datafile=1ST_READ.bin
key=8C010000
MD5=

[Lighting Debug Grid]
type=basicmodel
address=121650
filename=dev/cage.sa1mdl

[Seal]
type=basicmodel
address=122B10
filename=a_life/minimal/goma_goma.nja.sa1mdl
animations=a_life/minimal/goma_move_goma.nam.saanim
texture=GOMA

[Seal Move]
type=animation
address=123BD4
filename=a_life/minimal/goma_move_goma.nam.saanim
numparts=29

[Penguin]
type=basicmodel
address=1252DC
filename=a_life/minimal/pen_pen.nja.sa1mdl
animations=a_life/minimal/pen_move_pen.nam.saanim
texture=PEN

[Penguin Walk]
type=animation
address=126AD0
filename=a_life/minimal/pen_move_pen.nam.saanim
numparts=37

[Swallow]
type=basicmodel
address=12813C
filename=a_life/minimal/tuba_tuba.nja.sa1mdl
animations=a_life/minimal/tuba_move_tuba.nam.saanim
texture=TUBA

[Swallow Fly]
type=animation
address=129110
filename=a_life/minimal/tuba_move_tuba.nam.saanim
numparts=35

[Peacock]
type=basicmodel
address=12A6F8
filename=a_life/minimal/kuja_kuja.nja.sa1mdl
animations=a_life/minimal/kuja_move_kuja.nam.saanim
texture=KUJA

[Peacock Fly]
type=animation
address=12BA2C
filename=a_life/minimal/kuja_move_kuja.nam.saanim
numparts=34

[Parrot]
type=basicmodel
address=12D0AC
filename=a_life/minimal/oum_oum.nja.sa1mdl
animations=a_life/minimal/oum_move_oum.nam.saanim
texture=OUM

[Parrot Fly]
type=animation
address=12E260
filename=a_life/minimal/oum_move_oum.nam.saanim
numparts=35

[Koala]
type=basicmodel
address=12F820
filename=a_life/minimal/koar_koar.nja.sa1mdl
animations=a_life/minimal/koar_move_koar.nam.saanim
texture=KOAR

[Koala Walk]
type=animation
address=131014
filename=a_life/minimal/koar_move_koar.nam.saanim
numparts=37

[Wallaby]
type=basicmodel
address=132868
filename=a_life/minimal/wara_wara.nja.sa1mdl
animations=a_life/minimal/wara_move_wara.nam.saanim
texture=WARA

[Wallaby Hop]
type=animation
address=13441C
filename=a_life/minimal/wara_move_wara.nam.saanim
numparts=43

[Deer]
type=basicmodel
address=1359F8
filename=a_life/minimal/banb_banb.nja.sa1mdl
animations=a_life/minimal/banb_move_banb.nam.saanim
texture=BANB

[Deer Walk]
type=animation
address=13700C
filename=a_life/minimal/banb_move_banb.nam.saanim
numparts=37

[Rabbit]
type=basicmodel
address=1385C8
filename=a_life/minimal/usa_usa.nja.sa1mdl
animations=a_life/minimal/usa_move_usa.nam.saanim
texture=USA

[Rabbit Hop]
type=animation
address=139DBC
filename=a_life/minimal/usa_move_usa.nam.saanim
numparts=37

[Mole]
type=basicmodel
address=13B0D8
filename=a_life/minimal/mogu_mogu.nja.sa1mdl
animations=a_life/minimal/mogu_move_mogu.nam.saanim
texture=MOGU

[Mole Move]
type=animation
address=13C19C
filename=a_life/minimal/mogu_move_mogu.nam.saanim
numparts=29

[Elephant]
type=basicmodel
address=13D890
filename=a_life/minimal/zou_zou.nja.sa1mdl
animations=a_life/minimal/zou_move_zou.nam.saanim
texture=ZOU

[Elephant Walk]
type=animation
address=13F3A4
filename=a_life/minimal/zou_move_zou.nam.saanim
numparts=41

[Lion]
type=basicmodel
address=140B4C
filename=a_life/minimal/lion_lion.nja.sa1mdl
animations=a_life/minimal/lion_move_lion.nam.saanim
texture=LION

[Lion Walk]
type=animation
address=142600
filename=a_life/minimal/lion_move_lion.nam.saanim
numparts=43

[Gorilla]
type=basicmodel
address=143540
filename=a_life/minimal/gori_gori.nja.sa1mdl
animations=a_life/minimal/gori_move_gori.nam.saanim
texture=GORI

[Gorilla Walk]
type=animation
address=144384
filename=a_life/minimal/gori_move_gori.nam.saanim
numparts=21

[Skunk]
type=basicmodel
address=14572C
filename=a_life/minimal/suka_suka.nja.sa1mdl
animations=a_life/minimal/suka_move_suka.nam.saanim
texture=SUKA

[Skunk Walk]
type=animation
address=146980
filename=a_life/minimal/suka_move_suka.nam.saanim
numparts=31

[Otter]
type=basicmodel
address=148190
filename=a_life/minimal/rako_rako.nja.sa1mdl
animations=a_life/minimal/rako_move_rako.nam.saanim
texture=RAKO

[Otter Walk]
type=animation
address=149984
filename=a_life/minimal/rako_move_rako.nam.saanim
numparts=40

[Animal Bubble]
type=basicmodel
address=14AC3C
filename=a_life/barria/al_barria.nja.sa1mdl
texture=AL_BARRIA

[Debug Sphere]
type=basicmodel
address=15840C
filename=nondisp/sphere01.nja.sa1mdl

[Debug Cylinder]
type=basicmodel
address=15880C
filename=nondisp/cylinder01.nja.sa1mdl

[Debug Cube 1]
type=basicmodel
address=158A60
filename=nondisp/cube01.nja.sa1mdl

[Debug Sphere (Unreferenced)]
type=basicmodel
address=158F08
filename=nondisp/hideo16.nja.sa1mdl

[Debug Capsule (Cap)]
type=basicmodel
address=1593B0
filename=nondisp/rie84.nja.sa1mdl

[Debug Capsule (Cylinder)]
type=basicmodel
address=1595F8
filename=nondisp/miho93.nja.sa1mdl

;Sphere
[Debug Sphere 1 (Removed from final)]
type=basicmodel
address=15CD9C
filename=nodisp/0015CD9C.sa1mdl

[Debug Cube 2]
type=basicmodel
address=15CF14
filename=nondisp/hakoirimusume.nja.sa1mdl

[Debug Plane]
type=basicmodel
address=15D004
filename=nondisp/harataira3000.nja.sa1mdl

;yellow sphere
[Debug Sphere 2 (Removed from final)]
type=basicmodel
address=15D4AC
filename=nodisp/0015D4AC.sa1mdl

[Debug Sphere (Small, Unreferenced)]
type=basicmodel
address=15D954
filename=nondisp/maruyama_namie.nja.sa1mdl

[Ripple Effect]
type=basicmodel
address=161A6C
filename=object/ripple.nja.sa1mdl
texture=OBJ_REGULAR

[Knockback Star 1]
type=basicmodel
address=161C38
filename=object/no_unite/star_star01.nja.sa1mdl

[Knockback Star 2]
type=basicmodel
address=161E04
filename=object/no_unite/star_star02.nja.sa1mdl

[Sphere (Unused)]
type=basicmodel
address=162608
filename=object/no_unite/sphere.nja.sa1mdl

[Ring]
type=basicmodel
address=162D7C
filename=object/obj_ring.nja.sa1mdl
texture=OBJ_REGULAR

[Spring (Sonic Jam, Unused)]
type=basicmodel
address=1635D8
filename=object/bane.nja.sa1mdl
texture=OBJ_REGULAR

[Rotatable Spring]
type=basicmodel
address=164114
filename=object/bane_type_b_type_b.nja.sa1mdl
texture=OBJ_REGULAR

[Spring]
type=basicmodel
address=164C60
filename=object/bane_banebottom.nja.sa1mdl
texture=OBJ_REGULAR

[Iron Ball]
type=basicmodel
address=165E80
filename=object/sikake_ironball.nja.sa1mdl
texture=OBJ_REGULAR

[Iron Ball (Ring)]
type=basicmodel
address=166164
filename=object/ironball_typeb_torus5.nja.sa1mdl
texture=OBJ_REGULAR

[Iron Ball (Joint)]
type=basicmodel
address=1664B0
filename=object/ironball_typeb_iron_joint.nja.sa1mdl
texture=OBJ_REGULAR

[Dash Panel]
type=basicmodel
address=166F58
filename=object/kasoku_panel.nja.sa1mdl
animations=no_unite/kasoku_panel.nam.saanim
texture=OBJ_REGULAR

[Dash Panel Conveyer Spin]
type=animation
address=166FDC
filename=object/no_unite/kasoku_panel.nam.saanim
numparts=3

[Capsule]
type=basicmodel
address=16869C
filename=object/kaihoubox_body.nja.sa1mdl
texture=OBJ_REGULAR

[Master Emerald Shard]
type=basicmodel
address=168A88
filename=object/obj_emekakera.nja.sa1mdl
texture=OBJ_REGULAR

[Spikes]
type=basicmodel
address=169860
filename=object/toge_togebody.nja.sa1mdl
texture=OBJ_REGULAR

[Switch Collision]
type=basicmodel
address=169A3C
filename=object/no_unite/sikake_cl_button.nja.sa1mdl

[Switch]
type=basicmodel
address=16A480
filename=object/switch_body.nja.sa1mdl
texture=OBJ_REGULAR

[Dash Ring]
type=basicmodel
address=16B2B0
filename=object/dushring_cyl6_1.nja.sa1mdl
texture=OBJ_REGULAR

[Balloon]
type=basicmodel
address=16C458
filename=object/baloon_esc_baloon.nja.sa1mdl
texture=OBJ_REGULAR

[Item Box]
type=basicmodel
address=16D508
filename=object/itembox_boxbody.nja.sa1mdl
texture=OBJ_REGULAR

[Character Shadow Blob]
type=basicmodel
address=16D614
filename=object/player_shadow.nja.sa1mdl
texture=OBJ_REGULAR

[Rocket Platform]
type=basicmodel
address=16E9A4
filename=object/rocket_launcher_body.nja.sa1mdl
animations=no_unite/rocket_launcher_body.nam.saanim
texture=OBJ_REGULAR

[Rocket Platform Hatch Opening]
type=animation
address=16EC68
filename=object/no_unite/rocket_launcher_body.nam.saanim
numparts=3

[Rocket Missile]
type=basicmodel
address=172338
filename=object/rocket_hontai_2nd_body.nja.sa1mdl
animations=object/no_unite/rocket_hontai_2nd_body.nam.saanim,object/no_unite/rocket_hontai_tate_2nd_body.nam.saanim
texture=OBJ_REGULAR

[Horizontal Rocket Launch]
type=animation
address=17284C
filename=object/no_unite/rocket_hontai_2nd_body.nam.saanim
numparts=9

[Vertical Rocket Launch]
type=animation
address=172D10
filename=object/no_unite/rocket_hontai_tate_2nd_body.nam.saanim
numparts=9

