
[0]

[RING   ]
Name=Ring
Model=object/obj_ring.nja.sa1mdl
Texture=OBJ_REGULAR
GndDst=7
RotType=None
SclType=

[SPRING ]
codefile=objdefs/Common/Spring.cs
codetype=SADXObjectDefinitions.Common.Spring
Name=Spring

[SPRINGB]
codefile=objdefs/Common/Spring.cs
codetype=SADXObjectDefinitions.Common.SpringB
Name=Rotatable Spring

[O AXPNL]
codefile=objdefs/Common/DashPanel.cs
codetype=SADXObjectDefinitions.Common.DashPanel
Name=Dash Panel

[O IRONB]
codefile=objdefs/Common/SwingSpikeBall.cs
codetype=SADXObjectDefinitions.Common.SwingSpikeBall
Name=Swinging Spike Ball

[O FeBJG]
codefile=objdefs/Common/FallSpikeBall.cs
codetype=SADXObjectDefinitions.Common.FallSpikeBall
Name=Falling Spike Ball

[O TOGE]
codefile=objdefs/Common/Spikes.cs
codetype=SADXObjectDefinitions.Common.Spikes
Name=Spikes

[O EME P]
Name=Emerald Shard
Model=object/obj_emekakera.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=None
SclType=None

[O RELEASE]
Name=Capsule
Model=object/kaihoubox_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[O SWITCH]
codefile=objdefs/Common/Switch.cs
codetype=SADXObjectDefinitions.Common.Switch
Name=Switch

[CMN KUSA]
codefile=objdefs/Common/Weed.cs
codetype=SADXObjectDefinitions.Common.Weed
Name=Weed

[CMN_DRING]
codefile=objdefs/Common/DashHoop.cs
codetype=SADXObjectDefinitions.Common.DashHoop
Name=Dash Hoop

[O BALOON]
Name=Balloon
Model=object/baloon_esc_baloon.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=

[O ITEMBOX]
codefile=objdefs/Common/ItemBox.cs
codetype=SADXObjectDefinitions.Common.ItemBox
Name=Item Box

[Rocket H]
Name=Rocket Platform
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[Rocket HS]
Name=Rocket Platform Closed
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[Rocket V]
Name=Rocket Platform Vertical
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[Rocket VS]
Name=Rocket Platform Vertical Closed
Model=object/rocket_launcher_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=Y
SclType=None

[O JPanel]
codefile=objdefs/Common/JumpPanel.cs
codetype=SADXObjectDefinitions.Common.JumpPanel
Name=Jump Panel

[O Save Point]
Name=Checkpoint
Model=object/savepoint_bmerge9.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=ZXY
SclType=None

[WALL   ]
codefile=objdefs/Common/Wall.cs
codetype=SADXObjectDefinitions.Common.Wall
Name=Collision Wall

[O KN HINT]
Name=Tikal Hint "This way!"
Model=
Texture=
RotType=XYZ
SclType=None

[SPRINGH]
Name=Bouncy spring
Model=object/bane_yoko_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=XYZ
SclType=None

[O EV   ]
Name=Moving Platforms
Model=stg04_highway/common/models/ele_ele_hasi.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O FOUNT]
Name=Fountain
RotType=XYZ
SclType=None

[O CRANE]
Name=Crane
Model=stg04_highway/common/models/crane_cage.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GLASS ]
Name=Glass Panel 1
Model=stg04_highway/common/models/glass_cube_1.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GLASS2]
Name=Glass Panel 2
Model=stg04_highway/common/models/glass_cube_1.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[HIGH RAFT A]
Name=Town Platform A (Single)
Model=stg04_highway/common/models/asi1_asi_a.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[HIGH RAFT C]
Name=Town Platform C (Single)
Model=stg04_highway/common/models/asi_asi_3.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O TANKA]
Name=Tanker
Model=stg04_highway/common/models/st_tank_b_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O SIGNB]
Name=Billboard
Model=stg04_highway/common/models/no_unite/signboard_board.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O TurnAsi]
Name=Catapult
Model=stg04_highway/common/models/turnasi_oya.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O SLIGHT]
Name=Spotlight
Model=stg04_highway/common/models/slight_base.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O ARCADE01]
Name=Awning 1
Model=stg04_highway/common/models/are_are01.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O ARCADE02]
Name=Awning 2 (Unused)
RotType=XYZ
SclType=None

[O ARCADE03]
Name=Awning 3
Model=stg04_highway/common/models/are_are03.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O JAMER]
Name=Jammer
Model=stg04_highway/common/models/no_unite/jama02_jama02.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=ZXY
SclType=None

