key=8C500000
compressed=true
game=SA2
[LandTable]
type=landtable
address=51684
filename=BossLast1/objLandTableBossLast1.sa2lvl
[Biolizard]
type=chunkmodel
address=7C2A8
filename=BossLast1/Biolizard.sa2mdl
animations=Animations/BL.saanim,Animations/BL2.saanim,Animations/BL3.saanim,Animations/BL4.saanim,Animations/BL5.saanim,Animations/BL6.saanim,Animations/BL7.saanim,Animations/BL8.saanim,Animations/BL9.saanim,Animations/BL10.saanim,Animations/BL11.saanim,Animations/BL12.saanim,Animations/BL13.saanim,Animations/BL14.saanim,Animations/BL15.saanim,Animations/BL16.saanim,Animations/BL17.saanim,Animations/BL18.saanim,Animations/BL19.saanim,Animations/BL20.saanim,Animations/BL21.saanim,Animations/BL22.saanim,Animations/BL23.saanim,Animations/BL24.saanim,Animations/BL25.saanim,Animations/BL26.saanim,Animations/BL27.saanim
[BiolizardAnimation]
type=animation
address=8175C
filename=BossLast1/Animations/BL.saanim
numparts=44
[BiolizardAnimation2]
type=animation
address=86308
filename=BossLast1/Animations/BL2.saanim
numparts=44
[BiolizardAnimation3]
type=animation
address=8AE74
filename=BossLast1/Animations/BL3.saanim
numparts=44
[BiolizardAnimation4]
type=animation
address=8DCB0
filename=BossLast1/Animations/BL4.saanim
numparts=44
[BiolizardAnimation5]
type=animation
address=90A2C
filename=BossLast1/Animations/BL5.saanim
numparts=44
[BiolizardAnimation6]
type=animation
address=93868
filename=BossLast1/Animations/BL6.saanim
numparts=44
[BiolizardAnimation7]
type=animation
address=96674
filename=BossLast1/Animations/BL7.saanim
numparts=44
[BiolizardAnimation8]
type=animation
address=9D020
filename=BossLast1/Animations/BL8.saanim
numparts=44
[BiolizardAnimation9]
type=animation
address=9FD6C
filename=BossLast1/Animations/BL9.saanim
numparts=44
[BiolizardAnimation10]
type=animation
address=A4518
filename=BossLast1/Animations/BL10.saanim
numparts=44
[BiolizardAnimation11]
type=animation
address=A8984
filename=BossLast1/Animations/BL11.saanim
numparts=44
[BiolizardAnimation12]
type=animation
address=AD460
filename=BossLast1/Animations/BL12.saanim
numparts=44
[BiolizardAnimation13]
type=animation
address=B1A6C
filename=BossLast1/Animations/BL13.saanim
numparts=44
[BiolizardAnimation14]
type=animation
address=B4048
filename=BossLast1/Animations/BL14.saanim
numparts=44
[BiolizardAnimation15]
type=animation
address=B6534
filename=BossLast1/Animations/BL15.saanim
numparts=44
[BiolizardAnimation16]
type=animation
address=B8A10
filename=BossLast1/Animations/BL16.saanim
numparts=44
[BiolizardAnimation17]
type=animation
address=BAD7C
filename=BossLast1/Animations/BL17.saanim
numparts=44
[BiolizardAnimation18]
type=animation
address=BCA68
filename=BossLast1/Animations/BL18.saanim
numparts=44
[BiolizardAnimation19]
type=animation
address=BE754
filename=BossLast1/Animations/BL19.saanim
numparts=44
[BiolizardAnimation20]
type=animation
address=C2A50
filename=BossLast1/Animations/BL20.saanim
numparts=44
[BiolizardAnimation21]
type=animation
address=C6D1C
filename=BossLast1/Animations/BL21.saanim
numparts=44
[BiolizardAnimation22]
type=animation
address=D8878
filename=BossLast1/Animations/BL22.saanim
numparts=44
[BiolizardAnimation23]
type=animation
address=E4E24
filename=BossLast1/Animations/BL23.saanim
numparts=44
[BiolizardAnimation24]
type=animation
address=E6830
filename=BossLast1/Animations/BL24.saanim
numparts=44
[BiolizardAnimation25]
type=animation
address=E841C
filename=BossLast1/Animations/BL25.saanim
numparts=44
[BiolizardAnimation26]
type=animation
address=EA0D8
filename=BossLast1/Animations/BL26.saanim
numparts=44
[BiolizardAnimation27]
type=animation
address=EBCB4
filename=BossLast1/Animations/BL27.saanim
numparts=44
[Object List]
type=objlist
address=18
filename=BossLast1/Object List.ini
[SpeedTypeAnimations]
type=animindexlist
address=FB304
filename=BossLast1/Character Animations/
meta184_a=Speed-Type Sliding on Water Current
