key=8C010000
game=SA2
datafile=1ST_READ.bin

[Sonic/Shadow SFX Sound List]
type=soundlist
address=BE224
filename=figure/sonic/SFXList.ini
[Knuckles/Rouge SFX Sound List]
type=soundlist
address=BE2E4
filename=figure/knuckles/SFXList.ini
[Mech Tails/Eggman SFX Sound List]
type=soundlist
address=BE3B4
filename=figure/ewalker/SFXList.ini
[Mechless Tails/Eggman SFX Sound List]
type=soundlist
address=BE41C
filename=figure/miles/SFXList.ini
[Tails/Eggman Voice Sound List]
type=soundlist
address=BE424
filename=figure/ewalker/VoiceSFX.ini
[Sonic Victory Camera]
type=animation
address=C3B3C
filename=figure/sonic/Sonic/Cameras/Victory.saanim
numparts=1
[Shadow Victory Camera]
type=animation
address=C4248
filename=figure/sonic/Shadow/Cameras/Victory.saanim
numparts=1
[Knuckles Victory Camera]
type=animation
address=C47B4
filename=figure/knuckles/Knuckles/Cameras/Victory.saanim
numparts=1
[Mech Eggman Victory Camera]
type=animation
address=C51F0
filename=figure/ewalker/Mech Eggman/Cameras/Victory.saanim
numparts=1
[Mech Tails Victory Camera]
type=animation
address=C575C
filename=figure/ewalker/Mech Tails/Cameras/Victory.saanim
numparts=1
[Rouge Victory Camera]
type=animation
address=C6268
filename=figure/knuckles/Rouge/Cameras/Victory.saanim
numparts=1
[Amy Victory Camera]
type=animation
address=C6A44
filename=figure/sonic/Amy/Cameras/Victory.saanim
numparts=1
[Tikal Victory Camera]
type=animation
address=C7980
filename=figure/knuckles/Tikal/Cameras/Victory.saanim
numparts=1
[Super Sonic Victory Camera]
type=animation
address=C801C
filename=figure/sonic/Super Sonic/Cameras/Victory.saanim
numparts=1
[Super Shadow Victory Camera]
type=animation
address=C8628
filename=figure/sonic/Super Shadow/Cameras/Victory.saanim
numparts=1
[Sonic Start Array]
type=startpos
address=C8634
filename=figure/sonic/Start Pos/Sonic.ini
[Shadow Start Array]
type=startpos
address=C88F4
filename=figure/sonic/Start Pos/Shadow.ini
[Knuckles Start Array]
type=startpos
address=C8B30
filename=figure/knuckles/Start Pos/Knuckles.ini
[Rouge Start Array]
type=startpos
address=C8D14
filename=figure/knuckles/Start Pos/Rouge.ini
[Tails Start Array]
type=startpos
address=C8F24
filename=figure/miles/Start Pos/Tails.ini
[Mech Eggman Start Array]
type=startpos
address=C8F7C
filename=figure/ewalker/Start Pos/Mech Eggman.ini
[Mech Tails Start Array]
type=startpos
address=C9210
filename=figure/ewalker/Start Pos/Mech Tails.ini
[Super Sonic Start Array]
type=startpos
address=C944C
filename=figure/sonic/Start Pos/Super Sonic.ini
[Super Shadow Start Array]
type=startpos
address=C94D0
filename=figure/sonic/Start Pos/Super Shadow.ini
[Sonic End Array]
type=startpos
address=C9554
filename=figure/sonic/End Pos/Sonic.ini
[Shadow End Array]
type=startpos
address=C9840
filename=figure/sonic/End Pos/Shadow.ini
[Knuckles End Array]
type=startpos
address=C9AD4
filename=figure/knuckles/End Pos/Knuckles.ini
[Rouge End Array]
type=startpos
address=C9CB8
filename=figure/knuckles/End Pos/Rouge.ini
[Mech Eggman End Array]
type=startpos
address=C9EF4
filename=figure/ewalker/End Pos/Mech Eggman.ini
[Mech Tails End Array]
type=startpos
address=CA188
filename=figure/ewalker/End Pos/Mech Tails.ini