[Weed]
type=basicmodel
address=173478
filename=object/jyotyu_kusa.nja.sa1mdl
animations=object/jyotyu_kusa.nam.saanim
texture=OBJ_REGULAR

[001736AC]
type=animation
address=1736AC
filename=object/jyotyu_kusa.nam.saanim
numparts=8

[Weed (Cut)]
type=basicmodel
address=173CFC
filename=object/jyotyu_kusa_after.nja.sa1mdl
texture=OBJ_REGULAR

[Weed (Parts)]
type=basicmodel
address=173DE0
filename=object/jyotyu_kusa_parts.nja.sa1mdl
texture=OBJ_REGULAR

[Jump Panel]
type=basicmodel
address=174728
filename=object/jumppanel_base.nja.sa1mdl
texture=OBJ_REGULAR

[Jump Panel Numbers]
type=basicmodel
address=174904
filename=object/no_unite/jumppanel_numbers.nja.sa1mdl
texture=CON_REGULAR

[Jump Panel (Last, Unused)]
type=basicmodel
address=1752F8
filename=object/lastpanel_base.nja.sa1mdl
texture=OBJ_REGULAR

[Triple Spring]
type=basicmodel
address=175DD4
filename=object/bane_yoko_body.nja.sa1mdl
texture=OBJ_REGULAR

[Bridge Vertical Rope]
type=basicmodel
address=175F58
filename=object/no_unite/o_hasi_tate.nja.sa1mdl

[Bridge Horizontal Rope]
type=basicmodel
address=176100
filename=object/no_unite/o_hasi_yoko.nja.sa1mdl

[Bridge Board]
type=basicmodel
address=1762D4
filename=object/no_unite/o_hasi_shita.nja.sa1mdl

[Checkpoint]
type=basicmodel
address=17853C
filename=object/savepoint_bmerge9.nja.sa1mdl
texture=OBJ_REGULAR

[Dynamite]
type=basicmodel
address=1790C4
filename=object/sikake_dynamite.nja.sa1mdl
texture=OBJ_REGULAR

[Character Upgrade Effect]
type=basicmodel
address=17951C
filename=object/luitem_itemget.nja.sa1mdl
animations=no_unite/luitem_itemget.nam.saanim
texture=OBJ_REGULAR

[Character Upgrade Light Effect]
type=basicmodel
address=179974
filename=object/luitem_light.nja.sa1mdl
texture=OBJ_REGULAR

[Character Upgrade Floor Effect]
type=basicmodel
address=179A78
filename=object/luitem_yuka.nja.sa1mdl
texture=OBJ_REGULAR

[Character Upgrade Collected Aura Animation]
type=animation
address=179BC4
filename=object/no_unite/luitem_itemget.nam.saanim
numparts=1

[Hint Monitor]
type=basicmodel
address=17AA08
filename=object/hintbox_body.nja.sa1mdl
texture=OBJ_REGULAR

[Debug Arrow (Y Direction)]
type=basicmodel
address=17BF00
filename=nondisp/arrow_y.nja.sa1mdl

[Debug Arrow (Z Direction)]
type=basicmodel
address=17BF34
filename=nondisp/arrow_z.nja.sa1mdl

[Sonic Action List]
type=animationlist
address=182850
filename=figure/sonic/ActionList.ini
count=121

[Sonic Weld List]
type=weldlist
address=1830EC
filename=figure/sonic/WeldList.ini

[Sonic]
type=basicmodel
address=18B27C
filename=figure/sonic/models/s_kihon10_sonic.nja.sa1mdl
animations=s_wait0.nam.saanim,s_wait1.nam.saanim,s_wait2.nam.saanim,s_wait3.nam.saanim,s_walk0.nam.saanim,s_run0.nam.saanim,s_run1.nam.saanim,s_run2.nam.saanim,s_stop0.nam.saanim,s_baneup0.nam.saanim,s_baneup1.nam.saanim,s_baneup2.nam.saanim,s_baneup3.nam.saanim,s_maxrun.nam.saanim,s_crash0.nam.saanim,s_stop1.nam.saanim,s_standup1.nam.saanim,s_n_damage0.nam.saanim,s_n_damage1.nam.saanim,s_die0.nam.saanim,s_push1.nam.saanim,s_push2.nam.saanim,s_rollfly.nam.saanim,s_standup0.nam.saanim,s_icemove0.nam.saanim,s_hold0.nam.saanim,s_holdrun0.nam.saanim,s_hwait0.nam.saanim,s_holdwalk0.nam.saanim,s_holdup0.nam.saanim,s_holdup1.nam.saanim,s_holdup2.nam.saanim,s_holdup3.nam.saanim,s_holdstop0.nam.saanim,s_holdstop1.nam.saanim,s_throw0.nam.saanim,s_throw1.nam.saanim,s_throwup0.nam.saanim,s_throwup1.nam.saanim,s_touch0.nam.saanim,s_touch1.nam.saanim,s_takeback0.nam.saanim,s_shake0.nam.saanim,s_hasigo0.nam.saanim,s_zitabata.nam.saanim,s_sakataiki_f.nam.saanim,s_sakataiki_b.nam.saanim,s_sakataiki_r.nam.saanim,s_sakataiki_l.nam.saanim,s_rocket0.nam.saanim,s_rocket1.nam.saanim,s_kimepose0.nam.saanim,s_kimepose1.nam.saanim,s_carton.nam.saanim,s_tukamari0.nam.saanim,s_furatsuki0.nam.saanim,s_untei1.nam.saanim,s_u_taiki0.nam.saanim,s_u_taiki1.nam.saanim,s_suberi0.nam.saanim,s_pjump0.nam.saanim,s_pjump1.nam.saanim,s_awa0.nam.saanim,s_lspind0.nam.saanim
texture=SONIC

[Sonic (Curled)]
type=basicmodel
address=192E1C
filename=figure/sonic/models/s_spin0_s_spin0.nja.sa1mdl
animations=s_spin0.nam.saanim
texture=SONIC

[Sonic Left Foot Morph 1]
type=basicmodel
address=1931E0
filename=figure/sonic/models/sonic_fl0.nja.sa1mdl
texture=SONIC

[Sonic Left Foot Morph 2]
type=basicmodel
address=1935A4
filename=figure/sonic/models/sonic_fl1.nja.sa1mdl
texture=SONIC

[Sonic Left Foot Morph 3]
type=basicmodel
address=193978
filename=figure/sonic/models/sonic_fl2.nja.sa1mdl
texture=SONIC

[Sonic Right Foot Morph 1]
type=basicmodel
address=193D3C
filename=figure/sonic/models/sonic_fr0.nja.sa1mdl
texture=SONIC

[Sonic Right Foot Morph 2]
type=basicmodel
address=194100
filename=figure/sonic/models/sonic_fr1.nja.sa1mdl
texture=SONIC

[Sonic Right Foot Morph 3]
type=basicmodel
address=1944E0
filename=figure/sonic/models/sonic_fr2.nja.sa1mdl
texture=SONIC

[Sonic Jumpball]
type=basicmodel
address=19863C
filename=figure/sonic/models/s_spinball_s_spinball.nja.sa1mdl
animations=s_spinball.nam.saanim
texture=SONIC

[Sonic EV Head]
type=basicmodel
address=19C6E8
filename=figure/sonic/models/s_kihon10_s_head.nja.sa1mdl
animations=sonic_face_s_head.nas.saanim
texture=SONIC

; Missing: Sonic's Morph Head

[0001BA1F0]
type=animation
address=1BA1F0
filename=figure/sonic/models/sonic_face_s_head.nas.saanim
refmodel=s_kihon10_s_head.nja.sa1mdl

[Sonic Left Light Speed Shoe (Worn)]
type=basicmodel
address=19D060
filename=figure/sonic/models/s_items_s_l_items0.nja.sa1mdl
texture=SONIC

[Sonic Right Light Speed Shoe (Worn)]
type=basicmodel
address=19D9C0
filename=figure/sonic/models/s_items_s_r_items0.nja.sa1mdl
texture=SONIC

[Sonic Crystal Ring (Worn)]
type=basicmodel
address=19DDBC
filename=figure/sonic/models/s_ring_s_r_a3.nja.sa1mdl
texture=SONIC

[Sonic Light Speed Shoes (Item)]
type=basicmodel
address=19F5E0
filename=figure/sonic/models/s_itemshoose_si_shoose.nja.sa1mdl
texture=SONIC

[Sonic Crystal Ring (Item)]
type=basicmodel
address=19F8B0
filename=figure/sonic/models/s_itemring_s_itemring.nja.sa1mdl
texture=SONIC

[Sonic Stand]
type=animation
address=1BC79C
filename=figure/sonic/models/s_wait0.nam.saanim
numparts=73

[001C07C0]
type=animation
address=1C07C0
filename=figure/sonic/models/s_wait1.nam.saanim
numparts=73

[001C36C4]
type=animation
address=1C36C4
filename=figure/sonic/models/s_wait2.nam.saanim
numparts=73

[Sonic Look Around]
type=animation
address=1C8B98
filename=figure/sonic/models/s_wait3.nam.saanim
numparts=73

[Sonic Walk]
type=animation
address=1CC67C
filename=figure/sonic/models/s_walk0.nam.saanim
numparts=73

[Sonic Speedwalk]
type=animation
address=1CFF80
filename=figure/sonic/models/s_run0.nam.saanim
numparts=73

[Sonic Jog]
type=animation
address=1D37B4
filename=figure/sonic/models/s_run1.nam.saanim
numparts=73

[Sonic Run]
type=animation
address=1D6A48
filename=figure/sonic/models/s_run2.nam.saanim
numparts=73

[Sonic Brake]
type=animation
address=1D96EC
filename=figure/sonic/models/s_stop0.nam.saanim
numparts=73

[Sonic Jump Spin (Curled Model)]
type=animation
address=1D9C70
filename=figure/sonic/models/s_spin0.nam.saanim
numparts=74

[Sonic Spring Launch]
type=animation
address=1DBC14
filename=figure/sonic/models/s_baneup0.nam.saanim
numparts=73

[Sonic Begin Falling From Spring Launch]
type=animation
address=1DF4C8
filename=figure/sonic/models/s_baneup1.nam.saanim
numparts=73

[Sonic Fall]
type=animation
address=1E2A0C
filename=figure/sonic/models/s_baneup2.nam.saanim
numparts=73

[Sonic Landing]
type=animation
address=1E5718
filename=figure/sonic/models/s_baneup3.nam.saanim
numparts=73

[Sonic Sprint]
type=animation
address=1E82CC
filename=figure/sonic/models/s_maxrun.nam.saanim
numparts=73

[Sonic Hit Wall]
type=animation
address=1EE108
filename=figure/sonic/models/s_crash0.nam.saanim
numparts=73

[Sonic Turn Around]
type=animation
address=1EFDCC
filename=figure/sonic/models/s_stop1.nam.saanim
numparts=73