[O STP4S]
Name=Yellow Platform (Small)
Model=stg04_highway/common/models/soni_dai_soni_dai.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O STP4T]
Name=Yellow Platform (Anexed)
Model=stg04_highway/common/models/tai_dai_tai_dai.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O FLYST]
Name=Yellow Platform (Large)
Model=stg04_highway/common/models/flydai3_flydai_2.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Post1]
Name=Poster (Single)
Model=stg04_highway/common/models/obj_post1.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Post4]
Name=Poster (Double)
Model=stg04_highway/common/models/obj_post4.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Nbox1]
Name=Newspaper Box 1
Model=stg04_highway/common/models/obj_nbox1.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Nbox2]
Name=Newspaper Box 2
Model=stg04_highway/common/models/obj_nbox3.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Nbox3]
Name=Newspaper Box 3
Model=stg04_highway/common/models/obj_nbox2.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=X
SclType=None

[O Nbox4]
Name=Newspaper Box 4
Model=stg04_highway/common/models/obj_nbox4.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Bench]
Name=Bench
Model=stg04_highway/common/models/obj_bench_bench.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O FENCE]
Name=Arrow Fence (Single)
Model=stg04_highway/common/models/ya_fence_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O NEON1]
Name=Neon Sign 1
Model=stg04_highway/common/models/no_unite/neon1_neon_a.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=Y
SclType=None

[O NEON2]
Name=Neon Sign 2
Model=stg04_highway/common/models/no_unite/neon2_neon_b.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=Y
SclType=None

[O NEON3]
Name=Neon Sign 3
Model=stg04_highway/common/models/no_unite/neon3_neon_c.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=Y
SclType=None

[O NEON4]
Name=Neon Sign 4
Model=stg04_highway/common/models/no_unite/neon4_neon_d.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=Y
SclType=None

[O POSTER0]
Name=Poster 0
Model=stg04_highway/common/models/ss_poster2.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O POSTER1]
Name=Poster 1
Model=stg04_highway/common/models/ss_pstr_03.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O POSTER2]
Name=Poster 2
Model=stg04_highway/common/models/ss_poster4.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O SIGN1]
Name=Signpost
Model=stg04_highway/common/models/ss_sign1.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O KANBANA]
Name=Wall Sign A
Model=stg04_highway/common/models/knbn_01_kanban01.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O KANBANB]
Name=Wall Sign B
Model=stg04_highway/common/models/knbn_02_kanban02.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O BAKETU]
Name=Bucket
RotType=XYZ
SclType=None

[O HYDBASS]
Name=Fire Hydrant
Model=stg04_highway/common/models/ss_hyd.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GREEN]
Name=Straight Grass Patch (Long)
Model=stg04_highway/common/models/green_g_belt.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GREENA]
Name=Potted Plant A (Single)
Model=stg04_highway/common/models/st_green_basin_a.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GREENB]
Name=Potted Plant B (Single)
Model=stg04_highway/common/models/st_green_basin_b.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GREEND]
Name=Potted Plant D (Single)
Model=stg04_highway/common/models/st_green_basin_d.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O LAMP]
Name=Town Lamppost
Model=stg04_highway/common/models/st_lamp_lamppost_1.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O CLIGHT]
Name=Cone Light (Single)
Model=stg04_highway/common/models/st_clamp.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O LAMP01]
Name=Highway Lamppost 1
Model=stg04_highway/common/models/lmp_lmpb.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O LAMP02]
Name=Highway Lamppost 2
Model=stg04_highway/common/models/lmpc_lmpc.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O PinPin]
Name=Bollard (Single)
Model=stg04_highway/common/models/pin_pin.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Escalator1]
Name=Escalator (Short)
Model=stg04_highway/common/models/esc_escalator1.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Escalator2]
Name=Escalator (Long)
Model=stg04_highway/common/models/esc2_escalator2_2.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Antena]
Name=Antena
Model=stg04_highway/common/models/hwobj_hpante.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Cone1]
Name=Cone 1
Model=stg04_highway/common/models/cone_cone1.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Cone2]
Name=Cone 2
Model=stg04_highway/common/models/cone_cone2.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Curb]
Name=Curb (Single)
Model=stg04_highway/common/models/curb_curb01.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Fence02]
Name=Light Fence (Single)
Model=stg04_highway/common/models/fence02_fen02.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GREENE]
Name=Straight Grass Patch (Short)
Model=stg04_highway/common/models/green_g_belt_a.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O SIBA01]
Name=Square Grass Patch
Model=stg04_highway/common/models/obj_siba1.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O SIBA02]
Name=Octogonal Grass Patch
Model=stg04_highway/common/models/obj_siba2.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Tokei]
Name=Clock
Model=stg04_highway/common/models/stobj_tokei.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O Lmpa]
Name=Wall Lamp
Model=stg04_highway/common/models/hw_obj_lmpa.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GG]
Name=Traffic Sign
Model=stg04_highway/common/models/gate_gate00.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O FF]
Name=Fence (Single)
Model=stg04_highway/common/models/fence00_fen01.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O StPlant01]
Name=Tall Potted Plant
Model=stg04_highway/common/models/stobj_fplant01.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O StPlant02]
Name=Wall Potted Plant
Model=stg04_highway/common/models/stobj_fplant02.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O HeliA]
Name=Helicopter A
Model=stg04_highway/common/models/heli_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O HeliB]
Name=Helicopter B
Model=stg04_highway/common/models/heli_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O HW BELL]
Name=Bell
Model=stg04_highway/common/models/bell_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O HELIP L]
Name=Light Beam
Model=stg04_highway/common/models/hwobj_portlght.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O TUNAGI]
Name=Cube
Model=stg04_highway/common/models/ss_tunagidai.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O RING2]
Name=Ring 2
Model=object/obj_ring.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=None
SclType=None

