;Miscellaneous DLL Data
modulename=Data_DLL_orig
game=SA2B

[objLandTable0000]
type=landtable
filename=stg00_basictest\\objLandTable0000.sa2lvl
meta=Basic Test LandTable

[objLandTable0003]
type=battlelandtable
filename=stg03_Jungle\\objLandTable0003.sa2blvl
meta=Green Forest LandTable

[objLandTable0004]
type=battlelandtable
filename=stg04_FogJungle\\objLandTable0004.sa2blvl
meta=White Jungle LandTable

[objLandTable0005]
type=battlelandtable
filename=stg05_pumpkin\\objLandTable0005.sa2blvl
meta=Pumpkin Hill LandTable

[objLandTable0006]
type=battlelandtable
filename=stg06_mountain\\objLandTable0006.sa2blvl
meta=Sky Rail LandTable

[objLandTable0007]
type=battlelandtable
filename=stg07_coalmine\\objLandTable0007.sa2blvl
meta=Aquatic Mine LandTable

[objLandTable0008]
type=battlelandtable
filename=stg08_securityhall\\objLandTable0008.sa2blvl
meta=Security Hall LandTable

[objLandTable0009]
type=battlelandtable
filename=stg09_tailsprison\\objLandTable0009.sa2blvl
meta=Prison Lane LandTable

[objLandTable0010]
type=battlelandtable
filename=stg10_metalharbor\\objLandTable0010.sa2blvl
meta=Metal Harbor LandTable

[objLandTable0011]
type=battlelandtable
filename=stg11_prison\\objLandTable0011.sa2blvl
meta=Iron Gate LandTable

[objLandTable0012]
type=battlelandtable
filename=stg12_weaponsbed\\objLandTable0012.sa2blvl
meta=Weapons Bed LandTable

[objLandTable0013]
type=battlelandtable
filename=stg13_cityescape\\objLandTable0013.sa2blvl
meta=City Escape LandTable

[objLandTable0014]
type=battlelandtable
filename=stg14_highway\\objLandTable0014.sa2blvl
meta=Radical Highway LandTable

[objLandTable0015]
type=battlelandtable
filename=stg15_weaponsbed2p\\objLandTable0015.sa2blvl
meta=Weapons Bed 2P LandTable

[objLandTable0016]
type=battlelandtable
filename=stg16_WildCanyon\\objLandTable0016.sa2blvl
meta=Wild Canyon LandTable

[objLandTable0017]
type=battlelandtable
filename=stg17_Mission\\objLandTable0017.sa2blvl
meta=Mission Street LandTable

[objLandTable0018]
type=battlelandtable
filename=stg18_DryLagoon\\objLandTable0018.sa2blvl
meta=Dry Lagoon LandTable

[objLandTable0019]
type=battlelandtable
filename=stg19_sonicvsshadow\\objLandTable0019.sa2blvl
meta=Sonic vs. Shadow 1 LandTable

[objLandTable0020]
type=battlelandtable
filename=stg20_ewvstw\\objLandTable0020.sa2blvl
meta=Tails vs. Eggman 1 LandTable

[objLandTable0021]
type=battlelandtable
filename=stg21_SandOcean\\objLandTable0021.sa2blvl
meta=Sand Ocean LandTable

[objLandTable0022]
type=battlelandtable
filename=stg22_CrazyGadget\\objLandTable0022.sa2blvl
meta=Crazy Gadget LandTable

[objLandTable0022_uv]
type=landtable
filename=stg22_CrazyGadget\\objLandTable0022_uv.sa2lvl
meta=Crazy Gadget Animated Segments LandTable

[objLandTable0022_x]
type=landtable
filename=stg22_CrazyGadget\\objLandTable0022_x.sa2lvl
meta=Crazy Gadget Glowing X Marks LandTable

[objLandTable0023]
type=battlelandtable
filename=stg23_HiddenBase\\objLandTable0023.sa2blvl
meta=Hidden Base LandTable

