;edv_cl_k_monorf.nja and edv_k_monotuna.nja are split into parts a-b

modulename=ADV01CMODELS
game=SADX

[___LANDTABLEEC]
type=landtablearray
length=6
filename=adv01_eggcarrierc/
filename0=landtableec30.c
meta0=Egg Carrier Ammunition Room LandTable
filename1=landtableec31.c
meta1=Egg Carrier Interior Central Area LandTable
filename2=landtableec32.c
meta2=Egg Carrier Hedgehog Hammer Room LandTable
filename3=landtableec33.c
meta3=Egg Carrier Jail Room LandTable
filename4=landtableec34.c
meta4=Egg Carrier Reservoir Room LandTable
filename5=landtableec35.c
meta5=Egg Carrier Chao Garden Warp Room LandTable

[___ADV01C_MOTIONS]
type=motionarray
length=7
nodecounts=8,9,9,8,9,9,1
filename=adv01_eggcarrierc
filename0=mogobj/mogura_ems_mogura1e.nam
meta0_a=Whack-A-Mole - Eggman Squish
filename1=mogobj/mogura_sms_mogura1a.nam
meta1_a=Whack-A-Mole - Sonic Squish
filename2=mogobj/mogura_yms_mogura1a.nam
meta2_a=Whack-A-Mole - Super Sonic Squish
filename3=mogobj/mogura_ems_mogura1e.nas
meta3_a=Whack-A-Mole - Eggman Shape Motion
filename4=mogobj/mogura_sms_mogura1a.nas
meta4_a=Whack-A-Mole - Sonic Shape Motion
filename5=mogobj/mogura_yms_mogura1a.nas
meta5_a=Whack-A-Mole - Super Sonic Shape Motion
filename6=common/models/edv_k_monorf.nam
meta6_a=Monorail Path (Interior)

[___ADV01C_ACTIONS]
type=actionarray
length=23
filename=adv01_eggcarrierc/
filename0_a=common/models/edc_k_hhashi.nam
filename0_m=common/models/edc_k_hhashi.nja
meta0_m=Second Floor Bridges|OBJ_EC30
meta0_a=Second Floor Bridges Retracting
filename1_a=common/models/edc_k_hhashifuta.nam
filename1_m=common/models/edc_k_hhashifuta.nja
meta1_m=Second Floor Platform Floors|OBJ_EC30
meta1_a=Second Floor Platform Floors Retracting
filename2_a=common/models/edc_k_hhashikakushi.nam
filename2_m=common/models/edc_k_hhashikakushi.nja
meta2_m=Second Floor Platform Base|OBJ_EC30
meta2_a=Second Floor Platform Base Rising
filename3_a=common/models/edc_k_hhashi2.nam
filename3_m=common/models/edc_k_hhashi2.nja
meta3_m=Second Floor Bridges 2|OBJ_EC30
meta3_a=Second Floor Bridges 2 Retracting
filename4_a=common/models/edc_k_hhashifuta2.nam
filename4_m=common/models/edc_k_hhashifuta2.nja
meta4_m=Second Floor Platform Floors 2|OBJ_EC30
meta4_a=Second Floor Platform Floors 2 Retracting
filename5_a=common/models/edc_k_hhashikakushi2.nam
filename5_m=common/models/edc_k_hhashikakushi2.nja
meta5_m=Second Floor Platform Base 2|OBJ_EC30
meta5_a=Second Floor Platform Base 2 Rising
filename6_a=common/models/n_eggtobira_n_hontai.nam
filename6_m=common/models/n_eggtobira_n_hontai.nja
meta6_m=Interior Doors|OBJ_EC30
meta6_a=Interior Doors Opening
filename7_a=common/models/edv_k_hlift.nam
filename7_m=common/models/edv_k_hlift.nja
meta7_m=Central Lift|OBJ_EC30
meta7_a=Central Lift Rising
filename8_a=common/models/edc_k_huedeguti.nam
filename8_m=common/models/edc_k_huedeguti.nja
meta8_m=Vent Shaft|OBJ_EC30
meta8_a=Monorail Passage Opening
filename9_a=common/models/n_osuji1_edv.nam
filename9_m=common/models/n_osuji1_edv.nja
meta9_m=Maid Bot|OBJ_EC30
meta9_a=Maid Bot Cleaning
filename10_a=common/models/n_kame_n_kamebody.nam
filename10_m=common/models/n_kame_n_kamebody.nja
meta10_m=Turtle Bot|OBJ_EC30
meta10_a=Turtle Bot Animation

