datafile=S_MOT.bin
key=CC00000
compressed=True
MD5=

[Sonic Light Speed Aura]
type=model
address=2AD4
filename=figure/sonic/models/no_unite/s_effect0_sonic.nja.sa1mdl

[Sonic Caught in Wind]
type=animation
address=6B68
filename=figure/sonic/models/s_rollfly.nam.saanim
numparts=73

[Sonic Pick Up/Put Down Object]
type=animation
address=96FC
filename=figure/sonic/models/s_hold0.nam.saanim
numparts=73

[Sonic Run with Object]
type=animation
address=BB00
filename=figure/sonic/models/s_holdrun0.nam.saanim
numparts=73

[Sonic Stand with Object]
type=animation
address=CD24
filename=figure/sonic/models/s_hwait0.nam.saanim
numparts=73

[Sonic Walk with Object]
type=animation
address=F588
filename=figure/sonic/models/s_holdwalk0.nam.saanim
numparts=73

[Sonic Jump with Object]
type=animation
address=10A3C
filename=figure/sonic/models/s_holdup0.nam.saanim
numparts=73

[Sonic Begin Falling with Object]
type=animation
address=12EE0
filename=figure/sonic/models/s_holdup1.nam.saanim
numparts=73

[Sonic Falling with Object]
type=animation
address=14A14
filename=figure/sonic/models/s_holdup2.nam.saanim
numparts=73

[Sonic Landing with Object]
type=animation
address=16AE0
filename=figure/sonic/models/s_holdup3.nam.saanim
numparts=73

[Sonic Brake with Object]
type=animation
address=18C64
filename=figure/sonic/models/s_holdstop0.nam.saanim
numparts=73

[Sonic Turn Around with Object]
type=animation
address=1A448
filename=figure/sonic/models/s_holdstop1.nam.saanim
numparts=73

[Sonic Ground Throw (Overhand)]
type=animation
address=226B4
filename=figure/sonic/models/s_throw0.nam.saanim
numparts=73

[Sonic Ground Throw (Underhand)]
type=animation
address=27508
filename=figure/sonic/models/s_throw1.nam.saanim
numparts=73

[Sonic Midair Throw (Overhand)]
type=animation
address=2B274
filename=figure/sonic/models/s_throwup0.nam.saanim
numparts=73

[Sonic Midair Throw (Underhand)]
type=animation
address=2D308
filename=figure/sonic/models/s_throwup1.nam.saanim
numparts=73

[Sonic Begin Holding Tree]
type=animation
address=2E28C
filename=figure/sonic/models/s_touch0.nam.saanim
numparts=73

[Sonic Hold Tree]
type=animation
address=2FAF0
filename=figure/sonic/models/s_touch1.nam.saanim
numparts=73

[Sonic Pull]
type=animation
address=32C64
filename=figure/sonic/models/s_takeback0.nam.saanim
numparts=73

[Sonic Shake Tree]
type=animation
address=344C8
filename=figure/sonic/models/s_shake0.nam.saanim
numparts=73

[Sonic Climb Ladder]
type=animation
address=37DAC
filename=figure/sonic/models/s_hasigo0.nam.saanim
numparts=73

[Sonic Launched]
type=animation
address=39D50
filename=figure/sonic/models/s_zitabata.nam.saanim
numparts=73

[Sonic Hold onto Vertical Rocket]
type=animation
address=3B784
filename=figure/sonic/models/s_rocket0.nam.saanim
numparts=73

[Sonic Hold onto Horizontal Rocket]
type=animation
address=3D3A8
filename=figure/sonic/models/s_rocket1.nam.saanim
numparts=73

[Sonic Level Clear Pose]
type=animation
address=4462C
filename=figure/sonic/models/s_kimepose0.nam.saanim
numparts=73

[Sonic Level Clear Pose to Standing]
type=animation
address=45D60
filename=figure/sonic/models/s_kimepose1.nam.saanim
numparts=73

[Sonic Jump into Bumper Car]
type=animation
address=47704
filename=figure/sonic/models/s_carton.nam.saanim
numparts=73

[Sonic Hold Onto Pulley/Helicopter]
type=animation
address=49F60
filename=figure/sonic/models/s_tukamari0.nam.saanim
numparts=73

[Sonic Captured by Egg Keeper]
type=animation
address=4FE94
filename=figure/sonic/models/s_furatsuki0.nam.saanim
numparts=73

[Sonic Climb Monkeybars]
type=animation
address=593E0
filename=figure/sonic/models/s_untei1.nam.saanim
numparts=73

[Sonic Hold Monkeybars (Right Side Forward)]
type=animation
address=5B23C
filename=figure/sonic/models/s_u_taiki0.nam.saanim
numparts=73

[Sonic Hold Monkeybars (Left Side Forward)]
type=animation
address=5D0B8
filename=figure/sonic/models/s_u_taiki1.nam.saanim
numparts=73

[Sonic Slipping on Ice]
type=animation
address=60D9C
filename=figure/sonic/models/s_suberi0.nam.saanim
numparts=73

[Sonic Land on Jump Panel]
type=animation
address=64560
filename=figure/sonic/models/s_pjump0.nam.saanim
numparts=73

[Sonic Jump off Jump Panel]
type=animation
address=66584
filename=figure/sonic/models/s_pjump1.nam.saanim
numparts=73

[Sonic Breathe Air Bubble]
type=animation
address=686A8
filename=figure/sonic/models/s_awa0.nam.saanim
numparts=73

[Sonic Light Speed Dash]
type=animation
address=6994C
filename=figure/sonic/models/s_lspind0.nam.saanim
numparts=73

[Sonic Begin Shaking Object]
type=animation
address=6B3D0
filename=figure/sonic/models/s_eggshake0.nam.saanim
numparts=73

[Sonic Shake Object]
type=animation
address=6D0A4
filename=figure/sonic/models/s_eggshake1.nam.saanim
numparts=73

[Sonic Stop Shaking Object]
type=animation
address=6ECB8
filename=figure/sonic/models/s_eggshake2.nam.saanim
numparts=73

[Sonic Drown]
type=animation
address=7748C
filename=figure/sonic/models/s_chissoku0.nam.saanim
numparts=73
