
[0]

[RING   ]
Name=Ring
Model=object/obj_ring.nja.sa1mdl
Texture=OBJ_REGULAR
GndDst=7
RotType=None
SclType=

[SPRING ]
codefile=objdefs/Common/Spring.cs
codetype=SADXObjectDefinitions.Common.Spring
Name=Spring

[SPRINGB]
codefile=objdefs/Common/Spring.cs
codetype=SADXObjectDefinitions.Common.SpringB
Name=Rotatable Spring

[O AXPNL]
codefile=objdefs/Common/DashPanel.cs
codetype=SADXObjectDefinitions.Common.DashPanel
Name=Dash Panel

[O IRONB]
codefile=objdefs/Common/SwingSpikeBall.cs
codetype=SADXObjectDefinitions.Common.SwingSpikeBall
Name=Swinging Spike Ball

[O FeBJG]
codefile=objdefs/Common/FallSpikeBall.cs
codetype=SADXObjectDefinitions.Common.FallSpikeBall
Name=Falling Spike Ball

[O TOGE]
codefile=objdefs/Common/Spikes.cs
codetype=SADXObjectDefinitions.Common.Spikes
Name=Spikes

[O EME P]
Name=Emerald Shard
Model=object/obj_emekakera.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=None
SclType=None

[O RELEASE]
Name=Capsule
Model=object/kaihoubox_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[O SWITCH]
codefile=objdefs/Common/Switch.cs
codetype=SADXObjectDefinitions.Common.Switch
Name=Switch

[CMN KUSA]
codefile=objdefs/Common/Weed.cs
codetype=SADXObjectDefinitions.Common.Weed
Name=Weed

[CMN_DRING]
codefile=objdefs/Common/DashHoop.cs
codetype=SADXObjectDefinitions.Common.DashHoop
Name=Dash Hoop

[O BALOON]
Name=Balloon
Model=object/baloon_esc_baloon.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=

[O ITEMBOX]
codefile=objdefs/Common/ItemBox.cs
codetype=SADXObjectDefinitions.Common.ItemBox
Name=Item Box

[O ItemBoxAir]
codefile=objdefs/Common/ItemBox.cs
codetype=SADXObjectDefinitions.Common.FloatingItemBox
Name=Item Box (Air)

[O HINT]
Name=O HINT
Model=object/hintbox_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=
SclType=

[O TIKAL]
Name=Tikal Hint
Model=
Texture=
RotType=XYZ
SclType=None

[O KN HINT]
Name=Tikal Hint "This way!"
RotType=
SclType=

[Rocket H]
Name=Rocket Platform
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[Rocket HS]
Name=Rocket Platform Closed
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[Rocket V]
Name=Rocket Platform Vertical
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[Rocket VS]
Name=Rocket Platform Vertical Closed
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[O JPanel]
codefile=objdefs/Common/JumpPanel.cs
codetype=SADXObjectDefinitions.Common.JumpPanel
Name=Jump Panel

[O Save Point]
Name=Checkpoint
Model=object/savepoint_bmerge9.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=ZXY
SclType=None

[WALL   ]
codefile=objdefs/Common/Wall.cs
codetype=SADXObjectDefinitions.Common.Wall
Name=Collision Wall

[C SPHERE]
codefile=objdefs/Common/Sphere.cs
codetype=SADXObjectDefinitions.Common.Sphere
Name=Collision Sphere

[C CYLINDER]
codefile=objdefs/Common/Cylinder.cs
codetype=SADXObjectDefinitions.Common.Cylinder
Name=Collision Cylinder

[C CUBE]
codefile=objdefs/Common/Cube.cs
codetype=SADXObjectDefinitions.Common.Cube
Name=Collision Cube

[OTTOTTO]
codefile=objdefs/Common/Ottoto.cs
codetype=SADXObjectDefinitions.Common.Ottoto
Name=Ottotto

[O GRING]
codefile=objdefs/Common/RingGroup.cs
codetype=SADXObjectDefinitions.Common.RingGroup
Name=Ring Group