[objLandTable0024]
type=battlelandtable
filename=stg24_EternalEnginE\\objLandTable0024.sa2blvl
meta=Eternal Engine LandTable

[objLandTable0024_Poison]
type=landtable
filename=stg24_EternalEnginE\\objLandTable0024_Poison.sa2lvl
meta=Eternal Engine Acid Segments LandTable

[objLandTable0024_uv]
type=landtable
filename=stg24_EternalEnginE\\objLandTable0024_uv.sa2lvl
meta=Eternal Engine Animated Segments LandTable

[objLandTable0025]
type=battlelandtable
filename=stg25_DeathChamber\\objLandTable0025.sa2blvl
meta=Death Chamber LandTable

[objLandTable0026]
type=battlelandtable
filename=stg26_EggQuarter\\objLandTable0026.sa2blvl
meta=Egg Quarters LandTable

[objLandTable0027]
type=battlelandtable
filename=stg27_LostColony\\objLandTable0027.sa2blvl
meta=Lost Colony LandTable

[objLandTable0027_light]
type=landtable
filename=stg27_LostColony\\objLandTable0027_light.sa2lvl
meta=Lost Colony Wall Light Segments LandTable

[objLandTable0027_poison]
type=landtable
filename=stg27_LostColony\\objLandTable0027_poison.sa2lvl
meta=Lost Colony Acid Segments LandTable

[objLandTable0027_uv]
type=landtable
filename=stg27_LostColony\\objLandTable0027_uv.sa2lvl
meta=Lost Colony Animated Segments LandTable

[objLandTable0028]
type=battlelandtable
filename=stg28_PyramidCave\\objLandTable0028.sa2blvl
meta=Pyramid Cave LandTable

[objLandTable0029]
type=battlelandtable
filename=stg29_ewvstw2\\objLandTable0029.sa2blvl
meta=Tails vs. Eggman 2/Eternal Engine 2P LandTable

[objLandTable0030]
type=battlelandtable
filename=stg30_FinalRush\\objLandTable0030.sa2blvl
meta=Final Rush LandTable

[objLandTable0030_uv]
type=landtable
filename=stg30_FinalRush\\objLandTable0030_uv.sa2lvl
meta=Final Rush Animated Segments LandTable

[objLandTable0031]
type=battlelandtable
filename=stg31_GreenHill\\objLandTable0031.sa2blvl
meta=Green Hill LandTable

[objLandTable0031_ani]
type=landtable
filename=stg31_GreenHill\\objLandTable0031_ani.sa2lvl
meta=Green Hill Animated Segments LandTable

[objLandTable0031_uv]
type=battlelandtable
filename=stg31_GreenHill\\objLandTable0031_uv.sa2blvl
meta=Green Hill Waterfalls LandTable

[objLandTable0032]
type=battlelandtable
filename=stg32_MeteorHerd\\objLandTable0032.sa2blvl
meta=Meteor Herd LandTable

[objLandTable0032_ma]
type=landtable
filename=stg32_MeteorHerd\\objLandTable0032_ma.sa2lvl
meta=Meteor Herd Tower Animated Shield LandTable

[objLandTable0032_tani]
type=landtable
filename=stg32_MeteorHerd\\objLandTable0032_tani.sa2lvl
meta=Meteor Herd Magma Segment LandTable

[objLandTable0032_uv]
type=landtable
filename=stg32_MeteorHerd\\objLandTable0032_uv.sa2lvl
meta=Meteor Herd Animated Segments LandTable

[objLandTable0033]
type=battlelandtable
filename=stg33_knucklesvsrouge\\objLandTable0033.sa2blvl
meta=Knuckles vs. Rouge LandTable

[objLandTable0033_uv]
type=landtable
filename=stg33_knucklesvsrouge\\objLandTable0033_uv.sa2lvl
meta=Knuckles vs. Rouge Animated Segments LandTable

[objLandTable0035]
type=battlelandtable
filename=stg35_CannonsCoreEggman\\objLandTable0035.sa2blvl
meta=Cannon's Core Eggman LandTable