[Sonic Uncurl]
type=animation
address=1F1760
filename=figure/sonic/models/s_standup1.nam.saanim
numparts=73

[Sonic Spin (Jumpball)]
type=animation
address=1F17F4
filename=figure/sonic/models/s_spinball.nam.saanim
numparts=1

[Sonic Damage]
type=animation
address=1F45D8
filename=figure/sonic/models/s_n_damage0.nam.saanim
numparts=73

[Sonic Land After Damage]
type=animation
address=1F8E9C
filename=figure/sonic/models/s_n_damage1.nam.saanim
numparts=73

[Sonic Death]
type=animation
address=2008F0
filename=figure/sonic/models/s_die0.nam.saanim
numparts=73

[Sonic Effect Trail]
type=basicmodel
address=200AE4
filename=figure/sonic/models/sonic_dash.nja.sa1mdl
texture=SON_EFF

[Sonic Jumpball Effect]
type=basicmodel
address=201520
filename=figure/sonic/models/s_spinball_spinball.nja.sa1mdl
texture=SON_EFF

[Sonic Ice]
type=basicmodel
address=201B50
filename=figure/sonic/models/sonic_s_ice.nja.sa1mdl
texture=STX_ICE0

[Sonic Ice Particles]
type=basicmodel
address=201D0C
filename=figure/sonic/models/s_ice1_s_ice1.nja.sa1mdl
texture=STX_ICE0

[Tails Action List]
type=animationlist
address=201EB8
filename=figure/miles/ActionList.ini
count=100

[Tails Weld List]
type=weldlist
address=202638
filename=figure/miles/WeldList.ini

[Tails]
type=basicmodel
address=20A7CC
filename=figure/miles/models/m_kihon3_miles.nja.sa1mdl
animations=m_banejump0.nam.saanim,m_banejump1.nam.saanim,m_banejump2.nam.saanim,m_banejump3.nam.saanim,m_crash0.nam.saanim,m_crash1.nam.saanim,m_h_baneup0.nam.saanim,m_h_baneup1.nam.saanim,m_h_baneup2.nam.saanim,m_h_baneup3.nam.saanim,m_h_hold0.nam.saanim,m_h_run0.nam.saanim,m_h_stop0.nam.saanim,m_h_stop1.nam.saanim,m_h_wait0.nam.saanim,m_h_walk0.nam.saanim,m_hashigo.nam.saanim,m_kimepose0.nam.saanim,m_kimepose1.nam.saanim,m_sbss0.nam.saanim,m_losepose0.nam.saanim,m_losepose1.nam.saanim,m_rocket0.nam.saanim,m_rocket1.nam.saanim,m_rollfly0.nam.saanim,m_run0.nam.saanim,m_run1.nam.saanim,m_shake0.nam.saanim,m_standup1.nam.saanim,m_stop0.nam.saanim,m_stop1.nam.saanim,m_suberi0.nam.saanim,m_suberi1.nam.saanim,m_takeback0.nam.saanim,m_throw0.nam.saanim,m_throw1.nam.saanim,m_touch0.nam.saanim,m_touch1.nam.saanim,m_u_taiki0.nam.saanim,m_u_taiki1.nam.saanim,m_untei0.nam.saanim,m_wait0.nam.saanim,m_walk0.nam.saanim,m_zitabata.nam.saanim,m_sbdown1.nam.saanim,m_sbdown2.nam.saanim,m_sbfront0.nam.saanim,m_sbfront1.nam.saanim,m_sbldamage.nam.saanim,m_sbleft0_m_kihon3_miles.nam.saanim,m_sbrdamage.nam.saanim,m_sbright0_m_kihon3_miles.nam.saanim,m_sbsa0.nam.saanim,m_sbsb0.nam.saanim,m_sbss0.nam.saanim,m_sbss1.nam.saanim
texture=MILES

[Tails (Flight)]
type=basicmodel
address=212488
filename=figure/miles/models/m_kihon4_miles.nja.sa1mdl
animations=m_atack_1.nam.saanim,m_atack_2.nam.saanim,m_atack_3.nam.saanim,m_atack_4.nam.saanim,m_atack_5.nam.saanim,m_atack_6.nam.saanim,m_atack_7.nam.saanim,m_atack_8.nam.saanim,m_atack_9.nam.saanim,m_atack_10.nam.saanim,m_atack_11.nam.saanim,m_flyup.nam.saanim,m_fly0.nam.saanim,m_fly1.nam.saanim,m_fly2.nam.saanim,m_sbjump0.nam.saanim,m_sbjump1.nam.saanim
texture=MILES

[Tails Jumpball]
type=basicmodel
address=214450
filename=figure/miles/models/m_spinball_m_spinball.nja.sa1mdl
animations=m_spinball.nam.saanim
texture=MILES

[Tails (Curled)]
type=basicmodel
address=21C188
filename=figure/miles/models/m_spin_m_spin.nja.sa1mdl
animations=m_spin.nam.saanim
texture=MILES

[Tails Left Tail Morph 1]
type=basicmodel
address=21EC7C
filename=figure/miles/models/miles_tail_l0.nja.sa1mdl
texture=MILES

[Tails Left Tail Morph 2]
type=basicmodel
address=21F288
filename=figure/miles/models/miles_tail_l1.nja.sa1mdl
texture=MILES

[Tails Right Tail Morph 1]
type=basicmodel
address=21F894
filename=figure/miles/models/miles_tail_r0.nja.sa1mdl
texture=MILES

[Tails Right Tail Morph 2]
type=basicmodel
address=21FEA0
filename=figure/miles/models/miles_tail_r1.nja.sa1mdl
texture=MILES

[Tails Tail Morph]
type=basicmodel
address=2204AC
filename=figure/miles/models/miles_tail_u.nja.sa1mdl
texture=MILES

[Tails EV Head]
type=basicmodel
address=223C98
filename=figure/miles/models/shape_kihon_m_head.nja.sa1mdl
texture=MILES

[Tails Tail Attack]
type=animation
address=239D18
filename=figure/miles/models/m_atack_1.nam.saanim
numparts=68

[Tails Tail Attack (Continuous 1)]
type=animation
address=23B58C
filename=figure/miles/models/m_atack_2.nam.saanim
numparts=68

[Tails Tail Attack (Continuous 2)]
type=animation
address=23C420
filename=figure/miles/models/m_atack_3.nam.saanim
numparts=68

[Tails Tail Attack (Continuous 3)]
type=animation
address=23D924
filename=figure/miles/models/m_atack_4.nam.saanim
numparts=68

[Tails Tail Attack (Continuous 4)]
type=animation
address=23EF18
filename=figure/miles/models/m_atack_5.nam.saanim
numparts=68

[Tails Tail Attack (Continuous 5)]
type=animation
address=23FDCC
filename=figure/miles/models/m_atack_6.nam.saanim
numparts=68

[Tails Tail Attack (Continuous 6)]
type=animation
address=240C00
filename=figure/miles/models/m_atack_7.nam.saanim
numparts=68

[Tails Tail Attack (Continuous 7)]
type=animation
address=241BD4
filename=figure/miles/models/m_atack_8.nam.saanim
numparts=68

[Tails Tail Attack (Continuous 8)]
type=animation
address=242DC8
filename=figure/miles/models/m_atack_9.nam.saanim
numparts=68

[Tails Tail Attack (Continuous 9)]
type=animation
address=243B8C
filename=figure/miles/models/m_atack_10.nam.saanim
numparts=68

[Tails Tail Attack (Continuous 10)]
type=animation
address=2449A0
filename=figure/miles/models/m_atack_11.nam.saanim
numparts=68

[Tails Spring Launch]
type=animation
address=245714
filename=figure/miles/models/m_banejump0.nam.saanim
numparts=68

[Tails Begin Falling from Spring Launch]
type=animation
address=2463C8
filename=figure/miles/models/m_banejump1.nam.saanim
numparts=68

[Tails Fall]
type=animation
address=24717C
filename=figure/miles/models/m_banejump2.nam.saanim
numparts=68

[Tails Landing]
type=animation
address=2497B0
filename=figure/miles/models/m_banejump3.nam.saanim
numparts=68

[Tails Hit Wall]
type=animation
address=24DCB4
filename=figure/miles/models/m_crash0.nam.saanim
numparts=68

[Tails Recover From Hitting Wall]
type=animation
address=250B28
filename=figure/miles/models/m_crash1.nam.saanim
numparts=68

[Tails Fly]
type=animation
address=25257C
filename=figure/miles/models/m_flyup.nam.saanim
numparts=68

[Tails Begin Tired Flight]
type=animation
address=2541F0
filename=figure/miles/models/m_fly0.nam.saanim
numparts=68

[Tails Tired Flight]
type=animation
address=255F84
filename=figure/miles/models/m_fly1.nam.saanim
numparts=68

[Tails Fast-Fall Flying]
type=animation
address=257598
filename=figure/miles/models/m_fly2.nam.saanim
numparts=68

[Tails Jump with Object]
type=animation
address=257F7C
filename=figure/miles/models/m_h_baneup0.nam.saanim
numparts=68

[Tails Begin Falling with Object]
type=animation
address=259290
filename=figure/miles/models/m_h_baneup1.nam.saanim
numparts=68

[Tails Fall with Object]
type=animation
address=259D24
filename=figure/miles/models/m_h_baneup2.nam.saanim
numparts=68

[Tails Landing with Object]
type=animation
address=25BBF8
filename=figure/miles/models/m_h_baneup3.nam.saanim
numparts=68

[Tails Pick Up/Put Down Object]
type=animation
address=25F64C
filename=figure/miles/models/m_h_hold0.nam.saanim
numparts=68

[Tails Run with Object]
type=animation
address=261600
filename=figure/miles/models/m_h_run0.nam.saanim
numparts=68

[Tails Brake with Object]
type=animation
address=264614
filename=figure/miles/models/m_h_stop0.nam.saanim
numparts=68

[Tails Turn Around with Object]
type=animation
address=265E48
filename=figure/miles/models/m_h_stop1.nam.saanim
numparts=68

[Tails Stand with Object]
type=animation
address=26745C
filename=figure/miles/models/m_h_wait0.nam.saanim
numparts=68

[Tails Walk with Object]
type=animation
address=269250
filename=figure/miles/models/m_h_walk0.nam.saanim
numparts=68

[Tails Climb Ladder]
type=animation
address=26C514
filename=figure/miles/models/m_hashigo.nam.saanim
numparts=68

[Tails Level Clear Pose]
type=animation
address=273228
filename=figure/miles/models/m_kimepose0.nam.saanim
numparts=68

[Tails Level Clear Pose to Standing]
type=animation
address=274B2C
filename=figure/miles/models/m_kimepose1.nam.saanim
numparts=68

[Tails Super-High Jump (Horizontal Spin)]
type=animation
address=276E80
filename=figure/miles/models/m_sbss0.nam.saanim
numparts=68

[Tails Begin Lost Race Pose]
type=animation
address=27EBE4
filename=figure/miles/models/m_losepose0.nam.saanim
numparts=68