[O KAOSE]
Name=O KAOSE

[NO WATER]
Name=NO WATER

[CC3]
Name=CC3

[StartShot]
Name=StartShot

[FlipperL]
Name=FlipperL

[FlipperLx]
Name=FlipperLx

[FlipperR]
Name=FlipperR

[FlipperRx]
Name=FlipperRx

[Bumper1]
Name=Bumper1

[Bumper2]
Name=Bumper2

[SlingL]
Name=SlingL

[SlingR]
Name=SlingR

[StoperC]
Name=StoperC

[StoperL]
Name=StoperL

[StoperR]
Name=StoperR

[Roll]
Name=Roll

[JdaiL]
Name=JdaiL

[JdaiR]
Name=JdaiR

[Dtarget]
Name=Dtarget

[Dtarget2]
Name=Dtarget2

[RollUpR]
Name=RollUpR

[RollUpL]
Name=RollUpL

[RollDownL]
Name=RollDownL

[Tuuka]
Name=Tuuka

[RightLane]
Name=RightLane

[AkaAoMido]
Name=AkaAoMido

[Neon]
Name=Neon

[Neonkabe]
Name=Neonkabe

[KuroKabe]
Name=KuroKabe

[ShoogaiL]
Name=ShoogaiL

[ShoogaiR]
Name=ShoogaiR

[HoudaiL]
Name=HoudaiL

[HoudaiR]
Name=HoudaiR

[Ideacap]
Name=Ideacap

[Idea]
Name=Idea

[Card]
Name=Card

[CardDisp]
Name=CardDisp

[Path]
Name=Path

[Saico]
Name=Saico

[BigStar]
Name=BigStar

[Loop]
Name=Loop

[KazariYaji]
Name=KazariYaji

[Tanemono]
Name=Tanemono

[PianTama]
Name=PianTama

[PianPach]
Name=PianPach

[PianWalk]
Name=PianWalk

[PianFish]
Name=PianFish

[PianSlee]
Name=PianSlee

[CardUV]
Name=CardUV

[StarNeon]
Name=StarNeon

[YajiNeon]
Name=YajiNeon

[Densyoku]
Name=Densyoku

[Emergency]
Name=Emergency

[SitaAlEgg]
Name=SitaAlEgg

[UeAlEgg]
Name=UeAlEgg

[BanjuDoor]
Name=BanjuDoor

[DANGER]
Name=DANGER
RotType=XYZ
SclType=None

[O TUTUA]
Name=O TUTUA

[O TUTUB]
Name=O TUTUB

[O TUTUC]
Name=O TUTUC

[O 6SLOT]
Name=O 6SLOT

[O CRYSTAL]
Name=O CRYSTAL

[O HAGURUMA]
Name=O HAGURUMA

[O DMGSPHERE]
Name=O DMGSPHERE

[O KKDOOR]
Name=O KKDOOR

[O SRDOOR]
Name=O SRDOOR

[O MANF]
Name=O MANF

[O HYOUJIKI]
Name=O HYOUJIKI

[O LION]
Name=O LION

[O TELEPOT]
Name=O TELEPOT

[O FLOWERA]
Name=O FLOWERA

[O FLOWERB]
Name=O FLOWERB

[O KAZA]
Name=O KAZA

[O KAZB]
Name=O KAZB

[O KAZC]
Name=O KAZC

[O KAZD]
Name=O KAZD

[O KAZE]
Name=O KAZE

[O KAZF]
Name=O KAZF

[O KAZG]
Name=O KAZG

[O HAND]
Name=O HAND

[O KIN]
Name=O KIN

[O KINKA]
Name=O KINKA

[O SHWR]
Name=O SHWR

[O SONZ]
Name=O SONZ

[O KSONICZO]
Name=O KSONICZO

[O HAHEN1]
Name=O HAHEN1

[O HAHEN2]
Name=O HAHEN2

[O HAHEN3]
Name=O HAHEN3

[O HAHEN4]
Name=O HAHEN4

[O HAHEN5]
Name=O HAHEN5

[O HAHEN6]
Name=O HAHEN6

[O FL]
Name=O FL

[O SAKU]
Name=O SAKU

[O TARU]
Name=O TARU

[O SMOKE]
Name=O SMOKE