[objLandTable0036]
type=battlelandtable
filename=stg36_CannonsCoreTails\\objLandTable0036.sa2blvl
meta=Cannon's Core Tails LandTable

[objLandTable0037]
type=battlelandtable
filename=stg37_CannonsCoreRouge\\objLandTable0037.sa2blvl
meta=Cannon's Core Rouge LandTable

[objLandTable0038]
type=battlelandtable
filename=stg38_CannonsCoreKnuckles\\objLandTable0038.sa2blvl
meta=Cannon's Core Knuckles LandTable

[objLandTable0039]
type=landtable
filename=stg39_MissionStreet2P\\objLandTable0039.sa2lvl
meta=Mission Street 2P LandTable

[objLandTable0040]
type=battlelandtable
filename=stg40_FinalChase\\objLandTable0040.sa2blvl
meta=Final Chase LandTable

[objLandTable0040_uv]
type=landtable
filename=stg40_FinalChase\\objLandTable0040_uv.sa2lvl
meta=Final Chase Animated Segments LandTable

[objLandTable0041]
type=battlelandtable
filename=stg41_WildCanyon2P\\objLandTable0041.sa2blvl
meta=Wild Canyon 2P LandTable

[objLandTable0043]
type=battlelandtable
filename=stg43_CosmicWall\\objLandTable0043.sa2blvl
meta=Cosmic Wall LandTable

[objLandTable0043_uv]
type=landtable
filename=stg43_CosmicWall\\objLandTable0043_uv.sa2lvl
meta=Cosmic Wall Animated Segments LandTable

[objLandTable0044]
type=battlelandtable
filename=stg44_Madspace\\objLandTable0044.sa2blvl
meta=Mad Space LandTable

[objLandTable0044_uv]
type=landtable
filename=stg44_Madspace\\objLandTable0044_uv.sa2lvl
meta=Mad Space Animated Segments LandTable

[objLandTable0045]
type=battlelandtable
filename=stg45_SandOcean2P\\objLandTable0045.sa2blvl
meta=Sand Ocean 2P LandTable

[objLandTable0046]
type=battlelandtable
filename=stg46_DryLagoon2P\\objLandTable0046.sa2blvl
meta=Dry Lagoon 2P LandTable

[objLandTable0047]
type=battlelandtable
filename=stg47_PyramidRace\\objLandTable0047.sa2blvl
meta=Pyramid Race LandTable

[objLandTable0048]
type=battlelandtable
filename=stg48_HiddenBase2P\\objLandTable0048.sa2blvl
meta=Hidden Base 2P LandTable

[objLandTable0049]
type=battlelandtable
filename=stg49_AquaticMine2P\\objLandTable0049.sa2blvl
meta=Pool Quest LandTable

[objLandTable0050]
type=battlelandtable
filename=stg50_MadSpace2P\\objLandTable0050.sa2blvl
meta=Planet Quest LandTable

[objLandTable0051]
type=battlelandtable
filename=stg51_DeckRace\\objLandTable0051.sa2blvl
meta=Deck Race LandTable

[objLandTable0052]
type=battlelandtable
filename=stg52_CityEscape2P\\objLandTable0052.sa2blvl
meta=Downtown Race LandTable

[objLandTable0053]
type=battlelandtable
filename=stg53_CosmicWall2P\\objLandTable0053.sa2blvl
meta=Cosmic Wall 2P LandTable

[objLandTable0054]
type=battlelandtable
filename=stg54_PyramidCave2P\\objLandTable0054.sa2blvl
meta=Grind Race LandTable

[objLandTable0055]
type=battlelandtable
filename=stg55_LostColony2P\\objLandTable0055.sa2blvl
meta=Lost Colony 2P LandTable

[objLandTable0057]
type=battlelandtable
filename=stg57_metalharbor2p\\objLandTable0057.sa2blvl
meta=Metal Harbor 2P LandTable