[___ADV01C_OBJECTS]
type=modelarray
length=50
filename=adv01_eggcarrierc/
filename0=mogobj/mogura_ems_mogura1e.nja
meta0=Whack-A-Mole - Eggman|MOGURATATAKI
animations0=mogura_ems_mogura1e.nam.saanim,mogura_ems_mogura1e.nas.saanim
filename1=mogobj/mogura_sms_mogura1a.nja
meta1=Whack-A-Mole - Sonic|MOGURATATAKI
animations1=mogura_sms_mogura1a.nam.saanim,mogura_sms_mogura1a.nas.saanim
filename2=mogobj/mogura_yms_mogura1a.nja
meta2=Whack-A-Mole - Super Sonic|MOGURATATAKI
animations2=mogura_yms_mogura1a.nam.saanim,mogura_yms_mogura1a.nas.saanim
filename3=mogobj/tataki1_dai1mt.nja
meta3=Whack-A-Mole - Platform|MOGURATATAKI
filename4=common/models/n_elv_nc_n_lift_2.nja
meta4=Lift Platform|OBJ_EC30
filename5=common/models/n_elv_cl_n_lift.nja
meta5=Lift Platform Collision
filename6=common/models/edc_k_dame.nja
meta6=Gold Pan|EC_TARAI
filename7=common/models/edv_f_botan.nja
meta7=EGGMAN Puzzle Button|EC_TARAI
filename8=common/models/edc_f_tarai.nja
meta8=EGGMAN Puzzle Base|EC_TARAI
filename9=common/models/edv_cl_f_dodai
meta9=EGGMAN Puzzle Base Collision
filename10=common/models/edv_nc_f_botanhikari.nja
meta10=EGGMAN Puzzle Button Effect|EC_TARAI
filename11=common/models/edv_nc_f_spotlight.nja
meta11=EGGMAN Puzzle Spotlight|EC_TARAI
filename12=common/models/edc_nc_k_jhika.nja
meta12=EGGMAN Puzzle Sign|EC_TARAI
;13 is null
filename14=common/models/edc_k_hashicol.nja
meta14=Second Floor Bridge Collision
;15 is null
;16-19 are landtable objects
filename20=common/models/edv_f_dodai.nja
meta20=Drawer|OBJ_EC30
filename21=common/models/edcb_n_konteana.nja
meta21=Green Window|OBJ_EC30
filename22=common/models/kurotama.nja
meta22=Black Chao Egg|EC_ALIFE
;23 is in actions
filename24=common/models/edv_k_hlicl.nja
meta24=Central Lift Collision
;25 is in actions
filename26=common/models/edc_k_jswi.nja
meta26=Prison Button|OBJ_EC30
filename27=common/models/edc_k_jswidodai.nja
meta27=Prison Button Base|OBJ_EC30
filename28=common/models/ebc_nc_k_jtetugoshi.nja
meta28=Prison Bars|OBJ_EC30
filename29=common/models/edv_nc_k_ekis.nja
meta29=Monorail Platform|OBJ_EC30
filename30=common/models/edv_nc_k_ekibotone.nja
meta30=Monorail Platform Button|OBJ_EC30
filename31=common/models/edv_nc_k_ekihikaris.nja
meta31=Monorail Platform Light|OBJ_EC30
filename32=common/models/edv_nc_k_ekiinfos.nja
meta32=Monorail Platform Sign|OBJ_EC30
filename33=common/models/edv_cl_k_ekiscl.nja
meta33=Monorail Platform Collision
filename34=common/models/edv_cl_k_ekiswcl.nja
meta34=Monorail Platform Button Collision
filename35=common/models/edcc_wt_n_mizu.nja
meta35=Water Plane Collision
filename36=common/models/edcc_nc_n_mizu.nja
meta36=Water Plane|EC_WATER
filename37=common/models/edc_k_kaitendai.nja
meta37=Rotating Floor|OBJ_EC30
filename38=common/models/kawaba_warp.nja
meta38=Egg Carrier Chao Garden Transporter|EC_ALIFE
;39 is in actions
;40 is null
filename41=common/models/e102_itemgun_e102_itemgun.nja
meta41=E-102 Laser Blaster Item|E102
filename42=common/models/e_itemfun_e_itemfun.nja
meta42=E-102 Jet Booster Item|E102
filename43=common/models/edv_k_monorf.nja
meta43=Monorail Front Car|OBJ_EC30
animations43=edv_k_monorf.nam.saanim
filename44=common/models/edv_k_monorb.nja
meta44=Monorail Back Car|OBJ_EC30
filename45=common/models/edv_cl_k_monorf_a.nja
meta45=Monorail Front Car Collision 1
filename46=common/models/edv_cl_k_monorf_b.nja
meta46=Monorail Back Car Collision 1
filename47=common/models/edv_k_monotuna_a.nja
meta47=Monorail Front Car Collision 2
filename48=common/models/edv_k_monotuna_b.nja
meta48=Monorail Back Car Collision 2
filename49=../figure/amy/models/a_itemhanma_a_itemh.nja
meta49=Amy Warrior Feather Item|AMY

[___ADV01C_MODELS]
type=modelsarray
length=34
filename=adv01_eggcarrierc/
filename27=common/models/edv_f_moji.nja
meta27=EGGMAN Puzzle Button Letter|EC_TARAI
filename30=common/models/n_switch_n_switcha.nja
meta30=Switch Button|OBJ_EC30
filename31=common/models/n_switch_n_switchb.nja
meta31=Switch Base|OBJ_EC30
filename32=common/models/kawaba_beam_kb_a.nja
meta32=Egg Carrier Chao Garden Transporter Effect|EC_ALIFE

[___ADV01C_TEXLISTS]
type=texlistarray
length=22
filename=adv01_eggcarrierc/
filename0=mogobj/moguratataki.tls
filename3=common/models/ec_alife.tls
filename13=common/models/ec_alife.tls
filename15=act1/models/adv_ec30.tls
filename16=act2/models/adv_ec31.tls
filename17=act3/models/adv_ec32.tls
filename18=act4/models/adv_ec33.tls
filename19=act5/models/adv_ec34.tls
filename20=act6/models/adv_ec35.tls
filename21=common/models/ec_alife.tls

[___ADV01C_CACTIONS]
type=cactionarray
length=1
filename=adv01_eggcarrierc/common/models/
filename0_c=edchashi1_cam_int1.nac
filename0_m=edchashi1_cam_int1.nam