<?xml version="1.0" encoding="utf-8"?>
<SplitTemplate xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <GameInfo gameName="SA1" projectType="SA1" dataFolder="DC_SA1" gameDataFolderName="SONICADV" checkFile="1ST_READ.BIN" checkHashes="060cad2ceefc07c7429085f30a356046" />
  <SplitEntry SourceFile="1ST_READ.BIN" IniFile="1ST_READ" CmnName="Characters, Enemies, Objects (1ST_READ)" />
  <SplitEntry SourceFile="SONICADV/S_MOT.PRS" IniFile="S_MOT" CmnName="Characters (MOT Files)" />
  <SplitEntry SourceFile="SONICADV/S_SBMOT.PRS" IniFile="S_SBMOT" CmnName="Characters (MOT Files)" />
  <SplitEntry SourceFile="SONICADV/M_SBMOT.PRS" IniFile="M_SBMOT" CmnName="Characters (MOT Files)" />
  <SplitEntry SourceFile="SONICADV/K_MOT.PRS" IniFile="K_MOT" CmnName="Characters (MOT Files)" />
  <SplitEntry SourceFile="SONICADV/A_MOT.PRS" IniFile="A_MOT" CmnName="Characters (MOT Files)" />
  <SplitEntry SourceFile="SONICADV/B_MOT.PRS" IniFile="B_MOT" CmnName="Characters (MOT Files)" />
  <SplitEntry SourceFile="SONICADV/E_MOT.PRS" IniFile="E_MOT" CmnName="Characters (MOT Files)" />
  <SplitEntry SourceFile="SONICADV/TIKAL_PROG.PRS" IniFile="TIKAL_PROG" CmnName="Tikal" />
  <SplitEntry SourceFile="SONICADV/STG00.PRS" IniFile="STG00" CmnName="Hedgehog Hammer" />
  <SplitEntry SourceFile="SONICADV/STG01.PRS" IniFile="STG01" CmnName="Emerald Coast"/>
  <SplitEntry SourceFile="SONICADV/STG02.PRS" IniFile="STG02" CmnName="Windy Valley"/>
  <SplitEntry SourceFile="SONICADV/STG03.PRS" IniFile="STG03" CmnName="Twinkle Park"/>
  <SplitEntry SourceFile="SONICADV/STG04.PRS" IniFile="STG04" CmnName="Speed Highway" />
  <SplitEntry SourceFile="SONICADV/STG05.PRS" IniFile="STG05" CmnName="Red Mountain" />
  <SplitEntry SourceFile="SONICADV/STG06.PRS" IniFile="STG06" CmnName="Sky Deck" />
  <SplitEntry SourceFile="SONICADV/STG07.PRS" IniFile="STG07" CmnName="Lost World" />
  <SplitEntry SourceFile="SONICADV/STG08.PRS" IniFile="STG08" CmnName="Ice Cap" />
  <SplitEntry SourceFile="SONICADV/STG09.PRS" IniFile="STG09" CmnName="Casinopolis" />
  <SplitEntry SourceFile="SONICADV/STG10.PRS" IniFile="STG10" CmnName="Final Egg" />
  <SplitEntry SourceFile="SONICADV/STG12.PRS" IniFile="STG12" CmnName="Hot Shelter" />
  <SplitEntry SourceFile="SONICADV/ADV00.PRS" IniFile="ADV00" CmnName="Station Square "/>
  <SplitEntry SourceFile="SONICADV/ADV0100.PRS" IniFile="ADV0100" CmnName="Egg Carrier Exterior" />
  <SplitEntry SourceFile="SONICADV/ADV0130.PRS" IniFile="ADV0130" CmnName="Egg Carrier Interior" />
  <SplitEntry SourceFile="SONICADV/ADV02.PRS" IniFile="ADV02" CmnName="Mystic Ruins" />
  <SplitEntry SourceFile="SONICADV/ADV03.PRS" IniFile="ADV03" CmnName="The Past" />
  <SplitEntry SourceFile="SONICADV/AL_MAIN.PRS" IniFile="AL_MAIN" CmnName="Chao" />