[objLandTable0058]
type=battlelandtable
filename=stg58_irongate_2p\\objLandTable0058.sa2blvl
meta=Iron Gate 2P LandTable

[objLandTable0059]
type=battlelandtable
filename=stg59_DeathChamber2P\\objLandTable0059.sa2blvl
meta=Death Chamber 2P LandTable

[objLandTableBossBigBogy]
type=battlelandtable
filename=BossBigBogy\\objLandTableBossBigBogy.sa2blvl
meta=King Boom Boo LandTable

[objLandTableBossBigFoot]
type=battlelandtable
filename=BossGuardRobo\\BigFoot\\objLandTableBossBigFoot.sa2blvl
meta=F-6t BIG FOOT LandTable

[objLandTableBossFlyingDog]
type=battlelandtable
filename=BossGuardRobo\\FlyingDog\\objLandTableBossFlyingDog.sa2blvl
meta=R-1/A FLYING DOG LandTable

[objLandTableBossGuard0]
type=battlelandtable
filename=BossGuardRobo\\BossHotShot\\objLandTableBossGuard0.sa2blvl
meta=B-3x HOT SHOT LandTable

[objLandTableBossLast1]
type=battlelandtable
filename=BossLast1\\objLandTableBossLast1.sa2blvl
meta=Biolizard LandTable

[header_stg10]
type=animindexlist
filename=stg10_metalharbor\\Character Animations\\
metaname=Metal Harbor Character Animations
meta86_a=Sonic Acquires Light Shoes
meta121_a=Speed-Type Lean Left on Board A
meta122_a=Speed-Type Lean Right on Board A
meta123_a=Speed-Type Lean Left on Board B
meta124_a=Speed-Type Lean Right on Board B
meta125_a=Speed-Type Brake Left on Board
meta126_a=Speed-Type Brake Right on Board
meta127_a=Speed-Type Jump with Board
meta128_a=Speed-Type Midair with Board
meta129_a=Speed-Type Fall with Board
meta130_a=Speed-Type Fall with Board After Trick
meta131_a=Speed-Type Knocked Over on Board A
meta132_a=Speed-Type Knocked Over on Board B
meta133_a=Shadow Board Trick (Nice!)
meta134_a=Shadow Board Trick (Cool!)
meta135_a=Shadow Board Trick (Awesome!)
meta136_a=Metal Sonic Board Trick (Nice!)
meta137_a=Metal Sonic Board Trick (Cool!)
meta138_a=Metal Sonic Board Trick (Awesome!)
meta139_a=Amy Board Trick (Nice!)
meta140_a=Amy Board Trick (Cool!)
meta141_a=Amy Board Trick (Awesome!)
meta142_a=Sonic Board Trick (Awesome!)
meta143_a=Sonic Board Trick (Cool!)
meta144_a=Sonic Board Trick (Nice!)
meta145_a=Speed-Type Lean Left A (Board)
meta146_a=Speed-Type Lean Right A (Board)
meta147_a=Speed-Type Lean Left B (Board)
meta148_a=Speed-Type Lean Right B (Board)
meta149_a=Speed-Type Brake Left (Board)
meta150_a=Speed-Type Brake Right (Board)
meta151_a=Speed-Type Jump (Board)
meta152_a=Speed-Type Midair (Board)
meta153_a=Speed-Type Fall (Board)
meta154_a=Speed-Type Fall After Trick (Board)
meta155_a=Speed-Type Knocked Over A (Board)
meta156_a=Speed-Type Knocked Over B (Board)
meta157_a=Shadow Board Trick (Nice!, Board)
meta158_a=Shadow Board Trick (Cool!, Board)
meta159_a=Shadow Board Trick (Awesome!, Board)
meta160_a=Metal Sonic Board Trick (Nice!, Board)
meta161_a=Metal Sonic Board Trick (Cool!, Board)
meta162_a=Metal Sonic Board Trick (Awesome!, Board)
meta163_a=Amy Board Trick (Nice!, Board)
meta164_a=Amy Board Trick (Cool!, Board)
meta165_a=Amy Board Trick (Awesome!, Board)
meta166_a=Sonic Board Trick (Awesome!, Board)
meta167_a=Sonic Board Trick (Cool!, Board)
meta168_a=Sonic Board Trick (Nice!, Board)
meta190_a=Speed-Type Hold Metal Harbor Missile Handle
meta191_a=Speed-Type Horizontal Midair Spin

