;boot.dol - Common Data
key=80003000
bigendian=True
game=SA2B
datafile=boot.dol

[Music List]
type=stringarray
address=17DFA0
filename=Misc/Music List.txt
length=156
[Hero Story Sequence]
type=storysequence
address=1B2A68
filename=advertise/Story Sequence/Hero Story.ini
[Dark Story Sequence]
type=storysequence
address=1B2C90
filename=advertise/Story Sequence/Dark Story.ini
[Last Story Sequence]
type=storysequence
address=1B2EA0
filename=advertise/Story Sequence/Last Story.ini
[Intro Sequence]
type=storysequence
address=1B2F00
filename=advertise/Story Sequence/Intro.ini
[Sonic Demo With First Cutscene Sequence]
type=storysequence
address=1B2F18
filename=advertise/Demos/Sonic Demo With Cutscene.ini
[Sonic Demo Sequence]
type=storysequence
address=1B2F3C
filename=advertise/Demos/Sonic Demo.ini
[Tails Demo Sequence]
type=storysequence
address=1B2F60
filename=advertise/Demos/Tails Demo.ini
[Knuckles Demo Sequence]
type=storysequence
address=1B2F78
filename=advertise/Demos/Knuckles Demo.ini
[Shadow Demo Sequence]
type=storysequence
address=1B2F9C
filename=advertise/Demos/Shadow Demo.ini
[Eggman Demo Sequence]
type=storysequence
address=1B2FC0
filename=advertise/Demos/Eggman Demo.ini
[Rouge Demo Sequence]
type=storysequence
address=1B2FD8
filename=advertise/Demos/Rouge Demo.ini
[Hero Boss Rush Sequence]
type=storysequence
address=1B2FFC
filename=advertise/Story Sequence/Hero Boss Rush.ini
[Dark Boss Rush Sequence]
type=storysequence
address=1B3068
filename=advertise/Story Sequence/Dark Boss Rush.ini
[All Boss Rush Sequence]
type=storysequence
address=1B30D4
filename=advertise/Story Sequence/All Boss Rush.ini
[SA2 Dreamcast Intro Sequence]
type=storysequence
address=1B31B8
filename=advertise/Story Sequence/SA2DC Intro.ini
[Mini-Event Array]
type=minieventarray
address=1B31D0
filename=Event/MiniEventArray.ini
length=15
[Sonic Animation List]
type=animationlist
address=1B462C
filename=figure/sonic/Sonic/Animation List.ini
count=203
[Shadow Animation List]
type=animationlist
address=1B52DC
filename=figure/sonic/Shadow/Animation List.ini
count=249
[Amy Animation List]
type=animationlist
address=1B626C
filename=figure/sonic/Amy/Animation List.ini
count=249
[Metal Sonic Animation List]
type=animationlist
address=1B71FC
filename=figure/sonic/Metal Sonic/Animation List.ini
count=249
[Knuckles Animation List]
type=animationlist
address=1BB630
filename=figure/knuckles/Knuckles/Animation List.ini
count=217
[Tikal Animation List]
type=animationlist
address=1BC3C0
filename=figure/knuckles/Tikal/Animation List.ini
count=260
[Rouge Animation List]
type=animationlist
address=1BD400
filename=figure/knuckles/Rouge/Animation List.ini
count=217
[Chaos Animation List]
type=animationlist
address=1BE190
filename=figure/knuckles/Chaos/Animation List.ini
count=272
[Tails Animation List]
type=animationlist
address=1BFC70
filename=figure/miles/Animation List.ini
count=118
[Mech Eggman Animation List]
type=animationlist
address=1C0C5C
filename=figure/ewalker/Mech Eggman/Animation List.ini
count=139
[Mech Tails Animation List]
type=animationlist
address=1C150C
filename=figure/ewalker/Mech Tails/Animation List.ini
count=190
[Chao Walker Animation List]
type=animationlist
address=1C20EC
filename=figure/ewalker/Chao Walker/Animation List.ini
count=198
[Dark Chao Walker Animation List]
type=animationlist
address=1C2D4C
filename=figure/ewalker/Dark Chao Walker/Animation List.ini
count=202
[Eggman Animation List]
type=animationlist
address=1C92C0
filename=figure/eggman/Animation List.ini
count=164
[Character Sound Array]
type=charactersoundarray
address=1CA520
filename=figure/common/sfx.ini
length=16
[Character Voice Array]
type=charactervoicearray
address=1CA5E0
filename=figure/common/voice.ini
length=17
[Sonic/Shadow Voice SFX Sound List]
type=soundlist
address=1DB870
filename=figure/sonic/VoiceSFX.ini
[Knuckles/Rouge Voice SFX Sound List]
type=soundlist
address=1DB878
filename=figure/knuckles/VoiceSFX.ini
[Sonic/Shadow SFX Sound List]
type=soundlist
address=1DDBA0
filename=figure/sonic/SFXList.ini
[Knuckles/Rouge SFX Sound List]
type=soundlist
address=1DDBA8
filename=figure/knuckles/SFXList.ini
[Mech Tails/Eggman SFX Sound List]
type=soundlist
address=1DDBB0
filename=figure/ewalker/SFXList.ini
[Mechless Tails/Eggman SFX Sound List]
type=soundlist
address=1DDBB8
filename=figure/miles/SFXList.ini
[Tails/Eggman Voice SFX Sound List]
type=soundlist
address=1DDBC0
filename=figure/ewalker/VoiceSFX.ini
[Common Enemy Sound List]
type=soundlist
address=1DDBC8
filename=Enemy/CommonSFX.ini
[Slot 7 Sound List]
type=soundlist
address=1DDBD0
filename=OBJECT/Slot7SFX.ini