[Tails Lost Race Pose]
type=animation
address=280A98
filename=figure/miles/models/m_losepose1.nam.saanim
numparts=68

[Tails Hold Vertical Rocket]
type=animation
address=28215C
filename=figure/miles/models/m_rocket0.nam.saanim
numparts=68

[Tails Hold Horizontal Rocket]
type=animation
address=283910
filename=figure/miles/models/m_rocket1.nam.saanim
numparts=68

[Tails Caught in Updraft]
type=animation
address=287184
filename=figure/miles/models/m_rollfly0.nam.saanim
numparts=68

[Tails Jog]
type=animation
address=289FC8
filename=figure/miles/models/m_run0.nam.saanim
numparts=68

[Tails Hover Above Ground]
type=animation
address=28B50C
filename=figure/miles/models/m_run1.nam.saanim
numparts=68

[Tails Shake Tree]
type=animation
address=28CC60
filename=figure/miles/models/m_shake0.nam.saanim
numparts=68

[Tails Spin (Curled Model)]
type=animation
address=28D1B4
filename=figure/miles/models/m_spin.nam.saanim
numparts=69

[Tails Spin (Jumpball)]
type=animation
address=28D248
filename=figure/miles/models/m_spinball.nam.saanim
numparts=1

[Tails Uncurl]
type=animation
address=28E98C
filename=figure/miles/models/m_standup1.nam.saanim
numparts=68

[Tails Brake]
type=animation
address=293F80
filename=figure/miles/models/m_stop0.nam.saanim
numparts=68

[Tails Turn Around]
type=animation
address=296354
filename=figure/miles/models/m_stop1.nam.saanim
numparts=68

[Tails Sliding]
type=animation
address=297C08
filename=figure/miles/models/m_suberi0.nam.saanim
numparts=68

[Tails Stop Sliding]
type=animation
address=2993BC
filename=figure/miles/models/m_suberi1.nam.saanim
numparts=68

[Tails Pull]
type=animation
address=29BB50
filename=figure/miles/models/m_takeback0.nam.saanim
numparts=68

[Tails Throw Object (Overhand)]
type=animation
address=2A3374
filename=figure/miles/models/m_throw0.nam.saanim
numparts=68

[Tails Throw Object (Underhand)]
type=animation
address=2A8ED8
filename=figure/miles/models/m_throw1.nam.saanim
numparts=68

[Tails Grab Tree]
type=animation
address=2A988C
filename=figure/miles/models/m_touch0.nam.saanim
numparts=68

[Tails Hold Tree]
type=animation
address=2AB590
filename=figure/miles/models/m_touch1.nam.saanim
numparts=68

[Tails Hold Monkeybars (Right Side Forward)]
type=animation
address=2ACD44
filename=figure/miles/models/m_u_taiki0.nam.saanim
numparts=68

[Tails Hold Monkeybars (Left Side Forward)]
type=animation
address=2AE608
filename=figure/miles/models/m_u_taiki1.nam.saanim
numparts=68

[Tails Climb Monkeybars]
type=animation
address=2B36EC
filename=figure/miles/models/m_untei0.nam.saanim
numparts=68

[Tails Stand]
type=animation
address=2B5000
filename=figure/miles/models/m_wait0.nam.saanim
numparts=68

[Tails Walk]
type=animation
address=2B7C44
filename=figure/miles/models/m_walk0.nam.saanim
numparts=68

[Tails Launched]
type=animation
address=2B9898
filename=figure/miles/models/m_zitabata.nam.saanim
numparts=68

[Knuckles Action List]
type=animationlist
address=2B9A30
filename=figure/knuckles/ActionList.ini
count=98

[Knuckles Weld List]
type=weldlist
address=2BA194
filename=figure/knuckles/WeldList.ini

[Knuckles]
type=basicmodel
address=2C20DC
filename=figure/knuckles/models/knuck_a.nja.sa1mdl
animations=k_baneup2.nam.saanim,k_crash0.nam.saanim,k_crash1.nam.saanim,k_kabeup0.nam.saanim,k_panch0.nam.saanim,k_panch1.nam.saanim,k_panch2.nam.saanim,k_panch22.nam.saanim,k_panch3.nam.saanim,k_panch32.nam.saanim,k_panch4.nam.saanim,k_panch5.nam.saanim,k_panch52.nam.saanim,k_panch6.nam.saanim,k_panch62.nam.saanim,k_panch7.nam.saanim,k_panch72.nam.saanim,k_panch8.nam.saanim,k_panch82.nam.saanim,k_panch9.nam.saanim,k_push1.nam.saanim,k_rollfly0.nam.saanim,k_run0.nam.saanim,k_shake0.nam.saanim,k_standup1.nam.saanim,k_stop0.nam.saanim,k_stop1.nam.saanim,k_throw0.nam.saanim,k_throw1.nam.saanim,k_touch0.nam.saanim,k_touch1.nam.saanim,k_tukamari0.nam.saanim,k_wait0.nam.saanim,k_walk0.nam.saanim,k_walk1.nam.saanim,k_anahori0.nam.saanim,k_anahori1.nam.saanim,k_h_run0.nam.saanim,k_h_stop0.nam.saanim,k_h_stop1.nam.saanim,k_h_wait0.nam.saanim,k_h_walk0.nam.saanim,k_hashigo.nam.saanim,k_hold0.nam.saanim,k_kimepose0.nam.saanim,k_kimepose1.nam.saanim,k_n_damage0.nam,k_n_damage1.nam,k_n_die0.nam,k_n_die1.nam,k_rocket0.nam.saanim,k_rocket1.nam.saanim,k_takeback0.nam.saanim,k_u_taiki0.nam.saanim,k_u_taiki1.nam.saanim,k_untei1.nam.saanim
texture=KNUCKLES

[Knuckles (Flight)]
type=basicmodel
address=2C98B4
filename=figure/knuckles/models/knuck_b.nja.sa1mdl
animations=k_baneup0.nam.saanim,k_baneup1.nam.saanim,k_baneup3.nam.saanim,k_fly0.nam.saanim,k_fly1.nam.saanim,k_fly2.nam.saanim,k_kabe0.nam.saanim,k_kabe1.nam.saanim,k_kabe2.nam.saanim,k_kabewait0.nam.saanim,k_lkabe0.nam.saanim,k_rkabe0.nam.saanim,k_run1.nam.saanim,k_anaup0.nam.saanim,k_anaup1.nam.saanim,k_h_baneup0.nam.saanim,k_h_baneup1.nam.saanim,k_h_baneup2.nam.saanim,k_h_baneup3.nam.saanim,k_zitabata.nam.saanim
texture=KNUCKLES

[Knuckles Jumpball]
type=basicmodel
address=2CB87C
filename=figure/knuckles/models/knuck_ball.nja.sa1mdl
animations=k_spinball.nam.saanim
texture=KNUCKLES

[Knuckles (Curled)]
type=basicmodel
address=2D30CC
filename=figure/knuckles/models/knuck_spin.nja.sa1mdl
animations=k_spin.nam.saanim
texture=KNUCKLES

[Knuckles EV Head]
type=basicmodel
address=2D9784
filename=figure/knuckles/models/knuckles41_k_head0.nja.sa1mdl
texture=KNUCKLES

[Knuckles Punch Effect]
type=basicmodel
address=2F42B0
filename=figure/knuckles/models/knuckles_combo.nja.sa1mdl
texture=KNU_EFF

[Knuckles Spring Launch]
type=animation
address=2F5654
filename=figure/knuckles/models/k_baneup0.nam.saanim
numparts=73

[Knuckles Begin Falling from Spring Launch]
type=animation
address=2F7078
filename=figure/knuckles/models/k_baneup1.nam.saanim
numparts=73

[Knuckles Fall]
type=animation
address=2F841C
filename=figure/knuckles/models/k_baneup2.nam.saanim
numparts=73

[Knuckles Landing]
type=animation
address=2FCA78
filename=figure/knuckles/models/k_baneup3.nam.saanim
numparts=73

[Knuckles Hit Wall]
type=animation
address=3011E4
filename=figure/knuckles/models/k_crash0.nam.saanim
numparts=73

[Knuckles Recover from Hitting Wall]
type=animation
address=305A50
filename=figure/knuckles/models/k_crash1.nam.saanim
numparts=73

[Knuckles Glide]
type=animation
address=306FE4
filename=figure/knuckles/models/k_fly0.nam.saanim
numparts=73

[Knuckles Latch Onto Wall]
type=animation
address=308A58
filename=figure/knuckles/models/k_fly1.nam.saanim
numparts=73

[Knuckles Cancel Glide]
type=animation
address=30A6FC
filename=figure/knuckles/models/k_fly2.nam.saanim
numparts=73

[Knuckles Climb Wall]
type=animation
address=30D9E0
filename=figure/knuckles/models/k_kabe0.nam.saanim
numparts=73

[Knuckles Climb Up Ledge 1]
type=animation
address=310B04
filename=figure/knuckles/models/k_kabe1.nam.saanim
numparts=73

[Knuckles Climb Up Ledge 2]
type=animation
address=314278
filename=figure/knuckles/models/k_kabe2.nam.saanim
numparts=73

[Knuckles Hold Onto Wall]
type=animation
address=318C10
filename=figure/knuckles/models/k_kabewait0.nam.saanim
numparts=73

[Knuckles Scaling Wall (Left)]
type=animation
address=31BAD4
filename=figure/knuckles/models/k_lkabe0.nam.saanim
numparts=73

[Knuckles First Punch]
type=animation
address=3209D0
filename=figure/knuckles/models/k_panch0.nam.saanim
numparts=73

[Knuckles Second Punch]
type=animation
address=32521C
filename=figure/knuckles/models/k_panch1.nam.saanim
numparts=73

[Knuckles Mega Punch]
type=animation
address=32C0E8
filename=figure/knuckles/models/k_panch2.nam.saanim
numparts=73

[Knuckles Mega Punch Cooldown]
type=animation
address=32E9FC
filename=figure/knuckles/models/k_panch22.nam.saanim
numparts=73

[00335458]
type=animation
address=335458
filename=figure/knuckles/models/k_panch3.nam.saanim
numparts=73

[00337F3C]
type=animation
address=337F3C
filename=figure/knuckles/models/k_panch32.nam.saanim
numparts=73

[00343058]
type=animation
address=343058
filename=figure/knuckles/models/k_panch4.nam.saanim
numparts=73

[003461C4]
type=animation
address=3461C4
filename=figure/knuckles/models/k_panch5.nam.saanim
numparts=73

[00348180]
type=animation
address=348180
filename=figure/knuckles/models/k_panch52.nam.saanim
numparts=73

[0034AB9C]
type=animation
address=34AB9C
filename=figure/knuckles/models/k_panch6.nam.saanim
numparts=73

[0034BF78]
type=animation
address=34BF78
filename=figure/knuckles/models/k_panch62.nam.saanim
numparts=73

[003541A4]
type=animation
address=3541A4
filename=figure/knuckles/models/k_panch7.nam.saanim
numparts=73

[00357090]
type=animation
address=357090
filename=figure/knuckles/models/k_panch72.nam.saanim
numparts=73