[header_stg13]
type=animindexlist
filename=stg13_cityescape\\Character Animations\\
metaname=City Escape Character Animations
meta86_a=Sonic Acquires Magic Gloves
meta121_a=Speed-Type Lean Left on Board A
meta122_a=Speed-Type Lean Right on Board A
meta123_a=Speed-Type Lean Left on Board B
meta124_a=Speed-Type Lean Right on Board B
meta125_a=Speed-Type Brake Left on Board
meta126_a=Speed-Type Brake Right on Board
meta127_a=Speed-Type Jump with Board
meta128_a=Speed-Type Midair with Board
meta129_a=Speed-Type Fall with Board
meta130_a=Speed-Type Fall with Board After Trick
meta131_a=Speed-Type Knocked Over on Board A
meta132_a=Speed-Type Knocked Over on Board B
meta133_a=Shadow Board Trick (Nice!)
meta134_a=Shadow Board Trick (Cool!)
meta135_a=Shadow Board Trick (Awesome!)
meta136_a=Metal Sonic Board Trick (Nice!)
meta137_a=Metal Sonic Board Trick (Cool!)
meta138_a=Metal Sonic Board Trick (Awesome!)
meta139_a=Amy Board Trick (Nice!)
meta140_a=Amy Board Trick (Cool!)
meta141_a=Amy Board Trick (Awesome!)
meta142_a=Sonic Board Trick (Awesome!)
meta143_a=Sonic Board Trick (Cool!)
meta144_a=Sonic Board Trick (Nice!)
meta145_a=Speed-Type Lean Left A (Board)
meta146_a=Speed-Type Lean Right A (Board)
meta147_a=Speed-Type Lean Left B (Board)
meta148_a=Speed-Type Lean Right B (Board)
meta149_a=Speed-Type Brake Left (Board)
meta150_a=Speed-Type Brake Right (Board)
meta151_a=Speed-Type Jump (Board)
meta152_a=Speed-Type Midair (Board)
meta153_a=Speed-Type Fall (Board)
meta154_a=Speed-Type Fall After Trick (Board)
meta155_a=Speed-Type Knocked Over A (Board)
meta156_a=Speed-Type Knocked Over B (Board)
meta157_a=Shadow Board Trick (Nice!, Board)
meta158_a=Shadow Board Trick (Cool!, Board)
meta159_a=Shadow Board Trick (Awesome!, Board)
meta160_a=Metal Sonic Board Trick (Nice!, Board)
meta161_a=Metal Sonic Board Trick (Cool!, Board)
meta162_a=Metal Sonic Board Trick (Awesome!, Board)
meta163_a=Amy Board Trick (Nice!, Board)
meta164_a=Amy Board Trick (Cool!, Board)
meta165_a=Amy Board Trick (Awesome!, Board)
meta166_a=Sonic Board Trick (Awesome!, Board)
meta167_a=Sonic Board Trick (Cool!, Board)
meta168_a=Sonic Board Trick (Nice!, Board)
meta192_a=Speed-Type Horizontal Bar Swing (Counterclockwise)
meta193_a=Speed-Type Horizontal Bar Swing (Clockwise)
meta194_a=Speed-Type Horizontal Bar Launch (Clockwise)
meta195_a=Speed-Type Horizontal Bar Launch (Counterclockwise)
meta196_a=Speed-Type Horizontal Bar Spin Trick (Clockwise)
meta197_a=Speed-Type Horizontal Bar Spin Trick (Counterclockwise)
meta198_a=Speed-Type Horizontal Bar Trick Pose