RotType=XYZ
SclType=None

[O HAKO]
Name=O HAKO

[O GBOX]
Name=O GBOX

[O GOMIB]
Name=O GOMIB

[O GOMIR]
Name=O GOMIR

[O RLT]
Name=O RLT

[O YUKH]
Name=O YUKH

[O RLTI]
Name=O RLTI

[O KBB]
Name=O KBB

[O KBR]
Name=O KBR

[O KB1]
Name=O KB1

[O KB2]
Name=O KB2

[O KB3]
Name=O KB3

[O KB4]
Name=O KB4

[O KBC]
Name=O KBC

[O KBS]
Name=O KBS

[O SLB]
Name=O SLB

[O SLG]
Name=O SLG

[O SLR]
Name=O SLR

[O SLY]
Name=O SLY

[O FKA]
Name=O FKA

[O FKB]
Name=O FKB

[O TDENKI]
Name=O TDENKI

[O SARM]
Name=O SARM

[O TSDOOR]
Name=O TSDOOR

[O MB]
Name=O MB

[O SHAT1]
Name=O SHAT1

[O SHAT2]
Name=O SHAT2

[O SDFUTIR]
Name=O SDFUTIR

[O SDFUTIB]
Name=O SDFUTIB

[O MAP2F]
Name=O MAP2F

[O CFO]
Name=O CFO

[O MIZUA]
Name=O MIZUA

[O MIZUB]
Name=O MIZUB

[O SYA]
Name=O SYA

[O SYB]
Name=O SYB

[O TENSC]
Name=O TENSC

[O TENSS]
Name=O TENSS

[O SHWRL]
Name=O SHWRL

[O SHWHD]
Name=O SHWHD

[O NEOKAB]
Name=O NEOKAB

[O M1FNEO]
Name=O M1FNEO

[O CARDKAN]
Name=O CARDKAN

[O SLOTKAN]
Name=O SLOTKAN

[O HASGO]
Name=O HASGO

[O FANFAN]
Name=O FANFAN

[O FOOK]
Name=O FOOK

[O TIKEIANIM]
Name=O TIKEIANIM

[O NEON K]
Name=O NEON K

[O KDANL]
Name=O KDANL

[O KDANM]
Name=O KDANM

[O SLOTISU]
Name=O SLOTISU

[O CRECT2]
Name=O CRECT2

[O CCYL2]
Name=O CCYL2

[O CCAP]
Name=O CCAP

[O DENTO]
Name=O DENTO

[O LIGHTA]
Name=O LIGHTA

[O LIGHTB]
Name=O LIGHTB

[O 6SLOT2]
Name=O 6SLOT2

[O LHTR]
Name=O LHTR

[O LHTG]
Name=O LHTG

[O WSR]
Name=O WSR

[O WSR2]
Name=O WSR2

[O HAE]
Name=O HAE

[O MUDOUT]
Name=O MUDOUT

[O LETSGO]
Name=O LETSGO

[O KAIZA]
Name=O KAIZA

[O KAIZB]
Name=O KAIZB

[O KAIZC]
Name=O KAIZC

[O KAIZS]
Name=O KAIZS

[O MUD]
Name=O MUD

[O HOSIN]
Name=O HOSIN

[O SUITEKI]
Name=O SUITEKI

[O FLOWERAL]
Name=O FLOWERAL

[O FLOWERBL]
Name=O FLOWERBL

[O KINWALL]
Name=O KINWALL

[O SONZCOL]
Name=O SONZCOL

[E UNI A]
Name=Unidus A
Model=enemy/uni/models/uni_a_unibody.nja.sa1mdl
Texture=UNI_A_UNIBODY

[E UNI B]
Name=Unidus B
Model=enemy/uni/models/uni_a_unibody.nja.sa1mdl
Texture=UNI_A_UNIBODY

[SPINA A]
codefile=objdefs/Common/SpinnerA.cs
codetype=SADXObjectDefinitions.Common.SpinnerA
Name=Spinner A

[SPINA B]
codefile=objdefs/Common/SpinnerB.cs
codetype=SADXObjectDefinitions.Common.SpinnerB
Name=Spinner B

[SPINA C]
codefile=objdefs/Common/SpinnerC.cs
codetype=SADXObjectDefinitions.Common.SpinnerC
Name=Spinner C
