

[0071C9F0]
Name=PURPLE FLOWER

[0071C2E0]
Name=START MARK

[0071C7D0]
Name=WATERING CAN

[0071C5F0]
Name=BUGLE

[0071C3D0]
Name=SCOOP

[0071C300]
Name=SMALL SCREEN

[0071C320]
Name=ISLET

[0071C180]
Name=CHEER CHAO

[0071BFF0]
Name=BOW CHAO

[0071BEA0]
Name=CRACKER

[0071BBB0]
Name=BUTTERFLY

[00595CF0]
Name=Mission Card
Model=mission/model/mi_ss_card.nja.sa1mdl
Texture=Mission
XRot=0
ZRot=0
DefXScl=2
DefYScl=2
DefZScl=2

[00595A40]
codefile=objdefs/Mission/MissionEndMarker.cs
codetype=SADXObjectDefinitions.Mission.MissionEndMarker

[00595760]
codefile=objdefs/Mission/MissionBalloon.cs
codetype=SADXObjectDefinitions.Mission.MissionBalloon

[00595440]
codefile=objdefs/Mission/MissionFlag.cs
codetype=SADXObjectDefinitions.Mission.MissionFlag

[00595210]
codefile=objdefs/Mission/MissionMedal.cs
codetype=SADXObjectDefinitions.Mission.MissionMedal

[00594F00]
codefile=objdefs/Mission/MissionSign.cs
codetype=SADXObjectDefinitions.Mission.MissionSign

[00594D70]
codefile=objdefs/Mission/MissionRobotFish.cs
codetype=SADXObjectDefinitions.Mission.MissionRobotFish

[005937B0]
codefile=objdefs/Mission/MissionTimer.cs
codetype=SADXObjectDefinitions.Mission.MissionTimer

[00593670]
codefile=objdefs/Mission/MissionStatue.cs
codetype=SADXObjectDefinitions.Mission.MissionStatue

[005933E0]
Name=Mission Test Object
Model=mission/model/mi_flag.nja.sa1mdl
Texture=Mission
XRot=0
YRot=0
ZRot=0