[0035D5CC]
type=animation
address=35D5CC
filename=figure/knuckles/models/k_panch8.nam.saanim
numparts=73

[003608A8]
type=animation
address=3608A8
filename=figure/knuckles/models/k_panch82.nam.saanim
numparts=73

[00367B44]
type=animation
address=367B44
filename=figure/knuckles/models/k_panch9.nam.saanim
numparts=73

[Knuckles Push]
type=animation
address=36A318
filename=figure/knuckles/models/k_push1.nam.saanim
numparts=73

[Knuckles Scaling Wall (Right)]
type=animation
address=36CE7C
filename=figure/knuckles/models/k_rkabe0.nam.saanim
numparts=73

[Knuckles Caught in Updraft]
type=animation
address=36F020
filename=figure/knuckles/models/k_rollfly0.nam.saanim
numparts=73

[Knuckles Jog]
type=animation
address=3725B4
filename=figure/knuckles/models/k_run0.nam.saanim
numparts=73

[Knuckles Run]
type=animation
address=375838
filename=figure/knuckles/models/k_run1.nam.saanim
numparts=73

[Knuckles Shake Tree]
type=animation
address=3770DC
filename=figure/knuckles/models/k_shake0.nam.saanim
numparts=73

[Knuckles Spin (Curled Model)]
type=animation
address=377620
filename=figure/knuckles/models/k_spin.nam.saanim
numparts=74

[Knuckles Spin (Jumpball)]
type=animation
address=3776B4
filename=figure/knuckles/models/k_spinball.nam.saanim
numparts=1

[Knuckles Uncurl]
type=animation
address=379048
filename=figure/knuckles/models/k_standup1.nam.saanim
numparts=73

[Knuckles Brake]
type=animation
address=37D71C
filename=figure/knuckles/models/k_stop0.nam.saanim
numparts=73

[Knuckles Turn Around]
type=animation
address=37F3E0
filename=figure/knuckles/models/k_stop1.nam.saanim
numparts=73

[Knuckles Throw Object (Overhand)]
type=animation
address=38782C
filename=figure/knuckles/models/k_throw0.nam.saanim
numparts=73

[Knuckles Throw Object (Underhand)]
type=animation
address=38E428
filename=figure/knuckles/models/k_throw1.nam.saanim
numparts=73

[Knuckles Grab Tree]
type=animation
address=38EECC
filename=figure/knuckles/models/k_touch0.nam.saanim
numparts=73

[Knuckles Hold Tree]
type=animation
address=390730
filename=figure/knuckles/models/k_touch1.nam.saanim
numparts=73

[Knuckles Hang Onto Pulley/Hook]
type=animation
address=392454
filename=figure/knuckles/models/k_tukamari0.nam.saanim
numparts=73

[Knuckles Stand]
type=animation
address=394DD8
filename=figure/knuckles/models/k_wait0.nam.saanim
numparts=73

[Knuckles Walk]
type=animation
address=397FCC
filename=figure/knuckles/models/k_walk0.nam.saanim
numparts=73

[Gamma Action List]
type=animationlist
address=39B310
filename=figure/e102/ActionList.ini
count=71

[Gamma Weld List]
type=weldlist
address=39B820
filename=figure/e102/WeldList.ini

[E-102 Gamma]
type=basicmodel
address=3A5938
filename=figure/e102/models/e102_a.nja.sa1mdl
animations=e_wait0.nam.saanim,e_wait1.nam.saanim,e_wait2.nam.saanim,e_walk0.nam.saanim,e_run0.nam.saanim,e_run1.nam.saanim,e_run2.nam.saanim,e_jump00.nam.saanim,e_jump0.nam.saanim,e_jump1.nam.saanim,e_jump2.nam.saanim,e_jump3.nam.saanim,e_stop0.nam.saanim,e_stop1.nam.saanim,e_stop4.nam.saanim,e_wchange0.nam.saanim,e_wchange1.nam.saanim,e_crash0.nam.saanim,e_wwait0.nam.saanim,e_touch0.nam.saanim,e_shake0.nam.saanim,e_push0.nam.saanim,e_takeback.nam.saanim,e_hjump00.nam.saanim,e_hjump0.nam.saanim,e_hjump1.nam.saanim,e_hjump2.nam.saanim,e_hjump3.nam.saanim,e_hwchange0.nam.saanim,e_hwchange1.nam.saanim,e_hwwait0.nam.saanim,e_hold0.nam.saanim,e_hwalk0.nam.saanim,e_hrun0.nam.saanim,e_hrun1.nam.saanim,e_hrun2.nam.saanim,e_hstop0.nam.saanim,e_hstop1.nam.saanim,e_hwait0.nam.saanim,e_shoot0.nam.saanim,e_shoot1.nam.saanim,e_throw0.nam.saanim,e_throw1.nam.saanim,e_hover0.nam.saanim,e_hover1.nam.saanim,e_hashigo0.nam.saanim,e_kimepose0.nam.saanim,e_kimepose1.nam.saanim,e_die.nam.saanim,e_n_damage0.nam.saanim,e_n_damage1.nam.saanim,e_wait_a0.nam.saanim,e_wait_a1.nam.saanim
texture=E102

[E-102 Gamma Targeting Arm]
type=basicmodel
address=3A6794
filename=figure/e102/models/e102_gun.nja.sa1mdl
animations=e_gun_back.nam.saanim,e_gun_front.nam.saanim,e_gun_left.nam.saanim,e_gun_right.nam.saanim,e_gun_top.nam.saanim,e_gun_under.nam.saanim
texture=E102

[E-102 Gamma Normal Blaster]
type=basicmodel
address=3A6FC8
filename=figure/e102/models/e102_normalgun.nja.sa1mdl
texture=E102

[E-102 Gamma Laser Blaster]
type=basicmodel
address=3A7C50
filename=figure/e102/models/e102_itemgun.nja.sa1mdl
texture=E102

[E-102 Gamma Normal Blaster A]
type=basicmodel
address=3A8484
filename=figure/e102/models/e102_normalgun_a.nja.sa1mdl
texture=E102

[E-102 Gamma Laser Blaser A]
type=basicmodel
address=3A910C
filename=figure/e102/models/e102_itemgun_a.nja.sa1mdl
texture=E102

[E-102 Gamma Hover Jet]
type=basicmodel
address=3A96C8
filename=figure/e102/models/e102_fan.nja.sa1mdl
texture=E102

[E-102 Gamma Scope]
type=basicmodel
address=3AA18C
filename=figure/e102/models/e102_scope.nja.sa1mdl
animations=e_scope.nam.saanim
texture=E102

[E-102 Gamma Blaster Effect]
type=basicmodel
address=3AAA8C
filename=figure/e102/models/e102_swb.nja.sa1mdl
texture=E102BEAM

[E-102 Gamma Targeting Beam]
type=basicmodel
address=3AACB4
filename=figure/e102/models/e102_ef_beam.nja.sa1mdl
texture=E102BEAM

[E-102 Gamma Laser Blast]
type=basicmodel
address=3AAF30
filename=figure/e102/models/e102_ef_beam2.nja.sa1mdl
texture=E102BEAM

[E-102 Gamma Hover Jet Effect]
type=basicmodel
address=3AB288
filename=figure/e102/models/e_fun_ejet.nja.sa1mdl
texture=E102EFFECT

[E-102 Gamma Laser Blaster (Item)]
type=basicmodel
address=3ABED8
filename=figure/e102/models/e102_itemgun_e102_itemgun.nja.sa1mdl
texture=E102

[E-102 Gamma Hover Jet (Item)]
type=basicmodel
address=3AC428
filename=figure/e102/models/e_itemfun_e_itemfun.nja.sa1mdl
texture=E102

[E-102 Gamma Stand]
type=animation
address=3AD97C
filename=figure/e102/models/e_wait0.nam.saanim
numparts=77

[E-102 Gamma Begin Fighting Stance]
type=animation
address=3B01A0
filename=figure/e102/models/e_wait1.nam.saanim
numparts=77

[E-102 Gamma Fighting Stance]
type=animation
address=3B13E4
filename=figure/e102/models/e_wait2.nam.saanim
numparts=77

[E-102 Gamma Walk]
type=animation
address=3B4308
filename=figure/e102/models/e_walk0.nam.saanim
numparts=77

[E-102 Gamma Jog]
type=animation
address=3B71EC
filename=figure/e102/models/e_run0.nam.saanim
numparts=77

[E-102 Gamma Mode Change]
type=animation
address=3BA4F0
filename=figure/e102/models/e_run1.nam.saanim
numparts=77

[E-102 Gamma Wheel Mode]
type=animation
address=3BC104
filename=figure/e102/models/e_run2.nam.saanim
numparts=77

[E-102 Gamma Shoot Behind (Blaster Arm)]
type=animation
address=3BC938
filename=figure/e102/models/e_gun_back.nam.saanim
numparts=12

[E-102 Gamma Shoot Forward (Blaster Arm)]
type=animation
address=3BD18C
filename=figure/e102/models/e_gun_front.nam.saanim
numparts=12

[E-102 Gamma Shoot Left (Blaster Arm)]
type=animation
address=3BD9B0
filename=figure/e102/models/e_gun_left.nam.saanim
numparts=12

[E-102 Gamma Shoot Right (Blaster Arm)]
type=animation
address=3BE3B4
filename=figure/e102/models/e_gun_right.nam.saanim
numparts=12

[E-102 Gamma Shoot Above (Blaster Arm)]
type=animation
address=3BEBD8
filename=figure/e102/models/e_gun_top.nam.saanim
numparts=12

[E-102 Gamma Shoot Below (Blaster Arm)]
type=animation
address=3BF3FC
filename=figure/e102/models/e_gun_under.nam.saanim
numparts=12

[E-102 Gamma Begin Jump]
type=animation
address=3C0CC0
filename=figure/e102/models/e_jump00.nam.saanim
numparts=77

[E-102 Gamma Jump/Spring Launch]
type=animation
address=3C2624
filename=figure/e102/models/e_jump0.nam.saanim
numparts=77

[E-102 Gamma Begin Falling from Jump/Spring Launch]
type=animation
address=3C4268
filename=figure/e102/models/e_jump1.nam.saanim
numparts=77

[E-102 Gamma Fall]
type=animation
address=3C5DAC
filename=figure/e102/models/e_jump2.nam.saanim
numparts=77

[E-102 Gamma Landing]
type=animation
address=3C7970
filename=figure/e102/models/e_jump3.nam.saanim
numparts=77

[E-102 Gamma Brake (Wheel Mode)]
type=animation
address=3CAAD4
filename=figure/e102/models/e_stop0.nam.saanim
numparts=77

[E-102 Gamma Turn Around (Wheel Mode)]
type=animation
address=3CDC68
filename=figure/e102/models/e_stop1.nam.saanim
numparts=77

[E-102 Gamma Turn Around]
type=animation
address=3CF72C
filename=figure/e102/models/e_stop4.nam.saanim
numparts=77