[model_crazy_bk0607_nc_1ti]
type=gcattach
filename=stg22_CrazyGadget/models/model_crazy_bk0607_nc_1ti.sa2bmdl

[model_crazy_bk0607_nc_2ti]
type=gcattach
filename=stg22_CrazyGadget/models/model_crazy_bk0607_nc_2ti.sa2bmdl

[ligc_stg27]
type=modelindex
filename=stg27_LostColony\\ligc_stg27
length=3

[texlist_landtx03]
type=texlist
filename=stg03_Jungle\\texlist_landtx03

[texlist_landtx03_main]
type=texlist
filename=stg03_Jungle\\texlist_landtx03_main

[texlist_landtx03_suimen]
type=texlist
filename=stg03_Jungle\\texlist_landtx03_suimen

[texlist_landtx04]
type=texlist
filename=stg04_FogJungle\\texlist_landtx04

[texlist_landtx05]
type=texlist
filename=stg05_pumpkin\\texlist_landtx05

[texlist_landtx06]
type=texlist
filename=stg06_mountain\\texlist_landtx06

[texlist_landtx07]
type=texlist
filename=stg07_coalmine\\texlist_landtx07

[texlist_landtx08]
type=texlist
filename=stg08_securityhall\\texlist_landtx08

[texlist_landtx09]
type=texlist
filename=stg09_tailsprison\\texlist_landtx09

[texlist_landtx10]
type=texlist
filename=stg10_metalharbor\\texlist_landtx10

[texlist_landtx11]
type=texlist
filename=stg11_prison\\texlist_landtx11

[texlist_landtx12]
type=texlist
filename=stg12_weaponsbed\\texlist_landtx12

[texlist_landtx13]
type=texlist
filename=stg13_cityescape\\texlist_landtx13

[texlist_landtx14]
type=texlist
filename=stg14_highway\\texlist_landtx14

[texlist_landtx15]
type=texlist
filename=stg15_weaponsbed2p\\texlist_landtx15

[texlist_landtx16]
type=texlist
filename=stg16_WildCanyon\\texlist_landtx16

[texlist_landtx17]
type=texlist
filename=stg17_Mission\\texlist_landtx17

[texlist_landtx18]
type=texlist
filename=stg18_DryLagoon\\texlist_landtx18

[texlist_landtx20]
type=texlist
filename=stg20_ewvstw\\texlist_landtx20

[texlist_landtx21]
type=texlist
filename=stg21_SandOcean\\texlist_landtx21

[texlist_landtx22]
type=texlist
filename=stg22_CrazyGadget\\texlist_landtx22

[texlist_landtx22_uv]
type=texlist
filename=stg22_CrazyGadget\\texlist_landtx22_uv

[texlist_landtx22_x]
type=texlist
filename=stg22_CrazyGadget\\texlist_landtx22_x

[texlist_landtx23]
type=texlist
filename=stg23_HiddenBase\\texlist_landtx23

[texlist_landtx24]
type=texlist
filename=stg24_EternalEnginE\\texlist_landtx24

[texlist_landtx24_Poison]
type=texlist
filename=stg24_EternalEnginE\\texlist_landtx24_Poison

[texlist_landtx24_uv]
type=texlist
filename=stg24_EternalEnginE\\texlist_landtx24_uv

[texlist_landtx25]
type=texlist
filename=stg25_DeathChamber\\texlist_landtx25

[texlist_landtx26]
type=texlist
filename=stg26_EggQuarter\\texlist_landtx26

[texlist_landtx27]
type=texlist
filename=stg27_LostColony\\texlist_landtx27

[texlist_landtx27_light]
type=texlist
filename=stg27_LostColony\\texlist_landtx27_light

[texlist_landtx27_poison]
type=texlist
filename=stg27_LostColony\\texlist_landtx27_poison

[texlist_landtx27_uv]
type=texlist
filename=stg27_LostColony\\texlist_landtx27_uv