[Super Sonic End Array]
type=startpos
address=CA3C4
filename=figure/sonic/End Pos/Super Sonic.ini
[Super Shadow End Array]
type=startpos
address=CA448
filename=figure/sonic/End Pos/Super Shadow.ini
[Sonic 2P Intro Array]
type=endpos
address=CA4CC
filename=figure/sonic/2P Intro Pos/Sonic.ini
[Shadow 2P Intro Array]
type=endpos
address=CA56C
filename=figure/sonic/2P Intro Pos/Shadow.ini
[Knuckles 2P Intro Array]
type=endpos
address=CA60C
filename=figure/knuckles/2P Intro Pos/Knuckles.ini
[Rouge 2P Intro Array]
type=endpos
address=CA68C
filename=figure/knuckles/2P Intro Pos/Rouge.ini
[Mech Eggman 2P Intro Array]
type=endpos
address=CA70C
filename=figure/ewalker/2P Intro Pos/Mech Eggman.ini
[Mech Tails 2P Intro Array]
type=endpos
address=CA78C
filename=figure/ewalker/2P Intro Pos/Mech Tails.ini
[Sonic Mission 2/3 End Array]
type=endpos
address=CA80C
filename=figure/sonic/End Pos/Mission 2 and 3/Sonic.ini
[Shadow Mission 2/3 End Array]
type=endpos
address=CA92C
filename=figure/sonic/End Pos/Mission 2 and 3/Shadow.ini
[Knuckles Mission 2/3 End Array]
type=endpos
address=CA9EC
filename=figure/knuckles/End Pos/Mission 2 and 3/Knuckles.ini
[Rouge Mission 2/3 End Array]
type=endpos
address=CAACC
filename=figure/knuckles/End Pos/Mission 2 and 3/Rouge.ini
[Mech Eggman Mission 2/3 End Array]
type=endpos
address=CAB8C
filename=figure/ewalker/End Pos/Mission 2 and 3/Mech Eggman.ini
[Mech Tails Mission 2/3 End Array]
type=endpos
address=CAC6C
filename=figure/ewalker/End Pos/Mission 2 and 3/Mech Tails.ini
[Mech Eggman 2P Special Camera]
type=animation
address=CBE0C
filename=figure/ewalker/Mech Eggman/Cameras/2P Special.saanim
numparts=1
[Knuckles 2P Special Camera]
type=animation
address=CC088
filename=figure/knuckles/Knuckles/Cameras/2P Special.saanim
numparts=1
[Rouge 2P Special Camera]
type=animation
address=CC284
filename=figure/knuckles/Rouge/Cameras/2P Special.saanim
numparts=1
[Shadow 2P Special Camera]
type=animation
address=CC600
filename=figure/sonic/Shadow/Cameras/2P Special.saanim
numparts=1
[Sonic 2P Special Camera]
type=animation
address=CCA9C
filename=figure/sonic/Sonic/Cameras/2P Special.saanim
numparts=1
[Mech Tails 2P Special Camera]
type=animation
address=CCC98
filename=figure/ewalker/Mech Tails/Cameras/2P Special.saanim
numparts=1
[Amy 2P Special Camera]
type=animation
address=CD4C4
filename=figure/sonic/Amy/Cameras/2P Special.saanim
numparts=1
[Tikal 2P Special Camera]
type=animation
address=CDCB0
filename=figure/knuckles/Tikal/Cameras/2P Special.saanim
numparts=1
[Mech Eggman 2P Intro Camera]
type=animation
address=CEBEC
filename=figure/ewalker/Mech Eggman/Cameras/2P Intro.saanim
numparts=1
[Knuckles 2P Intro Camera]
type=animation
address=CF3A8
filename=figure/knuckles/Knuckles/Cameras/2P Intro.saanim
numparts=1
[Rouge 2P Intro Camera]
type=animation
address=CFB94
filename=figure/knuckles/Rouge/Cameras/2P Intro.saanim
numparts=1
[Shadow 2P Intro Camera]
type=animation
address=D0380
filename=figure/sonic/Shadow/Cameras/2P Intro.saanim
numparts=1
[Sonic 2P Intro Camera]
type=animation
address=D0B6C
filename=figure/sonic/Sonic/Cameras/2P Intro.saanim
numparts=1
[Mech Tails 2P Intro Camera]
type=animation