[E-102 Gamma Change into Propeller Mode]
type=animation
address=3D4DF8
filename=figure/e102/models/e_wchange0.nam.saanim
numparts=77

[E-102 Gamma Change into Propeller Mode from Wheel Mode]
type=animation
address=3D8B44
filename=figure/e102/models/e_wchange1.nam.saanim
numparts=77

[E-102 Gamma Hit Wall]
type=animation
address=3DBFE8
filename=figure/e102/models/e_crash0.nam.saanim
numparts=77

[E-102 Gamma Propeller Mode]
type=animation
address=3DD6D4
filename=figure/e102/models/e_wwait0.nam.saanim
numparts=77

[E-102 Gamma Grab Tree]
type=animation
address=3DEF18
filename=figure/e102/models/e_touch0.nam.saanim
numparts=77

[E-102 Gamma Shake Tree]
type=animation
address=3E06BC
filename=figure/e102/models/e_shake0.nam.saanim
numparts=77

[E-102 Gamma Push A]
type=animation
address=3E3570
filename=figure/e102/models/e_push0.nam.saanim
numparts=77

[E-102 Gamma Pull]
type=animation
address=3E5EF4
filename=figure/e102/models/e_takeback.nam.saanim
numparts=77

[E-102 Gamma Jump with Object]
type=animation
address=3E7848
filename=figure/e102/models/e_hjump00.nam.saanim
numparts=77

[E-102 Gamma Spring Launch with Object]
type=animation
address=3E8D2C
filename=figure/e102/models/e_hjump0.nam.saanim
numparts=77

[E-102 Gamma Begin Falling from Jump/Spring Launch with Object]
type=animation
address=3EA8A0
filename=figure/e102/models/e_hjump1.nam.saanim
numparts=77

[E-102 Gamma Fall with Object]
type=animation
address=3EC044
filename=figure/e102/models/e_hjump2.nam.saanim
numparts=77

[E-102 Gamma Land with Object]
type=animation
address=3EDC08
filename=figure/e102/models/e_hjump3.nam.saanim
numparts=77

[E-102 Gamma Change into Propeller Mode with Object]
type=animation
address=3F2A74
filename=figure/e102/models/e_hwchange0.nam.saanim
numparts=77

[E-102 Gamma Change into Propeller Mode from Wheel Mode with Object]
type=animation
address=3F55B0
filename=figure/e102/models/e_hwchange1.nam.saanim
numparts=77

[E-102 Gamma Propeller Mode with Object]
type=animation
address=3F6ADC
filename=figure/e102/models/e_hwwait0.nam.saanim
numparts=77

[E-102 Gamma Pick Up/Put Down Object]
type=animation
address=3F9360
filename=figure/e102/models/e_hold0.nam.saanim
numparts=77

[E-102 Gamma Walk with Object]
type=animation
address=3FC274
filename=figure/e102/models/e_hwalk0.nam.saanim
numparts=77

[E-102 Gamma Jog with Object]
type=animation
address=3FF168
filename=figure/e102/models/e_hrun0.nam.saanim
numparts=77

[E-102 Gamma Mode Change with Object]
type=animation
address=40211C
filename=figure/e102/models/e_hrun1.nam.saanim
numparts=77

[E-102 Gamma Wheel Mode with Object]
type=animation
address=403840
filename=figure/e102/models/e_hrun2.nam.saanim
numparts=77

[E-102 Gamma Brake with Object (Wheel Mode)]
type=animation
address=406964
filename=figure/e102/models/e_hstop0.nam.saanim
numparts=77

[E-102 Gamma Turn Around with Object (Wheel Mode)]
type=animation
address=409918
filename=figure/e102/models/e_hstop1.nam.saanim
numparts=77

[E-102 Gamma Stand with Object]
type=animation
address=40AEBC
filename=figure/e102/models/e_hwait0.nam.saanim
numparts=77

[E-102 Gamma Shoot]
type=animation
address=40DCB0
filename=figure/e102/models/e_shoot0.nam.saanim
numparts=77

[E-102 Gamma Shoot in Midair]
type=animation
address=410E64
filename=figure/e102/models/e_shoot1.nam.saanim
numparts=77

[E-102 Gamma Throw Object (Overhand)]
type=animation
address=4158F8
filename=figure/e102/models/e_throw0.nam.saanim
numparts=77

[E-102 Gamma Throw Object (Underhand)]
type=animation
address=419F9C
filename=figure/e102/models/e_throw1.nam.saanim
numparts=77

[E-102 Gamma Begin Hover]
type=animation
address=41BE20
filename=figure/e102/models/e_hover0.nam.saanim
numparts=77

[E-102 Gamma Hover]
type=animation
address=41D654
filename=figure/e102/models/e_hover1.nam.saanim
numparts=77

[E-102 Gamma Lock-On Mode (Laser Scope)]
type=animation
address=41D850
filename=figure/e102/models/e_scope.nam.saanim
numparts=3

[E-102 Gamma Climb Ladder]
type=animation
address=421134
filename=figure/e102/models/e_hashigo0.nam.saanim
numparts=77

[E-102 Gamma Level Clear Pose A]
type=animation
address=429478
filename=figure/e102/models/e_kimepose0.nam.saanim
numparts=77

[E-102 Gamma Level Clear Pose to Standing]
type=animation
address=42B19C
filename=figure/e102/models/e_kimepose1.nam.saanim
numparts=77

[E-102 Gamma Death]
type=animation
address=431480
filename=figure/e102/models/e_die.nam.saanim
numparts=77

[E-102 Gamma Damage]
type=animation
address=434694
filename=figure/e102/models/e_n_damage0.nam.saanim
numparts=77

[E-102 Gamma Land After Damage]
type=animation
address=43B2A8
filename=figure/e102/models/e_n_damage1.nam.saanim
numparts=77

[E-102 Gamma Begin Idle]
type=animation
address=43E93C
filename=figure/e102/models/e_wait_a0.nam.saanim
numparts=77

[E-102 Gamma Idle]
type=animation
address=4429F0
filename=figure/e102/models/e_wait_a1.nam.saanim
numparts=77

[Amy's' Birdie]
type=basicmodel
address=445F8C
filename=figure/amy/models/wing_act.nja.sa1mdl
animations=wing_act.nam.saanim
texture=AMY

[Amy's Birdie Normal Animation]
type=animation
address=446940
filename=figure/amy/models/wing_act.nam.saanim
numparts=10

[Amy Action List]
type=animationlist
address=442C68
filename=figure/amy/ActionList.ini
count=81

[Amy Weld List]
type=weldlist
address=44323C
filename=figure/amy/WeldList.ini

[Amy]
type=basicmodel
address=44F524
filename=figure/amy/models/amy_a.nja.sa1mdl
animations=a_baneup0.nam.saanim,a_baneup1.nam.saanim,a_baneup2.nam.saanim,a_kimepose0.nam.saanim,a_run0.nam.saanim,a_run1.nam.saanim,a_run2.nam.saanim,a_stop0.nam.saanim,a_stop1.nam.saanim,a_wait0.nam.saanim,a_walk0.nam.saanim,a_attack1.nam.saanim,a_attack2.nam.saanim,a_attack3.nam.saanim,a_attack4.nam.saanim,a_dorumon0.nam.saanim,a_dorumon1.nam.saanim,a_dwalk0.nam.saanim,a_h_baneup0.nam.saanim,a_h_baneup1.nam.saanim,a_h_baneup2.nam.saanim,a_h_baneup3.nam.saanim,a_h_run0.nam.saanim,a_h_wait0.nam.saanim,a_h_walk0.nam.saanim,a_hashigo0.nam.saanim,a_hold0.nam.saanim,a_holdstop0.nam.saanim,a_holdstop1.nam.saanim,a_jumpat0.nam.saanim,a_taiki0.nam.saanim,a_taiki1.nam.saanim,a_taiki2.nam.saanim,a_n_damage0.nam.saanim,a_n_damage1.nam.saanim,a_n_die0.nam.saanim,a_n_die1.nam.saanim,a_push0.nam.saanim,a_rocket0.nam.saanim,a_rocket1.nam.saanim,a_rollat0.nam.saanim,a_rollat1.nam.saanim,a_rollat2.nam.saanim,a_rollat3.nam.saanim,a_runat0.nam.saanim,a_runat1.nam.saanim,a_runat2.nam.saanim,a_runat4.nam.saanim,a_runat5.nam.saanim,a_runat6.nam.saanim,a_shake0.nam.saanim,a_takeback0.nam.saanim,a_throw0.nam.saanim,a_throw1.nam.saanim,a_tukamari0.nam.saanim,a_touch0.nam.saanim,a_touch1.nam.saanim,a_zitabata.nam.saanim
texture=AMY

[Amy Barrel]
type=basicmodel
address=44FE84
filename=figure/amy/models/amy_drum.nja.sa1mdl
animations=ad_dwalk.nam.saanim,ad_dorumon.nam.saanim
texture=AMY

[Amy Long Hammer]
type=basicmodel
address=45336C
filename=figure/amy/models/amy_i_hammer.nja.sa1mdl
texture=AMY

[Amy Warrior Feather]
type=basicmodel
address=453D68
filename=figure/amy/models/amy_i_head.nja.sa1mdl
texture=AMY

[Amy EV Head]
type=basicmodel
address=457EEC
filename=figure/amy/models/shape_kihon_a_head.nja.sa1mdl
texture=AMY

[Amy Jump/Spring Launch]
type=animation
address=46F29C
filename=figure/amy/models/a_baneup0.nam.saanim
numparts=78

[Amy Begin Falling from Jump/Spring Launch]
type=animation
address=4708B0
filename=figure/amy/models/a_baneup1.nam.saanim
numparts=78

[Amy Fall]
type=animation
address=472BA4
filename=figure/amy/models/a_baneup2.nam.saanim
numparts=78

[Amy Level Clear Pose]
type=animation
address=47CBD8
filename=figure/amy/models/a_kimepose0.nam.saanim
numparts=78

[Amy Jog]
type=animation
address=48032C
filename=figure/amy/models/a_run0.nam.saanim
numparts=78

[Amy Run]
type=animation
address=483990
filename=figure/amy/models/a_run1.nam.saanim
numparts=78

[Amy Sprint]
type=animation
address=486E34
filename=figure/amy/models/a_run2.nam.saanim
numparts=78

[Amy Brake]
type=animation
address=48ABE8
filename=figure/amy/models/a_stop0.nam.saanim
numparts=78

[Amy Turn Around]
type=animation
address=48C79C
filename=figure/amy/models/a_stop1.nam.saanim
numparts=78

[Amy Stand]
type=animation
address=490080
filename=figure/amy/models/a_wait0.nam.saanim
numparts=78

[Amy Walk]
type=animation
address=493F64
filename=figure/amy/models/a_walk0.nam.saanim
numparts=78

[Big Action List]
type=animationlist
address=493F78
filename=figure/big/ActionList.ini
count=75