[texlist_landtx28]
type=texlist
filename=stg28_PyramidCave\\texlist_landtx28

[texlist_landtx30]
type=texlist
filename=stg30_FinalRush\\texlist_landtx30

[texlist_landtx30_uv]
type=texlist
filename=stg30_FinalRush\\texlist_landtx30_uv

[texlist_landtx31]
type=texlist
filename=stg31_GreenHill\\texlist_landtx31

[texlist_landtx31_ani]
type=texlist
filename=stg31_GreenHill\\texlist_landtx31_ani

[texlist_landtx31_uv]
type=texlist
filename=stg31_GreenHill\\texlist_landtx31_uv

[texlist_landtx32]
type=texlist
filename=stg32_MeteorHerd\\texlist_landtx32

[texlist_landtx32_ma]
type=texlist
filename=stg32_MeteorHerd\\texlist_landtx32_ma

[texlist_landtx32_tani]
type=texlist
filename=stg32_MeteorHerd\\texlist_landtx32_tani

[texlist_landtx32_uv]
type=texlist
filename=stg32_MeteorHerd\\texlist_landtx32_uv

[texlist_landtx33_uv]
type=texlist
filename=stg33_knucklesvsrouge\\texlist_landtx33_uv

[texlist_landtx35]
type=texlist
filename=stg35_CannonsCoreEggman\\texlist_landtx35

[texlist_landtx36]
type=texlist
filename=stg36_CannonsCoreTails\\texlist_landtx36

[texlist_landtx37]
type=texlist
filename=stg37_CannonsCoreRouge\\texlist_landtx37

[texlist_landtx38]
type=texlist
filename=stg38_CannonsCoreKnuckles\\texlist_landtx38

[texlist_landtx39]
type=texlist
filename=stg39_MissionStreet2P\\texlist_landtx39

[texlist_landtx40]
type=texlist
filename=stg40_FinalChase\\texlist_landtx40

[texlist_landtx40_uv]
type=texlist
filename=stg40_FinalChase\\texlist_landtx40_uv

[texlist_landtx41]
type=texlist
filename=stg41_WildCanyon2P\\texlist_landtx41

[texlist_landtx43]
type=texlist
filename=stg43_CosmicWall\\texlist_landtx43

[texlist_landtx43_uv]
type=texlist
filename=stg43_CosmicWall\\texlist_landtx43_uv

[texlist_landtx44]
type=texlist
filename=stg44_Madspace\\texlist_landtx44

[texlist_landtx44_uv]
type=texlist
filename=stg44_Madspace\\texlist_landtx44_uv

[texlist_landtx45]
type=texlist
filename=stg45_SandOcean2P\\texlist_landtx45

[texlist_landtx46]
type=texlist
filename=stg46_DryLagoon2P\\texlist_landtx46

[texlist_landtx47]
type=texlist
filename=stg47_PyramidRace\\texlist_landtx47

[texlist_landtx48]
type=texlist
filename=stg48_HiddenBase2P\\texlist_landtx48

[texlist_landtx49]
type=texlist
filename=stg49_AquaticMine2P\\texlist_landtx49

[texlist_landtx50]
type=texlist
filename=stg50_MadSpace2P\\texlist_landtx50

[texlist_landtx50_uv]
type=texlist
filename=stg50_MadSpace2P\\texlist_landtx50_uv

[texlist_landtx51]
type=texlist
filename=stg51_DeckRace\\texlist_landtx51

[texlist_landtx52]
type=texlist
filename=stg52_CityEscape2P\\texlist_landtx52

[texlist_landtx53]
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filename=stg53_CosmicWall2P\\texlist_landtx53

[texlist_landtx54]
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filename=stg54_PyramidCave2P\\texlist_landtx54

[texlist_landtx55]
type=texlist
filename=stg55_LostColony2P\\texlist_landtx55

[texlist_landtx57]
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filename=stg57_metalharbor2p\\texlist_landtx57

[texlist_landtx58]
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filename=stg58_irongate_2p\\texlist_landtx58

[texlist_landtx59]
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filename=stg59_DeathChamber2P\\texlist_landtx59