address=D1928
filename=figure/ewalker/Mech Tails/Cameras/2P Intro.saanim
numparts=1
[Metal Sonic 2P Intro Camera]
type=animation
address=D2474
filename=figure/sonic/Metal Sonic/Cameras/2P Intro.saanim
numparts=1
[Amy 2P Intro Camera]
type=animation
address=D24D0
filename=figure/sonic/Amy/Cameras/2P Intro.saanim
numparts=1
[Chao Walker 2P Intro Camera]
type=animation
address=D27CC
filename=figure/ewalker/Chao Walker/Cameras/2P Intro.saanim
numparts=1
[Tikal 2P Intro Camera]
type=animation
address=D36F8
filename=figure/knuckles/Tikal/Cameras/2P Intro.saanim
numparts=1
[Mission 1 Rank Scores]
type=levelrankscores
address=D5ABC
filename=figure/Ranks/Mission 1.ini
[Mission 4 Rank Scores]
type=levelrankscores
address=D5BEA
filename=figure/Ranks/Mission 4.ini
[Mission 5 Rank Scores]
type=levelrankscores
address=D5D18
filename=figure/Ranks/Mission 5.ini
[Mission 2 Rank Times]
type=levelranktimes
address=D5E46
filename=figure/Ranks/Mission 2.ini
[Mission 3 Rank Times]
type=levelranktimes
address=D5F79
filename=figure/Ranks/Mission 3.ini
[Route 101 Rank Times]
type=kartranktimes
address=D60E7
length=5
filename=figure/Ranks/Route101.ini
[Route 280 Rank Times]
type=kartranktimes
address=D6114
length=5
filename=figure/Ranks/Route280.ini
[Sonic/Shadow Voice Sound List]
type=soundlist
address=D7C8C
filename=figure/sonic/VoiceSFX.ini
[Knuckles/Rouge Voice Sound List]
type=soundlist
address=D7D94
filename=figure/knuckles/VoiceSFX.ini
[Character Sound Array]
type=charactersoundarray
address=D7E1C
filename=figure/common/sfx.ini
length=8
[1P Character Voice Array]
type=charactervoicearray
address=D7E7C
filename=figure/common/1Pvoice.ini
length=10
[2P Character Voice Array]
type=charactervoicearray
address=D7F1C
filename=figure/common/2Pvoice.ini
length=7
[Sonic Animation List]
type=animationlist
address=D9564
count=185
filename=figure/sonic/Sonic/Animation List.ini
[Shadow Animation List]
type=animationlist
address=DA0F4
count=185
filename=figure/sonic/Shadow/Animation List.ini
[Amy Animation List]
type=animationlist
address=DAC84
count=198
filename=figure/sonic/Amy/Animation List.ini
[Sonic Effect Texlist]
type=texnamearray
address=DBB80
filename=figure/commoneffect/Texlists/SonicEffect.ini
[Shadow Effect Texlist]
type=texnamearray
address=DBD5C
filename=figure/commoneffect/Texlists/ShadowEffect.ini
[Fire Somersault]
type=chunkmodel
address=DC46C
filename=figure/commoneffect/FireSomersault.sa2mdl
[Knuckles Animation List]
type=animationlist
address=DC948
count=217
filename=figure/knuckles/Knuckles/Animation List.ini
[Rouge Animation List]
type=animationlist
address=DD6D8
count=217
filename=figure/knuckles/Rouge/Animation List.ini
[Tails Animation List]
type=animationlist
address=DE800
count=116
filename=figure/miles/Animation List.ini
[Mech Eggman Animation List]
type=animationlist
address=DF434
count=139
filename=figure/ewalker/Mech Eggman/Animation List.ini
[Mech Tails Animation List]
type=animationlist
address=DFCE4
count=190
filename=figure/ewalker/Mech Tails/Animation List.ini
[Eggman Animation List]
type=animationlist
address=E3118
count=164
filename=figure/eggman/Animation List.ini
[Normal Shield Texlist]
type=texnamearray
