
[0]

[RING   ]
Name=Ring
RotType=XYZ
SclType=None

[SPRING ]
codefile=objdefs/Common/Spring.cs
codetype=SADXObjectDefinitions.Common.Spring
Name=Spring

[SPRINGB]
codefile=objdefs/Common/Spring.cs
codetype=SADXObjectDefinitions.Common.SpringB
Name=Rotatable Spring

[O SWITCH]
codefile=objdefs/Common/Switch.cs
codetype=SADXObjectDefinitions.Common.Switch
Name=Switch

[O ITEMBOX]
codefile=objdefs/Common/ItemBox.cs
codetype=SADXObjectDefinitions.Common.ItemBox
Name=Item Box

[O Save Point]
Name=Checkpoint
Model=object/savepoint_bmerge9.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=ZXY
SclType=None

[WALL   ]
codefile=objdefs/Common/Wall.cs
codetype=SADXObjectDefinitions.Common.Wall
Name=Collision Wall

[SCENE CHANGE]
Name=SCENE CHANGE
RotType=XYZ
SclType=None

[O OSOUJI]
Name=O OSOUJI
RotType=XYZ
SclType=None

[O TARAI]
Name=O TARAI
RotType=XYZ
SclType=None

[O EGGDOOR]
Name=O EGGDOOR
RotType=XYZ
SclType=None

[O BATTEN]
Name=O BATTEN
RotType=XYZ
SclType=None

[O W ROBO]
Name=O W ROBO
RotType=XYZ
SclType=None

[O HALLDUCT]
Name=O HALLDUCT
RotType=XYZ
SclType=None

[O BRIDGE]
Name=O BRIDGE
RotType=XYZ
SclType=None

[O STATION]
Name=O STATION
RotType=XYZ
SclType=None

[O ROTARY]
Name=O ROTARY
RotType=XYZ
SclType=None

[MONORAIL]
Name=MONORAIL
RotType=XYZ
SclType=None

[O EGGLIFT]
Name=O EGGLIFT
RotType=XYZ
SclType=None

[O HAMMERSW]
Name=O HAMMERSW
RotType=XYZ
SclType=None

[Minigame Mogura]
Name=Minigame Mogura
RotType=XYZ
SclType=None

[O JDOOR]
Name=O JDOOR
RotType=XYZ
SclType=None

[O JSWITCH]
Name=O JSWITCH
RotType=XYZ
SclType=None

[O RESERVOIR]
Name=O RESERVOIR
RotType=XYZ
SclType=None

[O BLIFT]
Name=O BLIFT
RotType=XYZ
SclType=None

[O CONTAINER]
Name=O CONTAINER
RotType=XYZ
SclType=None

[O BOOSTER]
Name=O BOOSTER
RotType=XYZ
SclType=None

[O HINT]
Name=O HINT
RotType=XYZ
SclType=None

[C SPHERE]
codefile=objdefs/Common/Sphere.cs
codetype=SADXObjectDefinitions.Common.Sphere
Name=Collision Sphere

[C CYLINDER]
codefile=objdefs/Common/Cylinder.cs
codetype=SADXObjectDefinitions.Common.Cylinder
Name=Collision Cylinder

[C CUBE]
codefile=objdefs/Common/Cube.cs
codetype=SADXObjectDefinitions.Common.Cube
Name=Collision Cube

[OTTOTTO]
codefile=objdefs/Common/Ottoto.cs
codetype=SADXObjectDefinitions.Common.Ottoto
Name=Ottotto

[O ItemBoxAir]
codefile=objdefs/Common/ItemBox.cs
codetype=SADXObjectDefinitions.Common.FloatingItemBox
Name=Item Box (Air)

[O EGGWARP]
Name=O EGGWARP
RotType=XYZ
SclType=None

[O KUROTAMA]
Name=O KUROTAMA
RotType=XYZ
SclType=None

[O LevelItem]
Name=O LevelItem
RotType=XYZ
SclType=None

[O TIKAL]
Name=Tikal Hint
Model=
Texture=
RotType=XYZ
SclType=None

[O EMBLEM]
Name=O EMBLEM
RotType=XYZ
SclType=None