  <SplitEntry SourceFile="SONICADV/AL_GARDEN00.PRS" IniFile="AL_GARDEN00" CmnName="Station Square Garden" />
  <SplitEntry SourceFile="SONICADV/AL_GARDEN01.PRS" IniFile="AL_GARDEN01" CmnName="Egg Carrier Garden" />
  <SplitEntry SourceFile="SONICADV/AL_GARDEN02.PRS" IniFile="AL_GARDEN02"  CmnName="Mystic Ruins Garden" />
  <SplitEntry SourceFile="SONICADV/AL_RACE.PRS" IniFile="AL_RACE" CmnName="Chao Race" />
  <SplitEntry SourceFile="SONICADV/B_CHAOS0.PRS" IniFile="B_CHAOS0" CmnName="Chaos 0" />
  <SplitEntry SourceFile="SONICADV/B_CHAOS2.PRS" IniFile="B_CHAOS2" CmnName="Chaos 2" />
  <SplitEntry SourceFile="SONICADV/B_CHAOS4.PRS" IniFile="B_CHAOS4" CmnName="Chaos 4" />
  <SplitEntry SourceFile="SONICADV/B_CHAOS6.PRS" IniFile="B_CHAOS6" CmnName="Chaos 6" />
  <SplitEntry SourceFile="SONICADV/B_CHAOS7.PRS" IniFile="B_CHAOS7" CmnName="Perfect Chaos" />
  <SplitEntry SourceFile="SONICADV/B_EGM1.PRS" IniFile="B_EGM1" CmnName="Egg Hornet" />
  <SplitEntry SourceFile="SONICADV/B_EGM2.PRS" IniFile="B_EGM2" CmnName="Egg Walker" />
  <SplitEntry SourceFile="SONICADV/B_EGM3.PRS" IniFile="B_EGM3" CmnName="Egg Viper" />
  <SplitEntry SourceFile="SONICADV/B_ROBO.PRS" IniFile="B_ROBO" CmnName="Zero (BIN)"/>
  <SplitEntry SourceFile="SONICADV/EROBO.NB" IniFile="B_ROBO_NB" CmnName="Zero (NB)" />
  <SplitEntry SourceFile="SONICADV/B_E101.PRS" IniFile="B_E101" CmnName="E-101" />
  <SplitEntry SourceFile="SONICADV/B_E101_R.PRS" IniFile="B_E101_R" CmnName="E-101 R (BIN)" />
  <SplitEntry SourceFile="SONICADV/E101R.NB" IniFile="B_E101_R_NB" CmnName="E-101 R (NB)" />
  <SplitEntry SourceFile="SONICADV/MINICART.PRS" IniFile="MINICART" CmnName="Twinkle Circuit" />
  <SplitEntry SourceFile="SONICADV/SBOARD.PRS" IniFile="SBOARD" CmnName="Sand Hill" />
  <SplitEntry SourceFile="SONICADV/SHOOTING.PRS" IniFile="SHOOTING" CmnName="Sky Chase" />
  <SplitEntry SourceFile="SONICADV/ADVERTISE.PRS" IniFile="ADVERTISE" CmnName="Menus" />
  <SplitEntry SourceFile="SONICADV/SUMMARY.PRS" IniFile="SUMMARY" CmnName="Story Recaps" />
  <SplitEntry SourceFile="SONICADV/EV0001.PRS" IniFile="EV0001" CmnName="Event Models" />
  <SplitEntry SourceFile="SONICADV/EV0002.PRS" IniFile="EV0002" CmnName="Event Models" />
  <SplitEntry SourceFile="SONICADV/EV0003.PRS" IniFile="EV0003" CmnName="Event Models" />
  <SplitEntry SourceFile="SONICADV/EV0006.PRS" IniFile="EV0006" CmnName="Event Models" />
  <SplitEntry SourceFile="SONICADV/EV002B.PRS" IniFile="EV002B" CmnName="Event Models" />
  <SplitEntry SourceFile="SONICADV/EV0030.PRS" IniFile="EV0030" CmnName="Event Models" />
  <SplitEntry SourceFile="SONICADV/EV0064.PRS" IniFile="EV0064" CmnName="Event Models" />
  <SplitEntry SourceFile="SONICADV/EV00DC.PRS" IniFile="EV00DC" CmnName="Event Models" />
</SplitTemplate>