address=E3C54
filename=figure/commoneffect/Texlists/NormalShield.ini
[Normal Shield]
type=chunkmodel
address=E3F5C
filename=figure/commoneffect/NormalShield.sa2mdl
[Magnetic Shield Texlist]
type=texnamearray
address=E3F9C
filename=figure/commoneffect/Texlists/MagneticShield.ini
[Magnetic Shield]
type=chunkmodel
address=E425C
filename=figure/commoneffect/MagneticShield.sa2mdl
[Invincibility]
type=chunkmodel
address=E497C
filename=figure/commoneffect/Invincibility.sa2mdl
[Invincibility Sparks]
type=chunkmodel
address=E4A58
filename=figure/commoneffect/InvincibilitySparks.sa2mdl
[Dizzy Star]
type=chunkmodel
address=E4E48
filename=figure/commoneffect/DizzyStar.sa2mdl
[Dizzy Star 2]
type=chunkmodel
address=E4FE8
filename=figure/commoneffect/DizzyStar2.sa2mdl
[Grind Sparks]
type=chunkmodel
address=E5554
filename=figure/commoneffect/GrindSparks.sa2mdl
[Grind Sparks 2]
type=chunkmodel
address=E56B0
filename=figure/commoneffect/GrindSparks2.sa2mdl
[Grind Sparks 3]
type=chunkmodel
address=E580C
filename=figure/commoneffect/GrindSparks3.sa2mdl
[Green Chaos Drive]
type=chunkmodel
address=E7B04
filename=OBJECT/GreenChaosDrive.sa2mdl
[Purple Chaos Drive]
type=chunkmodel
address=E83F4
filename=OBJECT/PurpleChaosDrive.sa2mdl
[Red Chaos Drive]
type=chunkmodel
address=E8CE4
filename=OBJECT/RedChaosDrive.sa2mdl
[Yellow Chaos Drive]
type=chunkmodel
address=E95D4
filename=OBJECT/YellowChaosDrive.sa2mdl
[Hero Story Sequence]
type=storysequence
address=EC14C
filename=advertise/Story Sequence/Hero Story.ini
[Dark Story Sequence]
type=storysequence
address=EC374
filename=advertise/Story Sequence/Dark Story.ini
[Last Story Sequence]
type=storysequence
address=EC584
filename=advertise/Story Sequence/Last Story.ini
[SA2 The Trial Trailer Sequence]
type=storysequence
address=EC5E4
filename=advertise/Story Sequence/SA2 The Trial Trailer.ini
[Sonic Demo With First Cutscene Sequence]
type=storysequence
address=EC5FC
filename=advertise/Demos/Sonic Demo With Cutscene.ini
[Sonic Demo Sequence]
type=storysequence
address=EC620
filename=advertise/Demos/Sonic Demo.ini
[Tails Demo Sequence]
type=storysequence
address=EC644
filename=advertise/Demos/Tails Demo.ini
[Knuckles Demo Sequence]
type=storysequence
address=EC65C
filename=advertise/Demos/Knuckles Demo.ini
[Shadow Demo Sequence]
type=storysequence
address=EC680
filename=advertise/Demos/Shadow Demo.ini
[Eggman Demo Sequence]
type=storysequence
address=EC6A4
filename=advertise/Demos/Eggman Demo.ini
[Rouge Demo Sequence]
type=storysequence
address=EC6BC
filename=advertise/Demos/Rouge Demo.ini
[Hero Boss Rush Sequence]
type=storysequence
address=EC6E0
filename=advertise/Story Sequence/Hero Boss Rush.ini
[Dark Boss Rush Sequence]
type=storysequence
address=EC74C
filename=advertise/Story Sequence/Dark Boss Rush.ini
[All Boss Rush Sequence]
type=storysequence
address=EC7B8
filename=advertise/Story Sequence/All Boss Rush.ini
[Intro Sequence]
type=storysequence
address=EC89C
filename=advertise/Story Sequence/Intro.ini
[Mini-Event Array]
type=minieventarray
address=EC8B4
filename=Event/MiniEventArray.ini
length=15
[Music List]
type=stringarray
address=EEF98
filename=Misc/Music List.txt
length=137