[Big Weld List]
type=weldlist
address=494504
filename=figure/big/WeldList.ini

[Big]
type=basicmodel
address=49DAC0
filename=figure/big/models/b_kihon0_bic.nja.sa1mdl
animations=b_baneup0.nam.saanim,b_baneup1.nam.saanim,b_run0.nam.saanim,b_wait0.nam.saanim,b_walk0.nam.saanim,b_jump0.nam.saanim,b_jump1.nam.saanim,b_kimepose0.nam.saanim,b_atcast0.nam.saanim,b_cast.nam.saanim,b_cast00.nam.saanim,b_h_baneup0.nam.saanim,b_h_baneup1.nam.saanim,b_h_jump0.nam.saanim,b_h_jump1.nam.saanim,b_mh_run0.nam.saanim,b_mh_wait0.nam.saanim,b_mh_walk0.nam.saanim,b_mhold0.nam,b_push0.nam.saanim,b_shake0.nam.saanim,b_takeback0.nam,b_throw0.nam.saanim,b_throw1.nam.saanim,b_touch0.nam.saanim,b_touch1.nam.saanim,b_hashigo0.nam.saanim,b_zitabata0.nam.saanim,0003CEB0.saanim,b_cast01.nam.saanim,b_cast1.nam.saanim,b_cast2.nam.saanim,b_cast3.nam.saanim,b_cast4.nam.saanim,b_cast5.nam.saanim,b_cast6.nam.saanim,b_joysmall.nam.saanim,b_joymiddle.nam.saanim,b_joybig0.nam.saanim,b_wcast2.nam,b_wcast3.nam,b_wcast4.nam,b_wcast5.nam,b_wcast6.nam,b_h_wait0.nam.saanim,b_h_walk0.nam.saanim,b_h_run0.nam.saanim,b_throw.saanim,b_hold0.nam.saanim,b_whold0.nam.saanim,b_wh_swim0.nam.saanim,b_wh_swim1.nam.saanim,b_wh_wait0.nam.saanim,b_wh_throw0.saanim,b_wh_throw1.nam.saanim
texture=BIG

[Big Life Belt (Worn)]
type=basicmodel
address=4A0374
filename=figure/big/models/b_itemukiwa_b_body.nja.sa1mdl
texture=BIG

[Big Life Belt (Worn, Morph)]
type=basicmodel
address=4A15A4
filename=figure/big/models/b_itemukiwa_b_body_z.nja.sa1mdl
texture=BIG

[Big Life Belt (Item)]
type=basicmodel
address=4A1B38
filename=figure/big/models/b_itemukiwa0_b_itemukiwa0.nja.sa1mdl
texture=BIG

[Big Power Rod]
type=basicmodel
address=4A280C
filename=figure/big/models/b_itemsao_b_itemsao.nja.sa1mdl
texture=BIG

[Big EV Head]
type=basicmodel
address=4A5FD0
filename=figure/big/models/shape_kihon_b_head.nja.sa1mdl
texture=BIG

[Big Jump]
type=animation
address=4AD458
filename=figure/big/models/b_baneup0.nam.saanim
numparts=73

[Big Jump Transition]
type=animation
address=4AF31C
filename=figure/big/models/b_baneup1.nam.saanim
numparts=73

[Big Speedwalking]
type=animation
address=4B2260
filename=figure/big/models/b_run0.nam.saanim
numparts=73

[Big Stand]
type=animation
address=4B4F84
filename=figure/big/models/b_wait0.nam.saanim
numparts=73

[Big Walk]
type=animation
address=4B7F48
filename=figure/big/models/b_walk0.nam.saanim
numparts=73

[Big Fall]
type=animation
address=4B9A2C
filename=figure/big/models/b_jump0.nam.saanim
numparts=73

[Big Landing]
type=animation
address=4BC038
filename=figure/big/models/b_jump1.nam.saanim
numparts=73

[Big Level Clear Pose]
type=animation
address=4C271C
filename=figure/big/models/b_kimepose0.nam.saanim
numparts=73

[Big Normal Lure]
type=basicmodel
address=4C4244
filename=figure/big/models/ruar_hontai.nja.sa1mdl
texture=FISHING

[Big Blue Lure Upgrade]
type=basicmodel
address=4C5B48
filename=figure/big/models/ruar_blue_hontai.nja.sa1mdl
texture=FISHING

[Big Red Lure Upgrade]
type=basicmodel
address=4C79B4
filename=figure/big/models/ruar_red_hontai.nja.sa1mdl
texture=FISHING

[Big Silver Lure Upgrade]
type=basicmodel
address=4C96C0
filename=figure/big/models/ruar_silver_hontai.nja.sa1mdl
texture=FISHING

[Big Gold Lure Upgrade]
type=basicmodel
address=4CB678
filename=figure/big/models/ruar_gold_hontai.nja.sa1mdl
texture=FISHING

[Big Normal Lure (Lowpoly)]
type=basicmodel
address=4CBD70
filename=figure/big/models/ruar_hontai_low.nja.sa1mdl
texture=FISHING

[Big Blue Lure (Lowpoly)]
type=basicmodel
address=4CC4F0
filename=figure/big/models/ruar_blue_hontai_low.nja.sa1mdl
texture=FISHING

[Big Red Lure (Lowpoly)]
type=basicmodel
address=4CCFE0
filename=figure/big/models/ruar_red_hontai_low.nja.sa1mdl
texture=FISHING

[Big Silver Lure (Lowpoly)]
type=basicmodel
address=4CD920
filename=figure/big/models/ruar_silver_hontai_low.nja.sa1mdl
texture=FISHING

[Big Gold Lure (Lowpoly)]
type=basicmodel
address=4CE264
filename=figure/big/models/ruar_gold_hontai_low.nja.sa1mdl
texture=FISHING

[Big Cast Circle]
type=basicmodel
address=4CE5CC
filename=figure/big/models/big_castmark0.nja.sa1mdl
texture=FISHING

[Big Cast Cursor]
type=basicmodel
address=4CE700
filename=figure/big/models/castmarc1_castmark1.nja.sa1mdl
texture=FISHING

[Red Sea Bream]
type=basicmodel
address=4D09B8
filename=sakana/data/tai_hontai.nja.sa1mdl
texture=TAI

[Big Froggy]
type=basicmodel
address=4D2A90
filename=figure/big/models/big_kaeru.nja.sa1mdl
animations=f_f0021_frog.nam.saanim,f_f0022_frog.nam.saanim,f_f0023_frog.nam.saanim
texture=BIG_KAERU

[Froggy Swimming]
type=animation
address=4D5C54
filename=figure/big/models/f_f0021_frog.nam.saanim
numparts=15

[Froggy Floating in Water]
type=animation
address=4D73B8
filename=figure/big/models/f_f0022_frog.nam.saanim
numparts=15

[Froggy Struggling in Water]
type=animation
address=4DA93C
filename=figure/big/models/f_f0023_frog.nam.saanim
numparts=15

[Eggman Action List]
type=animationlist
address=4DAA18
filename=figure/eggman/ActionList.ini
count=24

[Eggman Weld List]
type=weldlist
address=4DAC48
filename=figure/eggman/WeldList.ini

[Eggman]
type=basicmodel
address=4E5048
filename=figure/eggman/models/g_g0000_eggman.nja.sa1mdl
animations=g_g0001_eggman.nam.saanim,g_g0002_eggman.nam.saanim,g_g0003_eggman.nam.saanim,g_g0004_eggman.nam.saanim,g_g0005_eggman.nam.saanim,g_g0006_eggman.nam.saanim,g_g0007_eggman.nam.saanim,g_g0008_eggman.nam.saanim
texture=EGGMAN

[Eggman Standing]
type=animation
address=4E6A5C
filename=figure/eggman/models/g_g0001_eggman.nam.saanim
numparts=24

[Eggman Walking]
type=animation
address=4E9150
filename=figure/eggman/models/g_g0002_eggman.nam.saanim
numparts=24

[Eggman Jogging]
type=animation
address=4EBD64
filename=figure/eggman/models/g_g0003_eggman.nam.saanim
numparts=24

[Eggman Braking]
type=animation
address=4ED938
filename=figure/eggman/models/g_g0004_eggman.nam.saanim
numparts=24

[Eggman Turning Around]
type=animation
address=4EF3EC
filename=figure/eggman/models/g_g0005_eggman.nam.saanim
numparts=24

[Eggman Laughing]
type=animation
address=4F1290
filename=figure/eggman/models/g_g0006_eggman.nam.saanim
numparts=24

[Eggman Success Gesture]
type=animation
address=4F4BE4
filename=figure/eggman/models/g_g0007_eggman.nam.saanim
numparts=24

[Eggman Double Arm Sweep]
type=animation
address=4FA4B8
filename=figure/eggman/models/g_g0008_eggman.nam.saanim
numparts=24

[Chaos Puddle]
type=basicmodel
address=4FF31C
filename=figure/chaos/models/c0_manju.nja.sa1mdl
texture=CHAOS_SURFACE

[Chaos Puddle (Small)]
type=basicmodel
address=500360
filename=figure/chaos/models/c0_chibiman.nja.sa1mdl
texture=CHAOS_SURFACE

[Chaos 0 Ball]
type=basicmodel
address=502C58
filename=figure/chaos/models/c0_ball.nja.sa1mdl
texture=CHAOS_SURFACE

[Chaos 2 & 6 Barrier Effect]
type=basicmodel
address=503614
filename=figure/chaos/models/c0_balia_a.nja.sa1mdl
texture=CHAOS2_EFFECT

[Tikal Action List]
type=animationlist
address=503D00
filename=figure/tikal/ActionList.ini
md5=6cd59a8bfaae8556a109e2fe2cb49bac
count=9

[Tikal]
type=basicmodel
address=50D758
filename=figure/tikal/models/tikal.nja.sa1mdl
animations=ti_dame.nam.saanim,ti_wait.nam.saanim,ti_walk.nam.saanim,ti_talk.nam.saanim
texture=TIKAL

[Tikal EV Head]
type=basicmodel
address=510778
filename=figure/tikal/models/a_head.nja.sa1mdl
texture=TIKAL

[Tikal Ducking]
type=animation
address=527614
filename=figure/tikal/models/ti_dame.nam.saanim
numparts=103

[Tikal Stand]
type=animation
address=52B348
filename=figure/tikal/models/ti_wait.nam.saanim
numparts=103

[Tikal Walk]
type=animation
address=52F82C
filename=figure/tikal/models/ti_walk.nam.saanim
numparts=103

[Tikal Talking]
type=animation
address=533760
filename=figure/tikal/models/ti_talk.nam.saanim
numparts=103

[Rhinotank]
type=basicmodel
address=536B98
filename=enemy/rhino/models/rhino.nja.sa1mdl
animations=rhino_walk.nam.saanim,rhino_attack.nam.saanim
texture=E_SAI

[Rhinotank Moving]
type=animation
address=53739C
filename=enemy/rhino/models/rhino_walk.nam.saanim
numparts=13

[Rhinotank Attack Animation]
type=animation
address=537980
filename=enemy/rhino/models/rhino_attack.nam.saanim
numparts=13

