datafile=B_CHAOS4.PRS
key=C900000
compressed=True
MD5=

[Object List]
type=objlist
address=25C
filename=boss_chaos4/objList.ini

[00000238]
type=landtable
address=238
filename=boss_chaos4/landtable1700.c.sa1lvl
format=SA1

[Chaos 4]
type=basicmodel
address=14518
filename=boss_chaos4/models/c4_kihon0_chaos4.nja.sa1mdl
animations=./c4_wait0_c4_kihon0_chaos4.nam.saanim,./c4_towait0_c4_kihon0_chaos4.nam.saanim,./c4_swimf0_c4_kihon0_chaos4.nam.saanim,./c4_swims0_c4_kihon0_chaos4.nam.saanim,./c4_tailat0_c4_kihon0_chaos4.nam.saanim,./c4_hasiraat0_c4_kihon0_chaos4.nam.saanim,./c4_panch00_c4_kihon0_chaos4.nam.saanim,./c4_panch01_c4_kihon0_chaos4.nam.saanim
texture=CHAOS4_COMMON

[Chaos 4 Arm]
type=basicmodel
address=17164
filename=boss_chaos4/models/c4_udeonly.nja.sa1mdl
texture=CHAOS4_COMMON

[Chaos 4 Morph Model]
type=basicmodel
address=1B6EC
filename=boss_chaos4/models/c4_marge_c4_marge.nja.sa1mdl
texture=CHAOS4_COMMON

[Chaos 4 - Idle]
type=animation
address=1D888
filename=boss_chaos4/models/c4_wait0_c4_kihon0_chaos4.nam.saanim
numparts=79

[Chaos 4 - Rising Up]
type=animation
address=1E684
filename=boss_chaos4/models/c4_towait0_c4_kihon0_chaos4.nam.saanim
numparts=79

[Chaos 4 - Fast Swimming]
type=animation
address=21BE0
filename=boss_chaos4/models/c4_swimf0_c4_kihon0_chaos4.nam.saanim
numparts=79

[Chaos 4 - Slow Swimming]
type=animation
address=2513C
filename=boss_chaos4/models/c4_swims0_c4_kihon0_chaos4.nam.saanim
numparts=79

[Chaos 4 - Tail Attack]
type=animation
address=2E488
filename=boss_chaos4/models/c4_tailat0_c4_kihon0_chaos4.nam.saanim
numparts=79

[Chaos 4 - Splash Attack]
type=animation
address=3140C
filename=boss_chaos4/models/c4_hasiraat0_c4_kihon0_chaos4.nam.saanim
numparts=79

[Chaos 4 - Punch (Start)]
type=animation
address=33080
filename=boss_chaos4/models/c4_panch00_c4_kihon0_chaos4.nam.saanim
numparts=79

[Chaos 4 - Punch (End)]
type=animation
address=34D94
filename=boss_chaos4/models/c4_panch01_c4_kihon0_chaos4.nam.saanim
numparts=79

[Chaos 4 Attack Effect]
type=basicmodel
address=35188
filename=boss_chaos4/models/kamaitachi/c4_tailat.nja.sa1mdl
texture=CHAOS4_KAMA

[Chaos 4 Attack Shockwave 1]
type=basicmodel
address=35900
filename=boss_chaos4/models/kamaitachi/c4_tailattame01.nja.sa1mdl
animations=./c4_tailattame01.nam.saanim
texture=CHAOS4_KAMA

[Chaos 4 Attack Shockwave 2]
type=basicmodel
address=36078
filename=boss_chaos4/models/kamaitachi/c4_tailattame02.nja.sa1mdl
animations=./c4_tailattame02.nam.saanim
texture=CHAOS4_KAMA

[Chaos 4 Attack Shovewave 1 Animation]
type=animation
address=362E4
filename=boss_chaos4/models/kamaitachi/c4_tailattame01.nam.saanim
numparts=1

[Chaos 4 Attack Shockwave 2 Animation]
type=animation
address=36530
filename=boss_chaos4/models/kamaitachi/c4_tailattame02.nam.saanim
numparts=1

[Chaos 4 Ball (Small)]
type=basicmodel
address=36BC8
filename=boss_chaos4/models/chaos4ball_s.nja.sa1mdl
texture=CHAOS4_COMMON

[Skybox]
type=basicmodel
address=37DDC
filename=boss_chaos4/common/models/obj/c4_s_sora_hare.nja.sa1mdl
texture=CHAOS4_OBJECT

[Chaos 4 Ball (Big)]
type=basicmodel
address=3D8B8
filename=boss_chaos4/models/chaos4ball_b.nja.sa1mdl
texture=CHAOS4_COMMON

[Water Splash (Tall)]
type=basicmodel
address=3DBC8
filename=boss_chaos4/models/effect/c4_colmun01.nja.sa1mdl
texture=CHAOS4_HASHIRA

[Water Splash (Short)]
type=basicmodel
address=3DEA4
filename=boss_chaos4/models/effect/c4_colmun02.nja.sa1mdl
texture=CHAOS4_HASHIRA

[Water Wave]
type=basicmodel
address=3E214
filename=boss_chaos4/models/effect/c4_wave.nja.sa1mdl
texture=CHAOS4_WAVE

[Lilypad]
type=basicmodel
address=3E6CC
filename=boss_chaos4/common/models/obj/c4_nc_s_asiba.nja.sa1mdl
texture=CHAOS4_OBJECT

[Water Lillies]
type=basicmodel
address=3F674
filename=boss_chaos4/common/models/obj/c4_s_skusa.nja.sa1mdl
animations=./c4_s_skusa.nam.saanim
texture=CHAOS4_OBJECT

[Water Lillies Animation]
type=animation
address=409C8
filename=boss_chaos4/common/models/obj/c4_s_skusa.nam.saanim
numparts=6

[Swamp Water A]
type=basicmodel
address=425F8
filename=boss_chaos4/common/models/obj/c4_wt_s_numa.nja.sa1mdl
texture=CHAOS4_OBJECT

[Swamp Water B]
type=basicmodel
address=42904
filename=boss_chaos4/common/models/obj/c4_wt_s_numab.nja.sa1mdl
texture=CHAOS4_OBJECT

[Clean Water]
type=basicmodel
address=4476C
filename=boss_chaos4/common/models/obj/c4_wt_s_numamoto.nja.sa1mdl
texture=CHAOS4_NUMA

[Wall Collision]
type=basicmodel
address=44FC0
filename=boss_chaos4/common/models/obj/c4_ar_s_kabeb.nja.sa1mdl
texture=CHAOS4_COMMON

[00046AE4]
type=basicmodel
address=46AE4
filename=boss_chaos4/common/convmodels/c4_ar_s_kabe.nja.sa1mdl

[00047A98]
type=basicmodel
address=47A98
filename=boss_chaos4/common/convmodels/c4_cl_s_numakabe.nja.sa1mdl