[SPINA A]
codefile=objdefs/Common/SpinnerA.cs
codetype=SADXObjectDefinitions.Common.SpinnerA

[SPINA B]
codefile=objdefs/Common/SpinnerB.cs
codetype=SADXObjectDefinitions.Common.SpinnerB

[SPINA C]
codefile=objdefs/Common/SpinnerC.cs
codetype=SADXObjectDefinitions.Common.SpinnerC

[E POLICE]
Name=Cop Speeder
Model=enemy/police/models/nisepat_nisepat.nja.sa1mdl
Texture=NISEPAT
RotType=XYZ
SclType=None

[E UNI A]
Name=Unidus A
Model=enemy/uni/models/uni_a_unibody.nja.sa1mdl
Texture=UNI_A_UNIBODY
RotType=XYZ
SclType=None

[E UNI B]
Name=Unidus B
Model=enemy/uni/models/uni_a_unibody.nja.sa1mdl
Texture=UNI_A_UNIBODY
RotType=XYZ
SclType=None

[C SPHERE]
codefile=objdefs/Common/Sphere.cs
codetype=SADXObjectDefinitions.Common.Sphere
Name=Collision Sphere

[C CYLINDER]
codefile=objdefs/Common/Cylinder.cs
codetype=SADXObjectDefinitions.Common.Cylinder
Name=Collision Cylinder

[C CUBE]
codefile=objdefs/Common/Cube.cs
codetype=SADXObjectDefinitions.Common.Cube
Name=Collision Cube

[OTTOTTO]
codefile=objdefs/Common/Ottoto.cs
codetype=SADXObjectDefinitions.Common.Ottoto
Name=Ottotto

[O TIKAL]
Name=Tikal Hint
Model=
Texture=
RotType=XYZ
SclType=None

[O HINT]
Name=Hint Monitor
Model=object/hintbox_body.nja.sa1mdl
Texture=OBJ_REGULAR
RotType=XYZ
SclType=None

[O GRING]
codefile=objdefs/Common/RingGroup.cs
codetype=SADXObjectDefinitions.Common.RingGroup

[O GFENCE]
Name=Fence (Group)
Model=stg04_highway/common/models/fence00_fen01.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GCURB]
Name=Curb (Group)
Model=stg04_highway/common/models/curb_curb01.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GFENCE02]
Name=Light Fence (Group)
Model=stg04_highway/common/models/fence02_fen02.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GPINPIN]
Name=Bollard (Group)
Model=stg04_highway/common/models/pin_pin.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GFF]
Name=Arrow Fence (Group)
Model=stg04_highway/common/models/ya_fence_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GRAFTA]
Name=Town Platform A (Group)
Model=stg04_highway/common/models/asi1_asi_a.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GRAFTC]
Name=Town Platform C (Group)
Model=stg04_highway/common/models/asi_asi_3.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GGRENA]
Name=Potted Plant A (Group)
Model=stg04_highway/common/models/st_green_basin_a.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GGRENB]
Name=Potted Plant B (Group)
Model=stg04_highway/common/models/st_green_basin_b.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GGREND]
Name=Potted Plant D (Group)
Model=stg04_highway/common/models/st_green_basin_d.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O GCLIGHT]
Name=Cone Light (Group)
Model=stg04_highway/common/models/st_clamp.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None

[O ItemBoxAir]
codefile=objdefs/Common/ItemBox.cs
codetype=SADXObjectDefinitions.Common.FloatingItemBox

[MISSILE]
Name=Missile
Model=stg04_highway/common/models/missile_body.nja.sa1mdl
Texture=OBJ_HIGHWAY
RotType=XYZ
SclType=None