[Rhinotank Jets]
type=basicmodel
address=537CB8
filename=enemy/rhino/models/rhino_jet.nja.sa1mdl
texture=E_SAI

[Boa-Boa Head]
type=basicmodel
address=53892C
filename=enemy/snake/models/snake_head.nja.sa1mdl
texture=E_SNAKE

[Boa-Boa Body Short]
type=basicmodel
address=539440
filename=enemy/snake/models/snake_parts0.nja.sa1mdl
texture=E_SNAKE

[Boa-Boa Body Long]
type=basicmodel
address=539F40
filename=enemy/snake/models/snake_parts1.nja.sa1mdl
texture=E_SNAKE

[Boa-Boa Tail]
type=basicmodel
address=53A1DC
filename=enemy/snake/models/snake_tail.nja.sa1mdl
texture=E_SNAKE

[Sweeper]
type=basicmodel
address=53D8DC
filename=enemy/amenbo/models/ene_s_amb_root.nja.sa1mdl
animations=mihari_ene_s_amb_root.nam.saanim,run_ene_s_amb_root.nam.saanim,walk_ene_s_amb_root.nam.saanim
texture=E_AMENBO

[Look Around]
type=animation
address=540DD0
filename=enemy/amenbo/models/mihari_ene_s_amb_root.nam.saanim
numparts=33

[Move Fast]
type=animation
address=542DD4
filename=enemy/amenbo/models/run_ene_s_amb_root.nam.saanim
numparts=33

[Move Slow]
type=animation
address=545918
filename=enemy/amenbo/models/walk_ene_s_amb_root.nam.saanim
numparts=33

[Cart Kiki Body (Single)]
type=basicmodel
address=5470B8
filename=shareobj/common/models/sarucart_saru.nja.sa1mdl

[Kiki Cart Driver]
type=basicmodel
address=549124
filename=shareobj/common/models/sarucart_saru_body.nja.sa1mdl
texture=OBJ_SHAREOBJ

[Cart]
type=basicmodel
address=54B1A8
filename=shareobj/common/models/sarucart_sarucart.nja.sa1mdl
animations=sarucart_sarucart.nam.saanim
texture=OBJ_SHAREOBJ

[Cart Animation]
type=animation
address=54B38C
filename=shareobj/common/models/sarucart_sarucart.nam.saanim
numparts=11

[Leon Body]
type=basicmodel
address=54E2C8
filename=enemy/leon/models/reon2_kihon_reon2.nja.sa1mdl
animations=reon2_kihon_reon2.nam.saanim,reon2_walk2_reon2.nam.saanim
texture=E_LEON

[Leon Head]
type=basicmodel
address=54F670
filename=enemy/leon/models/reon2_kihon_atama01.nja.sa1mdl
animations=reon2_kihon_atama01.nam.saanim
texture=E_LEON

[Leon Tongue]
type=basicmodel
address=54F984
filename=enemy/leon/models/reon2_kihon_bero01_2.nja.sa1mdl
texture=E_LEON

[Leon Tail]
type=basicmodel
address=54FB9C
filename=enemy/leon/models/reon2_kihon_o_01_2.nja.sa1mdl
texture=E_LEON

[Leon Body Neutral Animation]
type=animation
address=550D80
filename=enemy/leon/models/reon2_kihon_reon2.nam.saanim
numparts=36

[Leon Head Opening Mouth]
type=animation
address=550FF4
filename=enemy/leon/models/reon2_kihon_atama01.nam.saanim
numparts=7

[Leon Body Walk]
type=animation
address=5542F8
filename=enemy/leon/models/reon2_walk2_reon2.nam.saanim
numparts=36

[Egg Keeper]
type=basicmodel
address=557B98
filename=enemy/robo/models/sorsar_karada_1.nja.sa1mdl
animations=sorsar_karada_1.nam.saanim
texture=E_ROBO

[Egg Keeper Animation Set]
type=animation
address=55846C
filename=enemy/robo/models/sorsar_karada_1.nam.saanim
numparts=12

[Kiki]
type=basicmodel
address=55B66C
filename=enemy/saru/models/saru_robo_chn2.nja.sa1mdl
animations=saru_robo_grad1_chn2.nam.saanim,saru_robo_grad2_chn2.nam.saanim,saru_robo_move_chn2.nam.saanim,saru_robo_nage_chn2.nam.saanim,saru_robo_wait_chn2.nam.saanim,saru_robo_wait2_chn2.nam.saanim
texture=E_SARU

[Kiki Tail]
type=basicmodel
address=55B7F8
filename=enemy/saru/models/saru_robo_nja_tail.nja.sa1mdl
texture=E_SARU

[Kiki Tail End]
type=basicmodel
address=55B98C
filename=enemy/saru/models/saru_robo_nja_tailend.nja.sa1mdl
texture=E_SARU

[Kiki Successful Attack Celebration (Jump)]
type=animation
address=55CB20
filename=enemy/saru/models/saru_robo_grad1_chn2.nam.saanim
numparts=38

[Kiki Successful Attack Celebration (Backflip)]
type=animation
address=55DA94
filename=enemy/saru/models/saru_robo_grad2_chn2.nam.saanim
numparts=38

[Kiki Moving]
type=animation
address=55EC08
filename=enemy/saru/models/saru_robo_move_chn2.nam.saanim
numparts=38

[Kiki Throwing Bomb]
type=animation
address=55FA4C
filename=enemy/saru/models/saru_robo_nage_chn2.nam.saanim
numparts=38

[Kiki Idle (Jumping)]
type=animation
address=5609C0
filename=enemy/saru/models/saru_robo_wait_chn2.nam.saanim
numparts=38

[Kiki Idle (Scratching Head)]
type=animation
address=561564
filename=enemy/saru/models/saru_robo_wait2_chn2.nam.saanim
numparts=38

[Bomb]
type=basicmodel
address=561D0C
filename=enemy/bomb/models/bomb_bmerge1.nja.sa1mdl
texture=E_BOMB

[Spikeball]
type=basicmodel
address=562A9C
filename=enemy/bomb/models/togeball_togeball.nja.sa1mdl
texture=E_BOMB

[Unidas]
type=basicmodel
address=563C98
filename=enemy/uni/models/uni_a_unibody.nja.sa1mdl
texture=UNI_A_UNIBODY

[Gola]
type=basicmodel
address=564D64
filename=enemy/uni/models/uni_c_unibody.nja.sa1mdl
texture=UNI_C_UNIBODY

[Gola Fireball]
type=basicmodel
address=565464
filename=enemy/uni/models/uni_c_fireball.nja.sa1mdl
texture=UNI_C_UNIBODY

[Spinner]
type=basicmodel
address=566E54
filename=enemy/spinna/models/supi_supi.nja.sa1mdl
texture=SUPI_SUPI

[E-100 Zero]
type=basicmodel
address=56EDC4
filename=enemy/eggrob/models/eggrob_a.nja.sa1mdl
animations=er_b_damage1.nam.saanim,er_b_damage2.nam.saanim,er_f_damage1.nam.saanim,er_f_damage2.nam.saanim,er_hakken.nam.saanim,er_move2.nam.saanim,er_nagameru.nam.saanim,er_p_modori.nam.saanim,er_p_tsunagi.nam.saanim,er_punch_1.nam.saanim,er_punch_2.nam.saanim,er_punch_3.nam.saanim,er_rock_1.nam.saanim,er_rock_2.nam.saanim,er_sagasu_1.nam.saanim,er_sagasu_2.nam.saanim,er_shindou1.nam.saanim,er_shindou2.nam.saanim,er_stop.nam.saanim,er_stop_2.nam.saanim
texture=EGGROB

[E-100 Zero Hand]
type=basicmodel
address=56F930
filename=enemy/eggrob/models/eggrob_hand.nja.sa1mdl
texture=EGGROB

[E-100 Zero Joint]
type=basicmodel
address=56FB14
filename=enemy/eggrob/models/eggrob_jnt.nja.sa1mdl
texture=EGGROB

[E-100 Zero Back Damage]
type=animation
address=57214C
filename=enemy/eggrob/models/er_b_damage1.nam.saanim
numparts=48

[E-100 Zero Back Damage Recover]
type=animation
address=574D10
filename=enemy/eggrob/models/er_b_damage2.nam.saanim
numparts=48

[E-100 Zero Front Damage]
type=animation
address=577234
filename=enemy/eggrob/models/er_f_damage1.nam.saanim
numparts=48

[E-100 Zero Front Damage Recover]
type=animation
address=57C9A8
filename=enemy/eggrob/models/er_f_damage2.nam.saanim
numparts=48

[E-100 Zero Beating Chest]
type=animation
address=580E5C
filename=enemy/eggrob/models/er_hakken.nam.saanim
numparts=48

[E-100 Zero Moving]
type=animation
address=5824D0
filename=enemy/eggrob/models/er_move2.nam.saanim
numparts=48

[E-100 Zero Looking]
type=animation
address=585C84
filename=enemy/eggrob/models/er_nagameru.nam.saanim
numparts=48

[E-100 Zero Retract Fist]
type=animation
address=589978
filename=enemy/eggrob/models/er_p_modori.nam.saanim
numparts=48

[E-100 Zero Punch-Retract Fist Link]
type=animation
address=58A72C
filename=enemy/eggrob/models/er_p_tsunagi.nam.saanim
numparts=48

[E-100 Zero Begin Rocket Punch]
type=animation
address=58D6D0
filename=enemy/eggrob/models/er_punch_1.nam.saanim
numparts=48

[E-100 Zero Rocket Punch Fire]
type=animation
address=58EB74
filename=enemy/eggrob/models/er_punch_2.nam.saanim
numparts=48

[E-100 Zero Rocket Punch Extend]
type=animation
address=590128
filename=enemy/eggrob/models/er_punch_3.nam.saanim
numparts=48

[E-100 Zero Using Lock-On 1]
type=animation
address=5911AC
filename=enemy/eggrob/models/er_rock_1.nam.saanim
numparts=48

[E-100 Zero Using Lock-On 2]
type=animation
address=592040
filename=enemy/eggrob/models/er_rock_2.nam.saanim
numparts=48

[E-100 Zero Begin Searching]
type=animation
address=593714
filename=enemy/eggrob/models/er_sagasu_1.nam.saanim
numparts=48

[E-100 Zero Searching]
type=animation
address=594668
filename=enemy/eggrob/models/er_sagasu_2.nam.saanim
numparts=48

[E-100 Zero Begin Shockwave Slam]
type=animation
address=5974CC
filename=enemy/eggrob/models/er_shindou1.nam.saanim
numparts=48

[E-100 Zero Shockwave Slam]
type=animation
address=5995A0
filename=enemy/eggrob/models/er_shindou2.nam.saanim
numparts=48

[E-100 Zero Idle 1]
type=animation
address=59A8A4
filename=enemy/eggrob/models/er_stop.nam.saanim
numparts=48

[E-100 Zero Idle 2]
type=animation
address=59BAB8
filename=enemy/eggrob/models/er_stop_2.nam.saanim
numparts=48
